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#1 |
Nub
![]() Join Date: Jun 2007
Posts: 4
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New to this title.
I just purchased SHIII and had a few questions.
Is there a manual that comes with this game or is it just luck by trial and error? I downloaded the game over the net from directtodisc so I didn't get the normal packaging that comes with the installation CD. I just started my first mission. Is there a way to jump to nav point rather than just sitting there watching your boat make it's slow way across an ocean? In the first mission, I am supposed to patrol Area 81. I navigated out of port and then ploted a course to the nav point. I instructed my navigator to follow the new course and headed out Flank Speed. After two hours at time compression +32, I wasn't even half way there. I had to go to bed having accomplished nothing. ![]() Also, what does it mean when your crew start appearing with a red ! next to their icon? And one final thing ![]() ![]() Thanks for your help. If anyone knows of a good resource (other than here) for codes, or config customizations that would help that would be great. Sincerely, Tim |
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#2 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Welcome to Subsim & SH3
![]() The manual will be in the documentation folder inside your SH3 Program folder. For what it's worth. You can't jump directly to your patrol grid but you can go higher than 32. Be on the NAV map and crank the TC upto 1024. This is the max in stock SH3. The red ! means that your men are fatigued. You need to swap them around with fresh crew members from the crew rooms. When transiting to your patrol grid, only have the minimum of crew on duty so that you have fresh men for when it counts. "Unable to comply" this is because your crew in the engine room are to tired to maintain the engines. Again, replace with fresh crew. As for getting cfg/code changes, you're are at the best resource right here at Subsim. ![]() Have a look here for the list of modifications, apart from the engine code (which is not moddable without an SDK) there is no area of SH3 which has not been tweaked. http://www.subsim.com/radioroom/showthread.php?t=78792
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#3 |
Helmsman
![]() Join Date: Sep 2006
Location: Trondheim, Norway
Posts: 101
Downloads: 2
Uploads: 0
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Welcome to the forums, Kaleun.
Far as I know you should have a .pdf manual under the Documentation folder in your Game Directory. Every queation you had (and countless others) are answered there. But in quick reply: Can't jump to Nav points but you can compress time up tp 1024X. A red ! means they are tired and you need to send them to the rest area for a few hours. Thats maybe possible the reason your boat stops working as well, if the engine compartment is manned by walking zombies. As for configs and such - there is a SHIII Wiki but I cant remember the adress at the moment - somebody will post it shortly I'm sure. EDIT: The short version: What danlisa said....
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![]() "Sieben Tankern schlug die letze Stund, die U-Falle sank träger. Zwei Frachter liegen mit auf Grund, Versenkt vom Paukenschläger." - Reinhard Hardegen, U-123 |
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#4 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Suffolk, Virginia
Posts: 1,027
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Welcome.............you can probably print the manual from the DVD. I also think F1 brings up a screen that has all the keyboard commands.
You can hit up TC to 1024 which makes time go by faster. Sometimes you will be out there and come across nothing for days. When crew member start getting a red !, they need to be rested. Just move them into a berthing compartment. As far as the boat stopping and not doing anything, could be that you don't have enough crew in the diesel or electric engine compartment. One last thing...........you need to download the GWX mod. Makes it a totally different game from the stock version. |
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#5 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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:rotfl::rotfl:
You are all going to have to be quicker than that. ![]()
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#6 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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Welcome aboard!
Good advice above. But if you cruise at flank, you'll run out of fuel before reaching your patrol area. Depending on what tyoe U-boat you have your cruising speed should be between 6-8 knots. For tactics, and survival hints, you may wish to visit my website.
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#7 |
Fleet Admiral
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Wilkommen zum Subsim Herr Kaleun!
Take you time and don't try to rush into an attack. This is more a simulation than an arcarde style game and you need to make sure that your enemy cannot detect you otherwise you'll get hammered. The advice above is good and there are plenty of people here who can help you through the first steps in becoming an uber Kaleun! Gute Jagd! |
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#8 |
Nub
![]() Join Date: Jun 2007
Posts: 4
Downloads: 0
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Wow!:p
I wish my software development forums were this fast! That was incredible. Great advice. Thank you all for your input. Is there a way to adjust the fatigue level of your men? That is about the only thing I can think of that I would like to modify. There are plenty of other things I'm going to have to worry about without having to "Nancy" my boys out in the open waters. Again, Thank you all for your advice. I wonder if my boss will notice I've left for the day to play SHIII... ![]() Sincerely, Tim |
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#9 | |
Planesman
![]() Join Date: Jun 2007
Location: Niedersachsen, Germany
Posts: 186
Downloads: 12
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![]() Quote:
![]() And in addition to danlisa's reply you should not always run at 'Flank Speed' unless you use the 'unlimited fuel' option. It reduces your amount of fuel way too fast so that you might not be able to return to base. Generally it is good to run at '1/3 Ahead' which you can do by pressing '2' on your keyboard. Happy hunting! ![]()
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"I cannot but conclude the bulk of your natives to be the most pernicious race of little odious vermin that nature ever suffered to crawl upon the surface of the earth." ------------------------------- Jonathan Swift, Gulliver's Travels (1726) |
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#10 |
中国水兵
![]() Join Date: May 2006
Posts: 272
Downloads: 162
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Welcome to Subsim, CaptFarrell! To re-iterate some of the comments in this thread - Subsim is the friendliest and most helpful forum you're likely to come across. Ask anything you like and someone will have a solution for you. You WILL be assimilated. The sim is totally addictive and immersive - as an example... I returned from my holiday in England at 03:00 Sunday after the worst flight home possible which included one aircraft grounded due to engine failure, one flight cancelled for no apparent reason and the replacement flight delayed by a further 3 hours. Because of the various flight screw-ups, we flew to RI via ATLANTA! Yet, at 03:30, after downloading the 3,000-odd holiday photographs we'd taken, I loaded-in SH3/GWX and finished the patrol I had been forced to interrupt when the taxi arrived to take us to the airport 2 weeks previously. Bagged an Ore Carrier too! Now - is today Monday or Tuesday? Sleeping really screws-up the memory. Back on patrol in 15mins. Enjoy what is left of your normal life, SH3 will take over the rest of it!
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