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Old 11-25-07, 12:17 PM   #1
Mitja
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Question about crew skills

For example, I have good watch officer who has flak and deck gun skills so high, that the green bar above both guns is fully green with any sailor. Is there any difference if there are 3 officers with deck gun skills manning the deck gun? Or is it good enough that the green bar is full, and any surplus in officer skills is just a waste?
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Old 11-25-07, 12:48 PM   #2
BulSoldier
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I think the full bar represent the maximum efectivness so there is no need to have aditional gunners.
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Old 11-25-07, 01:20 PM   #3
Brag
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Podvodnik prav

Full green bar indicates max. With your watch officer on the bridge and a qualified PO on the gun, the effectives of the weapon is greatly increased.
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Old 11-25-07, 05:51 PM   #4
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Green bar answers are correct, but some players (those who use SH3 Commander) use the 'no fatigue' option
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Old 11-25-07, 11:31 PM   #5
Fr8monkey
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I wanted to know... what does the 'radio' skill give you anyway? Is it just for the radio? Is it a generic term for electronic equipment and is good for the hydrophones? Does it give the radioman the ability to change tracks on the gramaphone without scratching the record? Inquiring minds want to know!!!:hmm:
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Old 11-26-07, 03:01 AM   #6
Canovaro
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afaik it is only good for the effectiveness of the hydrophone operator.
It picks up contacts sooner and keeps track of it better.
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