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Old 03-28-07, 04:15 AM   #1
Da_Junka
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Default GWX manual for thickys please.

I read the GWX manual v1.3 and theres just to much history stuff in it and not enough straight lingo telling us what the expansion actually adds and how to use the additions.
What I mean is any stuff thats useful is buried under 5 ton of history and war tech stuff.
Maybe a separate operating manual or split the stuff up, sticking the history bumf at the back.

I'm only asking, please don't shout at me.
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Old 03-28-07, 04:20 AM   #2
cardician
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If you scan through it, its actually pretty easy to see what you're looking for. They did a great job of organizing everything. I thought as you did at first, but then I looked a little more closely.

First, there is an entire section of things that GWX adds to SHIII. That part is obvious and even listed in the TOC. Then, under every other section that contains history there is always an underlined title stating something like "How its implemented in GWX". Something along those lines. So really, just skim through the history until you see that title and you'll find exactly what you're looking for.
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Old 03-28-07, 04:25 AM   #3
Da_Junka
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Yes, spoze, but if you find the info you want its real vague and don't really explain it in depth, depth, get it, depth.
I don't really want to know how a pair of binos works or the radius of someones gun barrel I just want to know how the stuff in the game works. It was only someone telling me here on this forum that there is a flag pull down sheet on the attack scope screen, sides other stuff.
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Old 03-28-07, 04:54 AM   #4
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Gotcha. Some of the info is rather vague as far as how it works in game.

There is a flag pull down sheet? Where?

I did find that there is some sort of clock floating at the top of every screen...only there doesn't seem to be anyway to make it work. I clicked all over the thing and it never started taking time. Seems pointless to include that up there and then not have it do anything.
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Old 03-28-07, 05:02 AM   #5
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The 'Flaggen' is in the top left corner of all optical views (obs, peri & uzo), it is draggable.

The stopwatch can only be started in the optical views (as above), the additional watch was added so that you could keep track of the running time of your torps while in other views.
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Old 03-28-07, 05:05 AM   #6
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Quote:
Originally Posted by cardician
Gotcha. Some of the info is rather vague as far as how it works in game.

There is a flag pull down sheet? Where?

I did find that there is some sort of clock floating at the top of every screen...only there doesn't seem to be anyway to make it work. I clicked all over the thing and it never started taking time. Seems pointless to include that up there and then not have it do anything.

Navmap:
upper left corner: World map with high traffic places (to get an idea of good hunting spots), 2x Speed maps (to calculate the distance they travel at certain knots , very handy to use for intercepting convoy's)
and a Mine field map (these shows where the mines are in friendly harbours)

Attack periscope:
Flagmap (upper left corner just click and drag it down) this will show you the enemy of germany inlcuding the years they are enemy's)

the Chronometer: the clock u mention,
this works if you fire a torpedo its starts ticking , so you can check when the torpedo is going to impact in a different Compartment of the submarine (example radio room)
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Old 03-28-07, 05:08 AM   #7
cardician
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Gotcha! Definitely didn't know about any of the navmap functionality. And that flag map thing sounds great! Gonna have to check that out Thanks.
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Old 03-28-07, 07:06 AM   #8
Pablo
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Quote:
Originally Posted by Da_Junka
Yes, spoze, but if you find the info you want its real vague and don't really explain it in depth, depth, get it, depth.
I don't really want to know how a pair of binos works or the radius of someones gun barrel I just want to know how the stuff in the game works. It was only someone telling me here on this forum that there is a flag pull down sheet on the attack scope screen, sides other stuff.
Hi!

Could you be more specific on what stuff in particular you would like to see more detail, and the kind of detail that interests you? "Everything" will probably take a few years , but if you could help by narrowing down to specific, prioritized interests I will see what I can do.

Please bear in mind my primary expertise is in "what" and "how was it done during the war;" for "how" I may need to consult the folks who made the mods themselves.

Pablo
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Last edited by Pablo; 03-28-07 at 07:26 AM.
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Old 03-28-07, 06:22 PM   #9
Brag
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Quote:
Originally Posted by Da_Junka
I read the GWX manual v1.3 and theres just to much history stuff in it and not enough straight lingo telling us what the expansion actually adds and how to use the additions.
What I mean is any stuff thats useful is buried under 5 ton of history and war tech stuff.
Maybe a separate operating manual or split the stuff up, sticking the history bumf at the back.

I'm only asking, please don't shout at me.
You may find the stuff on my webbie Helpful
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