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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Sep 2006
Location: 2 Meters Below Jimbuna
Posts: 1,060
Downloads: 4
Uploads: 0
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Searched and did not find an answer...so I will ask...
I KNOW it is early, but... Has anyone compiled/posted a list of those mods which ARE compatible with GWX 2.0? Reason I ask is there are a few I really like playing with and I would like to know... |
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#2 | |
Watch Officer
![]() Join Date: Jun 2006
Posts: 332
Downloads: 30
Uploads: 0
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:hmm: |
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#3 |
Fleet Admiral
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The only list that I'm aware of is the one that comes with GWX2.0 in JSGME. Anything that ONLY changes .TGA graphics like emblem packs, druck files and some skins would be guaranteed not to cause a CTD. I'm sure there will be others but with so many files being altered, without thorough testing it would be a nightmare to compile such a list in such a short time.
Last edited by TarJak; 12-11-07 at 07:58 AM. |
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#4 |
GWX Project Director
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Remember guys. Just because a mod may RUN with GWX does not mean it is 'compatible.'
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#5 |
Frogman
![]() Join Date: Jan 2007
Location: Near Paris
Posts: 303
Downloads: 113
Uploads: 0
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Hi,
I use "Scirè-Tikigod-Repeated Orders" and "VIIC Atlantic Workhorse Skin" with no issues for the moment. The second one is a texture mod for the sub, so it might not be a problem at all. Hi, Kpt.Lehmann !! Thanks for this hard work ![]() |
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#6 |
GWX Project Director
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Cheers Marko Ramius. We are glad you enjoy it.
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#7 | |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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__________________
'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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