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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,721
Downloads: 171
Uploads: 0
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Yet another bearing overlay tool
Hi all, finally after a lot of help from Dertiens private tutoring I sought the tools I would use to aid in manual TDC. I liked Patos' bearing tool but was rather "crowded" with range scales that were not correct, so I removed all the range scales, and inner bearing circle, then made the overall viewed size greater, the result is a tool that I like without the problem of trying to find your own plotting marks!
![]() ![]() ![]() Many thanks to Danlisa for his guidance with Photo Shop, ![]() I recomend Dertiens "Precise Range Ruler" (PRR Mod) as the ruler has 100 meter marks. See here: http://www.subsim.com/radioroom/showthread.php?t=103122 During game play, once knowing the range & bearing, all you have to do is: draw a line to correct Range through the correct bearing - Done! ![]() Download: http://files.filefront.com/Nav_Map_B.../fileinfo.html Readme supplied & JSGME ready. Cheers. Note: I must stress that this is an adaption of Patos Bearing Mod.
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Sub captains go down with their ship! Last edited by Reece; 02-07-07 at 03:49 AM. Reason: Adding Images |
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#2 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Thx Reece
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#3 |
Captain
![]() Join Date: Mar 2005
Location: Nash Town, USA
Posts: 525
Downloads: 1
Uploads: 0
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Nice uncluttered view. Thanks
![]() @FIREWALL I dont know if you are using JSGME or which mods, but the Pencil is located in SHIII/data/Menu/MouseCurs/Pencil.TGA
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"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla |
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#4 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Thx Payoff
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#5 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
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Reece,
Just a small error...... Just be aware if you cut & paste the file names in the readme file, ensure you don't use the .tga part of the file name as below; NSS_Uboat21_shp.tga If you cut & paste the full file path as above it will not replace the file but make a second file in each of the folders. This is what it should look like if you are going to use this method; NSS_Uboat21_shp It's not a big issue Reece, but I thought I would just let members know. Other wise this is a outstanding addition to the nav compartment of the game. ![]() Last edited by Venatore; 02-07-07 at 04:00 AM. |
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#6 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,721
Downloads: 171
Uploads: 0
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Ahh, a boo boo, should be copy & paste:
![]() If I highlight "NSS_Uboat21_shp.tga" from the readme - copy it (^C) then highlight the file "NSS_Uboat_shp.tga", paste over the file (^V) the result would be a file named "NSS_Uboat21_shp.tga", this is correct. ![]() Crossed wires I think.
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Sub captains go down with their ship! |
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