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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Officer
![]() Join Date: Sep 2002
Posts: 245
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For some reason I can't get this idea out of my head.
My dream for the next Sub sim would be the graphics and engine of SH4, But cover all submarines from the late 1930s to the late 1990s. I would love to run a "What if" scenario like a Los Angeles class SSN that gets warped back into the pacific during WWII. Imagine the looks on peoples' faces when you surfaced in that bad boy ![]() ![]() ![]() ![]() ![]() Of course, there'd be no spare parts, no re-loads, but man what a serveilance platform. Aide to Admiral Nimitz: "Sir, you should take a look at this Super-ULTRA" Admiral Nimitz: "What is this?" Aide: "It is, sir, the location of the Japanese main battle fleet." Admiral Nimitz: "From what date and time?" Aide: "No, sir. You misunderstand. This is where the main battle fleet is *right* now. The USS Greenville has the Japanese fleet under constant serveilance." Admiral Nimitz: "Send this to Halsey and tell him 'Good Hunting.'"
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\"One ping to find them all, One ping to link them; One ping to promote them all, and in the darkness sink them.\" with apologies to J.R.R. Tolkien |
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#2 |
Grey Wolf
![]() Join Date: Apr 2004
Posts: 786
Downloads: 254
Uploads: 0
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final countdown
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#3 | |
Eternal Patrol
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Personally, I don't know what you'd do with a modern sub back then. Well, besides sink ships; but still... Now, with a boomer you might nuke somebody in January '42. That'd get their attention real quick! ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#4 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
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Just give me Silent Hunter 5 as a DX10 Vista game back in the Atlantic in a U Boat.
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#5 |
Lieutenant
![]() Join Date: Feb 2007
Location: Las Vegas
Posts: 258
Downloads: 0
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Silent Hunter 5 should be 1939 - 1945, the whole world, U.S., German, British and Japanese subs.
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There are only two kinds of ships. Submarines and Targets. |
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#6 |
Watch Officer
![]() Join Date: Jun 2006
Posts: 338
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Or have them link together like IL2 does...but have each version upgrade the graphics of the previous ones to the current level.
Only problem doing the nukesubs would be seeing your handiwork as you nuke a city or fleet. The event cam window is just too small to do it justice, and the missle may outrun the freeview camera. Mabe a post patrol view option so you can see the impact. Otherwise your going to have to get real close and use F12. I doubt it will happen since it would have to be a What if scenario...and alot of simmers would balk at that. Pity... |
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#7 | |
Officer
![]() Join Date: Feb 2007
Location: Upper Midwest USA
Posts: 236
Downloads: 1
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#8 | |
Chief
![]() Join Date: Apr 2004
Location: Western NC
Posts: 325
Downloads: 0
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Retired US Army Paratrooper Virtual Sub Skipper |
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