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Old 03-23-07, 01:43 PM   #1
CaptainCox
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Join Date: Feb 2007
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[REL] 360 DBP for SH4 v1.2 and v1.3

360 Degree Bearing Plotter for Silent Hunter 4 1.4
Made by
l3th4l

Based on the original work by Pato
First converted by CaptainCox
Reworked and further tweaked by l3th4l



Improvements:

- resized both imperial and metric to 2048x2048 to help with load times
- completely redid the graphics to reduce the amount of pixelation and clean it up
- further corrected the angle
- removed maps.cfg file for compatibility reasons with SH4 v.1.2
- included a simple .cmd file to help with download size and update process

All credit for the original idea and the first version of the overlays goes to Pato.

Credit also goes to CaptainCox for being the first to
convert them and scale them to be used in SH4.

I took that work as a basic guide to create a new overlay from scratch while trying to reduce the file size for
quicker load times and increasing the sharpness and clarity of the overlays.


Cred also goes to "OneTinSoldier" for thinking about the DXT5 format that fixed the "Black Square Syndrome" for some ppl.



360 Degree Bearing Plotter for Silent Hunter 4 "METRIC" and IMPERIAL 1.4
DOWNLOAD LINK:
http://files.filefront.com/7418673




OLDER VERSIONS:
360 Degree Bearing Plotter for Silent Hunter 4 "METRIC" and IMPERIAL 1.3








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Last edited by CaptainCox; 05-03-07 at 09:39 AM. Reason: NEW VERSION OUT!
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Old 03-23-07, 02:01 PM   #2
pcelt
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Default 360 bearing tool

Very much like this tool but am not clear what the JSGME advice means re the installation.
Some clarification would be much appreciated.
Many thanks
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Old 03-23-07, 02:13 PM   #3
CaptainCox
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Basically use the "Generic Mod Enabler made by "Jaesen Jones" that runs "Jones Soft" for short "JSGME" get it here http://www.users.on.net/~jscones/software/products.html

Install in the main SH4 directory and you should get a folder called "Mods" drag my "360 Degree Bearing Tool" (or any other mod for that matter) over to this folder and activate the "JSGME" exe and the rest is pretty self explainable really.
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Old 03-23-07, 02:27 PM   #4
pcelt
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Many thanks
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Old 03-23-07, 02:29 PM   #5
Ducimus
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Default

Awesome, i forgot what a crucial tool this mod is.
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Old 03-23-07, 02:50 PM   #6
tedhealy
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Many many many thanks
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Old 03-25-07, 07:51 PM   #7
Old Dog
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Many thanks for your efforts Captain Cox.

Old Dog
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Old 03-25-07, 10:35 PM   #8
teber
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Default Imperial not working for me either

I loved this mod for SH 3 and was happy to see somebody converted it.

For some reason it is not working for me, I used the generic mod tool to install it.

I did not install the metric, could that make a difference?

thanks,

Teber
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Old 03-25-07, 11:10 PM   #9
JackChen
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Default Nice

Looks like a handy tool to check relative position to contacts. A big thumbs up !
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Old 03-26-07, 01:03 AM   #10
CaptainCox
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Quote:
Originally Posted by teber
I loved this mod for SH 3 and was happy to see somebody converted it.

For some reason it is not working for me, I used the generic mod tool to install it.

I did not install the metric, could that make a difference?

thanks,

Teber
Are you sure you installed the JSGME in the SH4 main folder and dropped the 360 tool in the mod folder that JSGME created there ? Just asking cause it should just work. Some ppl have had graphical problems using the Imperial version (showing black square instead of the tool ) is that the problem ? Regarding the Black square thingy I still don't know as to why some ppl get this...
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Old 03-26-07, 08:52 AM   #11
teber
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Here is what I did :
1. Install SH 4
2. Run SH 4 and realized I forgot to patch so exited as soon as I could by clicking the exit button in main menu
3. Patched to 1.1
4. Played for a day wondering what is missing here, how did I figure out the bearing in SH3
5. Found the mod.
6. Installed generic mod tool into d:\program files\Ubi\Sh4 (I am at work, I forget the exact folder name but it was the same directory I installed the game into which default except I changed c: to d
7. "unrared" the mod into the d:\program files\Ubi\Sh4\mods directory
8. Ran the mod tool and enabled the mod by clicking a button to move the mod name from the left to the right in the GUI
9. Ran the game, tried both nav map and attack map at all zooms and it did not show up.
10. A quick glance at the install directory showed the .jpg that was in the RAR in the root directory d:\program files\Ubi\Sh4

Is there something else I need to do to enable the tool other than zoom in? I think I had to click on something in SH3 to make it show up but that was over a year ago and I could be wrong.
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Old 03-26-07, 08:59 AM   #12
CaptainCox
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I think the best is to unrar the file at your desktop and then drag the folder named "360 degree bearing plotter Metric/Imperial" to your mod folder in SH4. To be sure open the "360 degree bearing plotter Metric" folder and see that you don't have a sub folder that is called the same (happens to me some times) when you click on the "360"folder the next folder down should be "Data"

And no, just use your mouse wheel to zoom in.

Should work. Hope it helps.
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Old 03-26-07, 07:39 PM   #13
jsotham
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Default Activating 360 Bearing Tool After Installation

Hi:

I have used the JGSME tool as advised (made sure to put it in the SH4 root directory and put the 360 bearing file in the mod directory, then activate), and I cant seem to get the tool to appear on the chart in the game.

Is there a key that needs to be hit in order to activate it?

Thanks
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Old 03-27-07, 06:28 AM   #14
castorp345
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Quote:
Originally Posted by jsotham
Is there a key that needs to be hit in order to activate it?
just zoom in until you see it.
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Old 03-27-07, 09:14 AM   #15
BBury
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Default

I did some testing using the Imperial version on my system. Not sure if it makes a difference but I'm using 1024x768, 4x3 on a standard CRT monitor.
In the Navmap, the compass tool is right on.
In the targeting map the tool is off right about a 1/2 a degree. I checked all the cardinal compass headings.
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