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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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Just that....
There was a fix for the gato AA weapon view ? The conning tower side walls obstruct the view in my installation... may be i miss it. Thanks in advance ! ![]() |
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#2 |
Rear Admiral
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Early war conning tower. Its acutally historically accurate. If you dig around here:
http://www.navsource.org/archives/08/04idx.htm You'll find all sorts of pictures. Later on you'll get a refit (happends randomly when returning from patrol) which cuts the weather fairings away. Or you could always mod it and force the midwar tower earlier. For the most part, the war progression on US subs looks similar to this: http://www.ducimus.net/sh4/release/porpoise_refits.jpg http://www.ducimus.net/sh4/release/s...rgo_refits.jpg http://www.ducimus.net/sh4/release/T...gar_refits.jpg http://www.ducimus.net/sh4/release/gato_refits.jpg |
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#3 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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Many thanks for response Ducimus... but may be i explained it bad... or i dont understand you well...
The problem i have, is when i take my AA gun my self, my "face/head" goes out of the conning tower... and the conning tower side wall do not let to me to see anything... I will take an screen shot... many thanks for help... ![]() |
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#4 |
Rear Admiral
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I guess im confused, a screenshot would help.
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#5 |
Ensign
![]() Join Date: Mar 2007
Posts: 228
Downloads: 3
Uploads: 0
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Yeah I can vouch for this, it's not that the tower is innacurate but when you look port or starboard the camera cuts outsite of the tower blocking your view. Meaning the tower wall is between your "eyes" and the AA gun.
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#6 |
Watch
![]() Join Date: Aug 2007
Posts: 15
Downloads: 0
Uploads: 0
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