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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Spy Sat For GWX v1.02
GWX v1.02 Spy Sat Mod
Firstly, this mod is NOT supported by the GWX Devs. If you're having problems please direct them my way on Subsim (danlisa). This is a realism killer! You need GWX & the 1.02 Patch Be Warned there will be continued updates to the GWX RND layer so this will have to be adapted along the way. Also with the increased graphics being rendered there maybe a small drop in performance. However I have not noticed this in testing. ----------------------------------------------------------- This package is JSGME ready. The usual applies: Be in Port Rollback SH3 Commander Enable Spy Sat Mod ----------------------------------------------------------- Happy Hunting ![]() Download Links: http://www.megaupload.com/?d=08FBEWK3 http://www.mediafire.com/?1m2u0k2dnrh http://files.filefront.com/GWX_v102_.../fileinfo.html ![]()
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#2 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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a bit too late .. this is what Germany would have needed ..
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#3 |
Canadian Wolf
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Yes
![]() ![]() ![]() As always thanks for your work on this. |
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#4 |
Grey Wolf
![]() Join Date: Apr 2005
Posts: 950
Downloads: 0
Uploads: 0
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Finally! Now ill be huntin wit less days to spare.
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#5 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
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spy sat mod is an interesting one. Its good for people with little time or patiance on their hands or those who just feel like an arcade style patrol...
But play with it too much and it really makes the game boring after a while, as its just too much, i wish there was something inbetween, that showed more contacts than stock/gwx does, but not EVERYTHING like spy sat does. ![]() |
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#6 | |
Canadian Wolf
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![]() Quote:
![]() SHGen is a nice compromise. |
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#7 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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![]() Quote:
For example this mod changes the Report Probability to 100% & the Contact Update Time to 60mins. There is no reason that we can't change the Report Probability to 75% & (example) half the Contact Update Time. (some are really high in the std RND). I believe it's just a matter of balance. At the very least, you won't have continual tracking of all convoys every 60 mins as you now have a 25% chance of not actually receiving any intel. Please Disscuss. ![]()
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#8 |
Torpedoman
![]() Join Date: Nov 2006
Location: Alaska
Posts: 112
Downloads: 83
Uploads: 0
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Best aid for tweakers yet
I am gald you updated this one. It makes expermentation much more enjoyable without droning around endlessly trying to find targets to check out "improvements" with
![]() Much appreciated |
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#9 |
XO
![]() Join Date: Oct 2006
Posts: 425
Downloads: 52
Uploads: 0
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Hi
Can an edition of Spysat be made for Stock SHIII Due to limitations of my machine I cannot run it with GWX thank you Mike D |
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#10 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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There is already a Stock 1.4b version of Spy Sat.
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#11 |
XO
![]() Join Date: Oct 2006
Posts: 425
Downloads: 52
Uploads: 0
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WOW GREAT,, can't wait to give it a try,
I looked there in the files, under mods there was nothing,, Might it be somewhere else ![]() |
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#12 |
Torpedoman
![]() Join Date: Mar 2007
Posts: 115
Downloads: 0
Uploads: 0
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So this doesn't work with GWX 1.03?
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#13 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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![]() Quote:
I plan to put up the new version this weekend. ![]()
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