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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: May 2007
Posts: 13
Downloads: 1
Uploads: 0
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![]() ![]() ![]() ![]() Last edited by Stager00; 05-14-07 at 11:35 AM. |
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#2 |
Commodore
![]() Join Date: Sep 2002
Location: Way out there
Posts: 603
Downloads: 24
Uploads: 0
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You know, just thinking here...
I wonder if some, if not all, files can be interchanged between sh3 and sh4? Like the water reflections perhaps the environmental effects as well. The two sims are very similar in that respect. Someone posted a post in SH4 community that made the journey from the pacific to wilhelmshaven and the music was playing along side the pier, although by a ghost band. Very interesting and thought provoking post. |
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#3 | |
Subsim Aviator
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but i got flamed for "poking fun at SH4" ![]() If anything will influence me to play SH4 it will be the day that someone mods sh4 into SH3PLUS bringing things back to the atlantic ![]()
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#4 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,723
Downloads: 171
Uploads: 0
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My machine is just that bit too old for SHIV, but if some of the effects could be modded to SHIII, I'm sure there wouldn't be a huge difference in fraps, IMO it would be most excellent!!
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Sub captains go down with their ship! |
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#5 |
Canadian Wolf
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Again, nice find here
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#6 |
Canadian Wolf
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Looks good
![]() Someone should explore this more. RDP |
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#7 |
Grey Wolf
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Hey, that's awesome! I love the reflections in SHIV and that would be a great feature to be included in SHIII too
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#8 |
Swabbie
![]() Join Date: May 2007
Posts: 13
Downloads: 1
Uploads: 0
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I also copied the shaders folder over...but I doubt that had much to do with it as there likely are no calls for that file in SH3.
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#9 |
Canadian Wolf
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Can you provide a little more detail on what you did
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#10 |
Swabbie
![]() Join Date: May 2007
Posts: 13
Downloads: 1
Uploads: 0
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I copied the data/misc folder from SH4 over to the data/misc folder of SH3..and then the Scene.dat, scene.sim, and scene.dsd over to the data folder as well.
Then copied the SH$ "shaders" folder under data to SH3 data(although I doubt that had much to do with it). |
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