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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: WHAT DO YOU DO? | |||
A) Find a deep 'divet' in the harbor and wait till your fish are ready |
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44 | 50.00% |
B) Make your escape before the clouds clear and the sun rises |
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29 | 32.95% |
The Tanker will never sink and needs another fish |
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26 | 29.55% |
The Tanker will sink, awarding you credit |
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23 | 26.14% |
Multiple Choice Poll. Voters: 88. You may not vote on this poll |
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#1 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: ~About 60' below
Posts: 1,150
Downloads: 7
Uploads: 0
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AWAITING ORDERS CAPTAIN: Should we stay or should we go now...
The ol' question....
It's a foggy night, you've snuck into a harbor, put a few fish in a docked Tanker. She's taking water over the working deck, a sinking is inevitable (you hope) but you have not gotten credit for the sinking yet. You are loading more fish, but it will be awhile before they are ready. A destroyer is sitting idle waiting about 1500 yards off launching star shells and counting fish with thier spot light. Another DD is circling like a shark, blocking the straight. See Bungo Pete for more. Do you: A) Find a deep 'divet' in the harbor and wait till your fish are ready B) Make your escape before the clouds clear and the sun rises Bonus: Will the Tanker eventually sink, awarding you credit? The rest is up to you Captain! * Notes: v1.3, TM (trigger maru), and LOB (living, breathing ocean) installed Case in Point: ![]() ![]()
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All Ships can dive, but only Submarine's surface!" MODS: KillFlags - Elco PT109 - AOB Attack Course Tutorial Last edited by sqk7744; 09-05-07 at 10:12 PM. |
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#2 |
Rear Admiral
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I just did this myself not too long ago. I put a total of 6 fish into a tanker before she sank. Anything more then 3 fish is an investment, i had to make sure he went down.
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#3 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,404
Downloads: 29
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Well... I am gonna say none of the above - if I have time to load another fish - I have time to pump a few shells into the beast as insurance and then haul the mail to a safe location.... Yes - I know its not the safest thing I could do - but the way I see it, the enemy already knows I am around so making a bit more noise wont matter. If I can help the bugger sink after a few shells - then the risk was worth it. If not - well - getting caught in a harbor is ugly no matter what. If I have gotten this far, and leave - I risked the crew's lives for what? Secure the deal, then run for home - but the fastest way to do it is a few more holes at the waterline.
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Good Hunting! Captain Haplo ![]() |
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#4 |
Eternal Patrol
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Me no do harbor raids.
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Rear Admiral
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I do them, occasionaly. but only when the risk to my own boat is fairly low. Im pretty sure harbor raids was a far more common occurance in the pacific in compairison to that atlantic. Besides bowfins battleflag which sports a pier and a bus, heres a persiscope picture from the USS Seawolf.
![]() Their fun, but.... not always what its cracked up to be. |
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#6 | |
Ace of the Deep
![]() Join Date: Apr 2007
Location: ~About 60' below
Posts: 1,150
Downloads: 7
Uploads: 0
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![]() Quote:
BOWFIN 1 | MTA 0 :rotfl::rotfl::rotfl:
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All Ships can dive, but only Submarine's surface!" MODS: KillFlags - Elco PT109 - AOB Attack Course Tutorial |
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#7 |
Captain
![]() Join Date: May 2007
Location: Romania
Posts: 492
Downloads: 0
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Large docked tankers/freighters in stock SH IV need up to 6-7 torps before they sink. Not worth the trouble.
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#8 |
Stowaway
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I remember doing this in the old DOS version of SH 1 (sneaking into a harbor and surprising the harbor police).
Never took more than 4 torpedos to sink anythng, and there was always that annoying patrol boat to mess up a perfect shot. I'm assuming things have gotten a tad harder in this version (which I haven't played yet). I voted I'd get out of dodge before the smoke cleared, but that it would take another fish to sink the target (based on the responses already in this thread). That other fish would be shot from the stern tube as a farewell to the harbor entities while I'd be making sure we live to hunt another day. BTW, I can't wait to play this. |
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#9 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: ~About 60' below
Posts: 1,150
Downloads: 7
Uploads: 0
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Off to Norway on holiday - Thanks for the participating in the poll!
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All Ships can dive, but only Submarine's surface!" MODS: KillFlags - Elco PT109 - AOB Attack Course Tutorial |
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#10 |
Commander
![]() Join Date: May 2007
Location: a mile behind the sign"end of civilisation"
Posts: 444
Downloads: 24
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i selected "A) Find a deep 'divet' in the harbor and wait till your fish are ready".
But have to add this: I would "hide" within a few miles from the harbour and wait(on the risk of beeing pinged and have to react on the DD)at least 24 hours,see what happens and a)in case the merchant sinks:attack the DD b)in case he doesn't sink:devide my next salvo between DD and merchant. |
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