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Old 12-20-06, 04:53 AM   #1
Probex
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Default Slower Performance during time compession

I was wondering whether anyone else experienced this issue.

On some occasions after a convoy attack, the high time acceleration performance never restores properly.

I play on 2048x when in transit from one area to another. If there are no ships nearby then the sub movement on the map is very smooth and fast.
When I encounter a convoy the performance drops dramatically (as it should with all the ships around). The problem is, that sometimes the smooth performance NEVER restores after a convoy encounter and I am stuck with a chugging poor motion even at 1024x for the rest of the mission. That really takes the enjoyment away, because I know that it should not be so. Upon starting a new patrol everything is great again.

Rebooting the PC and reloading the game or mission do not help.


I would appreciate some help.


Thanks a lot!
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Old 12-20-06, 04:57 AM   #2
Mooncatt
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the only time i get that is if ive used fraps to record a short clip then obviously the fps drops but doesnt restore properly afterwards im not sure what the problem could be tbh so i just stopped using it now.
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Old 12-20-06, 12:43 PM   #3
Hartmann
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Quote:
Originally Posted by mooncatt
the only time i get that is if ive used fraps to record a short clip then obviously the fps drops but doesnt restore properly afterwards im not sure what the problem could be tbh so i just stopped using it now.
i noticied this in the same situation and with burning ships in shallow waters with my actual setup, a heavy modified Rub 1.45.
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Old 12-20-06, 04:34 PM   #4
Jimbuna
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Welcome aboard Probex

What spec is your rig ?...in particular CPU...Graphics...Ram
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Old 12-20-06, 04:43 PM   #5
Grell
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I get this problem on some occasions but for the most part I can play smooth at maximum time compression.

Regards,

Grell
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Old 12-20-06, 05:24 PM   #6
IRONxMortlock
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I get an issue similar to this and I don't use SH3Gen. Just GWX and Commander 2.7.
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Last edited by IRONxMortlock; 08-14-11 at 02:23 PM.
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Old 12-20-06, 05:00 AM   #7
danlisa
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Hello and Welcome

Can I ask if this TC slowdown occurs when ships are sunk in shallow water?

It has been shown that if a ship is sunk in shallow water then the SH3 engine still tracks it's existence.

FYI - cruising around at high TC, whilst quicker, means that you miss a lot of action. I personally only use a TC upto 512 and only when going to America. At all other times nothing above 128.
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Old 12-20-06, 09:16 AM   #8
SilverGhost
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After experimenting around, I have found that GWX runs a whole bunch better if you do NOT use SH3Gen to load the superflous map info and "flavor". It's just more stuff that has to be loaded up.
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Old 12-20-06, 09:19 AM   #9
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Quote:
Originally Posted by SilverGhost
After experimenting around, I have found that GWX runs a whole bunch better if you do NOT use SH3Gen to load the superflous map info and "flavor". It's just more stuff that has to be loaded up.
I don't know about that. It's a shame if you cannot use SH3Gen as it's an excellent add-on, but I guess playing GWX is number one priority
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Old 12-20-06, 09:27 AM   #10
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Melbonian...load it up (SH3Gen) and note your fps. Then try it again without. I have a custom built system with a 1.5 gig Ram, 7800 GS OC card, and dedicated 80 gig game drive...defragged and clean as can be. I was getting 40 fps with SH3Gen....100+ without it.
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Old 12-20-06, 09:31 AM   #11
melnibonian
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Quote:
Originally Posted by SilverGhost
Melbonian...load it up (SH3Gen) and note your fps. Then try it again without. I have a custom built system with a 1.5 gig Ram, 7800 GS OC card, and dedicated 80 gig game drive...defragged and clean as can be. I was getting 40 fps with SH3Gen....100+ without it.
Wow

I never expected to see such a drop in the frame rates due to SH3Gen. Still 40FPS is not that bad actually. I mean the game is functional isn't it? Well close to harbours it might be a bit slower but so far I haven't seen any problems. I have a 3.3GHz with 512MB RAM and 128MB graphics card. Not top class machine but I still have no problems with GWX
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Old 12-22-06, 07:29 AM   #12
GlobalExplorer
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Quote:
Originally Posted by SilverGhost
Melbonian...load it up (SH3Gen) and note your fps. Then try it again without. I have a custom built system with a 1.5 gig Ram, 7800 GS OC card, and dedicated 80 gig game drive...defragged and clean as can be. I was getting 40 fps with SH3Gen....100+ without it.
This sounds a bit exaggerated. Please check if you are using insane Intelligence settings, resulting in a completely messed up map. I have tested with the default settings, and there was never any problem.

Sure, sh3Gen is adding a lot of stuff that the game engine has to process, so of course there will be a performance impact.

But from the technical point of view, the maximum additional workload will be a couple of hundred additional graphic primitives which have to be rendered in the map. I am programming 3D graphics in other contexts and never saw a drastic performance hit with even thousands of comparably simple primitives, so if UBI's implementation isn't completely fubar, there should not be such a drastic impact.

I will however take this report very seriously and test myself as soon as I have GWX running.

Some hints how this could be circumvented:

-disable map output through Sh3Gen's General Options
-set your intelligence level to default
-close Sh3Gen when it's finished generating files

GE
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Old 12-20-06, 10:50 AM   #13
FlyinS
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Quote:
Originally Posted by Probex
I was wondering whether anyone else experienced this issue.

On some occasions after a convoy attack, the high time acceleration performance never restores properly.

I play on 2048x when in transit from one area to another. If there are no ships nearby then the sub movement on the map is very smooth and fast.
When I encounter a convoy the performance drops dramatically (as it should with all the ships around). The problem is, that sometimes the smooth performance NEVER restores after a convoy encounter and I am stuck with a chugging poor motion even at 1024x for the rest of the mission. That really takes the enjoyment away, because I know that it should not be so. Upon starting a new patrol everything is great again.

Rebooting the PC and reloading the game or mission do not help.


I would appreciate some help.


Thanks a lot!
I get exactly the same problem, though mine seems to hit worse. I get reduced basically to 32x TC. Sometimes I can get it up to 64x, but I have to hit the "+" button about 200 times repeatedly just to get it to move up to that, and even at that it's DOG slow. Same scenario for when it occurs as well. I regularily use SH3Gen and I didn't have this issue nearly as much before I started using it, so I'm guessing it's the cause.

Pity, I like SH3Gen a lot.
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