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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: Nov 2006
Posts: 109
Downloads: 184
Uploads: 0
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No deck gun ammo!!!!
During my last patrol (8), I had fired a fish or two into a merchant. I then proceeded to surface my boat. Since the weather was on the calm side (very, very rare in the 8 patrols so far), I decided to let my deck gun fire for the 1st time ever!! I ordered men on deck, selected fire a water line, short range, & finally fire at will. It didn't take long to figure out that something wasn't right. My deck gun wasn't firing!!! After repeating the orders again, still nothing. Then I realized that I had no deck gun shells!!!! How can I have no deck gun shells; It's the 1st time in 8 patrols that I have decent weather to permit my deck gun crew to be able to get on deck to be able to fire the deck gun and when they do, I have no shells!!!
![]() Has anyone else had this happen to them? |
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#2 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Let me guess, u playing GWX?
Go to the Gunners position and click on the shell to load the first round. ![]() You only have to do it for every patrol.
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#3 | |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
Uploads: 0
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![]() Quote:
think Danlisa piped me at the post
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[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#4 |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
Uploads: 0
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if there is an ammo shell stood up on screen - over on the right, click on it to activate. the loading line will proceed to fill. once filled, it's ready to fire.
if you are using sh3 commander - do you have sabotague/malfunctions enabled. are your gunners trained up? fill the green bar above them. can't think of anything else, hope this helps
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[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#5 |
Helmsman
![]() Join Date: Nov 2006
Posts: 109
Downloads: 184
Uploads: 0
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Ahh!!!
I never knew you actually had to load it!!!! Yes, I'm using GWX Thanks Guys!!! I try it out !!!!! Side Note: If I remember, both numbers on each side of the upright standing shell were zero!! |
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#6 |
中国水兵
![]() Join Date: Nov 2007
Location: Edmond, OK
Posts: 285
Downloads: 5
Uploads: 0
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I feel for ya bud. I have been in a similar spot before.
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SHIII Game Manual, In-Game Map, and Quick Reference Chart Can Be Downloaded From This Link: http://hosted.filefront.com/jnazari |
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#7 |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
Downloads: 0
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Good luck!
![]() Anyway, as I play with SH3commander and malfunctions and sabotage on I'll make a full trial of all vital boat functions during every patrol as soon as I leave the dock. This includes also a practise shot with all my guns. I don't check the fire command of my torpedos, but that's the ONLY test I leave out. I even open and close the doors. I don't trust any harbor worker ![]()
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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#8 | |
中国水兵
![]() Join Date: Nov 2007
Location: Edmond, OK
Posts: 285
Downloads: 5
Uploads: 0
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![]() Quote:
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SHIII Game Manual, In-Game Map, and Quick Reference Chart Can Be Downloaded From This Link: http://hosted.filefront.com/jnazari |
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