SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-24-07, 09:53 AM   #1
maillemaker
Sea Lord
 
Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
Default Silent Running? How about just running?

The more I play this game the more convinced I'm becoming that there is little benefit to running silent. Certainly sitting still does no good. I have not once sat quietly on the bottom and survived. So if you're thinking you'll do a "Das Boot" and sit on the bottom, effect repairs, and then sit quietly at 'silent running" and wait for them to go away, forget about it. They will make pass after pass until you are sunk.

It's even becoming less useful to try and use silent running to avoid escorts. Until you can get some distance between yourself and the escorts, AND get your ass pointed towards them to minimize your profile, again - all silent running does for you is make you a nice, slow, easy target.

My tactic? You need 200 meters of water, flank speed until you get to 150 meters, then cut and drift, doing the wiggle waggle. But don't trust too much to silence. Favor flank speed and running to silently getting bombed into the abyss.
maillemaker is offline   Reply With Quote
Old 06-24-07, 10:31 AM   #2
Penelope_Grey
Sea Lord
 
Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
Default

Erm, what about your batteries? Lets see... U-Boat, top speed submerged; 8 knots. Destroyer; top speed 30+ knots...

Who is gonna run out of power first I wonder? Call me old fashioned I'll stick to silent speed and keeping my back end pointed at the destroyer.
__________________

I SURVIVED THE FIRST EVER SUBSIM WEREWOLF HUNT - and... I actually won the game for the humans too!
Penelope_Grey is offline   Reply With Quote
Old 06-24-07, 10:32 AM   #3
Brag
Navy Seal
 
Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
Default

Quote:
Originally Posted by maillemaker

My tactic? You need 200 meters of water, flank speed until you get to 150 meters, then cut and drift, doing the wiggle waggle. But don't trust too much to silence. Favor flank speed and running to silently getting bombed into the abyss.
Well, if that isn't silent running, I don't know what is.

To get away from datum, you need speed. Then you drift at one knot (movement and stealth combined will get you away.

Also use flank (noisy) if the escorts are dropping DCs on top of your nogging and use the noise of the explosions to mask your own noise, then drift silently.

If you sit on the bottom, you already screwed up--Stay out of shallow water! :rotfl: :rotfl: :rotfl:
__________________
Espionage, adventure, suspense, are just a click away
Click here to look inside Brag's book:
Amazon.com: Kingmaker: Alexey Braguine: Books
Order Kingmaker here: http://www.subsim.com/store.html
For Tactics visit:http://www.freewebs.com/kielman/
Brag is offline   Reply With Quote
Old 06-24-07, 10:38 AM   #4
Corsair
Ace of the Deep
 
Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
Downloads: 51
Uploads: 0
Default

Going flank speed down to 150m is the best way to broadcast your position to anything floating a few miles around you...
__________________


NYGM 3.4A / Living SH3 V5.1 + SH3 Commander
Corsair is offline   Reply With Quote
Old 06-24-07, 11:57 AM   #5
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,501
Downloads: 63
Uploads: 13


Default

Flank speed in the opposite direction for no longer than 10 seconds (post depthcharge detonation).....drop a decoy (if you have them) then 15 degrees left or right as silently (preferably 1 knot) and as deeply as you can go
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 06-24-07, 03:58 PM   #6
maillemaker
Sea Lord
 
Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
Default

Quote:
Erm, what about your batteries? Lets see... U-Boat, top speed submerged; 8 knots. Destroyer; top speed 30+ knots...
I've never once ran out of batteries in this game, except when depth charges destroy my batteries.

No, I find little value in trying to crawl away at silent speed - they always seem to find me. I find it best to use flank speed to put as much distance away from the convoy as you can. I think the escorts get "homesick" for their convoy the longer they are away from it. The farther away you can get, the more likely they are to cut and run when they lose your scent. But if you try and leave the convoy at silent speed forget it, unless you have very deep water to do it in.
maillemaker is offline   Reply With Quote
Old 06-24-07, 04:00 PM   #7
Penelope_Grey
Sea Lord
 
Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
Default

Trouble with running flank for prolonged periods is the drain it puts on the batteries and it makes it rather easy for any nearby escorts to join in the hunt.
__________________

I SURVIVED THE FIRST EVER SUBSIM WEREWOLF HUNT - and... I actually won the game for the humans too!
Penelope_Grey is offline   Reply With Quote
Old 06-25-07, 08:47 AM   #8
MENTAT
Sparky
 
Join Date: Jun 2006
Location: Mediterranean
Posts: 156
Downloads: 220
Uploads: 0
Default

Quote:
Originally Posted by maillemaker
I've never once ran out of batteries in this game, except when depth charges destroy my batteries.
You have not because, stock game comes with a faulty values for batteries. they run much longer in game than in RL.

Download the NASA battery fix, then i will be here, waitin for your valuable comments.
__________________
Games are never finished. They are abandoned.
MENTAT is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:45 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.