SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-23-07, 11:12 PM   #1
LukeFF
Silent Hunter
 
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
Default [TEC] Incorrect tilt in conning tower

Topic pretty much says it all: the conning tower camera tilts the wrong way when diving or surfacing. Any way this can be corrected?
LukeFF is offline   Reply With Quote
Old 07-24-07, 08:30 AM   #2
ryanwigginton
Weps
 
Join Date: Apr 2007
Location: Nottinghamshire
Posts: 368
Downloads: 68
Uploads: 0
Default

I was just in my S18. Isn't the guy at the helm supposed to face forward? Or is he meant to be at the back. Seems a little mixed up. Playing TM1.3a. Got engine noise coming from what appears to be the front. I had flooded engine compartment so my nose was sticking straight up almost. Engine noise coming from the front and what appears to be the helmsman towards the rear. Wierd. Not sure if this is in vanilla also. Patched to 1.3 incidentally.
ryanwigginton is offline   Reply With Quote
Old 07-29-07, 03:57 AM   #3
LukeFF
Silent Hunter
 
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
Default

Bump
LukeFF is offline   Reply With Quote
Old 08-01-07, 05:58 PM   #4
LukeFF
Silent Hunter
 
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
Default

Anyone?
LukeFF is offline   Reply With Quote
Old 08-01-07, 06:09 PM   #5
Payoff
Captain
 
Join Date: Mar 2005
Location: Nash Town, USA
Posts: 525
Downloads: 1
Uploads: 0
Default

Agreed. I was hoping they would fix this when they fixed the interior sounds in 1.3 but no joy.
__________________
"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla
Payoff is offline   Reply With Quote
Old 08-04-07, 03:28 AM   #6
bubbaj0nes
Swabbie
 
Join Date: Jul 2007
Posts: 5
Downloads: 17
Uploads: 0
Default

i noticed from 1.0 the interior is modeled backwards. sounds and mothion are reversed from front to back. although mentioned at launch, it seems to have been lost over time.
__________________
My baby:
Liquid Cooled AMD Athlon 64 3800+
ASUS A8N-SLI Premium Motherboard
2GB DDR 400 Mhz Kingston RAM
2x300GB Seagate Barracuda RAID 0
2xBFG Geforce 7900GS 256MB SLI
Black Thermatake Shark Full Tower Case
22 inch LG Flatron Widescreen Monitor
8 Channel Onboard sound
Sound Blaster Live! PCI (for headphones)
Windows XP Professional
Logitech X-530 5.1 Speaker system
Logitech Cordless Mouse
Microsoft Ergo Keyboard
bubbaj0nes is offline   Reply With Quote
Old 08-08-07, 05:43 AM   #7
Vanilla
Lieutenant
 
Join Date: Nov 2006
Location: St. Petersburg, Russia
Posts: 264
Downloads: 72
Uploads: 0
Default

I think you are right Anvart, what sucks is to know something is definitely wrong and correction of it is easy and still to know that nobody form those who can do it will never bother...
Vanilla is offline   Reply With Quote
Old 08-08-07, 07:17 AM   #8
joea
Silent Hunter
 
joea's Avatar
 
Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
Default

Same problem in SH3.

Status: Never solved.
joea is offline   Reply With Quote
Old 08-08-07, 05:02 PM   #9
Anvart
Admiral
 
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
Default

Quote:
Originally Posted by joea
Same problem in SH3.

Status: Never solved.
:rotfl:
In SH3 look my mod AnvartsType2_CR.7z...
__________________
Alex ®


Moses said: "Don't create yourself an idol"...
Anvart is offline   Reply With Quote
Old 08-09-07, 04:14 PM   #10
LukeFF
Silent Hunter
 
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
Default

Quote:
Originally Posted by Anvart
Quote:
Originally Posted by joea
Same problem in SH3.

Status: Never solved.
:rotfl:
In SH3 look my mod AnvartsType2_CR.7z...
So, then is there any chance of you tackling this problem in SH4?
LukeFF is offline   Reply With Quote
Old 08-09-07, 05:55 PM   #11
Anvart
Admiral
 
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
Default

Quote:
Originally Posted by LukeFF
Quote:
Originally Posted by Anvart
Quote:
Originally Posted by joea
Same problem in SH3.

Status: Never solved.
:rotfl:
In SH3 look my mod AnvartsType2_CR.7z...
So, then is there any chance of you tackling this problem in SH4?
The hope always is...
If there will be desire and time, certainly...
__________________
Alex ®


Moses said: "Don't create yourself an idol"...
Anvart is offline   Reply With Quote
Old 08-09-07, 04:25 PM   #12
sergbuto
Pacific Aces Dev Team
 
Join Date: Sep 2002
Location: Sweden
Posts: 1,331
Downloads: 15
Uploads: 0


Default

Quote:
Originally Posted by LukeFF
Topic pretty much says it all: the conning tower camera tilts the wrong way when diving or surfacing. Any way this can be corrected?
Do you mean some particular sub? Because I do not have such a problem in Porpoise.
__________________
Serg's SH4 and SH3 pages
sergbuto is offline   Reply With Quote
Old 08-09-07, 04:30 PM   #13
LukeFF
Silent Hunter
 
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
Default

Quote:
Originally Posted by sergbuto
Quote:
Originally Posted by LukeFF
Topic pretty much says it all: the conning tower camera tilts the wrong way when diving or surfacing. Any way this can be corrected?
Do you mean some particular sub? Because I do not have such a problem in Porpoise.
Two problems exist so far, at least as far as I can tell (from using the Gato and Tambor):

-The conning tower tilts in the wrong direction, whether looking to port or starboard.

-The command room tilts in the wrong direction when looking to starboard.

Funny you say this problem doesn't exist in the Porpoise. I'll have to check this out.
LukeFF is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:27 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.