SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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08-13-21, 10:25 PM | #1 |
Soundman
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DGUI Hardcore 1920x1080 for GWX and Stock SH3
INTRODUCTION
This GUI was designed to be used for manual targeting and for people who play without "God's Eye View". It does not have the notepad and it provides tools to make it easier to get a firing solution manually. In addition, the Attack Map has been replaced with a full size TDC. It also tries to be historically correct. However, it works great with auto targeting. If you do not select "Manual targeting system", when you target a ship the id and firing solution will be automatically displayed on the TDC. Another way of playing would be to select "Manual targeting system" and not select "No Weapon Officer assistance". In this way, you can do manual targeting but if you don't feel like doing it you can just ask for the ship id or solution to the Weapon Officer. The RAOBF disk does not work if you do not select "Manual targeting system". FEATURES - 1920x1080 resolution. - Authentic looking, full size TDC instead of Attack Map. - AI upscaled TDC dials. - Correct AOB and Bearing dials with 10 degree vernier. - Big Optics that take advantage of the high resolution. - Custom reticle with the vertical scale in angular radians and the horizontal scale in degrees, like the original ones. - Calibrated reticle on both periscopes. You can accurately measure using the vertical and horizontal scales at both 1.5x and 6x zoom. - Authentic looking Uzo with only a vertical line as reticle and 7.1x zoom. - Commander binoculars with 8x zoom and authentic reticle. - Proportional and accurate fields of view and zoom in all optics, calibrated using the periscope as reference. - All other cameras calibrated so that ships look about the same size from the bridge as from the periscope at 1.5x zoom. - Lower light levels on both periscopes with the attack periscope being darker. - Full screen map - Plotting tools you can draw on top of. - Dragable and activable chronometer. - Dragable analog clock that looks like the original. - Switchable large dials for Telegraph, Depth 260 and Compass. - AI upscaled Telegraph and Depth dials. Also part of the compass. - Electric charge, compressed air and CO2 indicators tied to the big depth indicator. - Fuel indicator tied to the big telegraph. - RAOBF Disk on the attack periscope. - Lagewinkelsheibe to help you estimate AOB, tied to the big compass. - Integrated orders. - Additional charts. - Lower memory footprint than other 1920x1080 GUIs. CURRENT VERSION 1.1 CREDITS INSTALLATION INSTRUCTIONS DOWNLOAD https://www.mediafire.com/folder/8by.../DGUI_Hardcore
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DGUI Forum: https://www.subsim.com/radioroom/sho...d.php?t=247186 Download: https://www.mediafire.com/folder/1za29pmg9cnud/DGUI DGUI HARDCORE Forum: https://www.subsim.com/radioroom/sho...d.php?t=250272 Download: https://www.mediafire.com/folder/8by.../DGUI_Hardcore Last edited by diego_gut; 05-31-22 at 09:57 PM. |
08-13-21, 10:26 PM | #2 |
Soundman
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DGUI Forum: https://www.subsim.com/radioroom/sho...d.php?t=247186 Download: https://www.mediafire.com/folder/1za29pmg9cnud/DGUI DGUI HARDCORE Forum: https://www.subsim.com/radioroom/sho...d.php?t=250272 Download: https://www.mediafire.com/folder/8by.../DGUI_Hardcore |
08-14-21, 02:03 AM | #3 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,395
Downloads: 860
Uploads: 0
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08-14-21, 01:16 PM | #4 |
Samurai Navy
Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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Great work, is it possible to darken the markings on the periscope abit so it is easier to see them?
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08-15-21, 10:13 PM | #5 |
Soundman
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Thank you Anvar1061 and SnipersHunter!!
I'll see what I can do with the graticle color. I will also make an attempt to improve the fonts to make them more readable. Regards
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DGUI Forum: https://www.subsim.com/radioroom/sho...d.php?t=247186 Download: https://www.mediafire.com/folder/1za29pmg9cnud/DGUI DGUI HARDCORE Forum: https://www.subsim.com/radioroom/sho...d.php?t=250272 Download: https://www.mediafire.com/folder/8by.../DGUI_Hardcore |
08-18-21, 04:32 PM | #6 |
Lieutenant
Join Date: Jun 2019
Posts: 261
Downloads: 553
Uploads: 0
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Отличная работа, не терпится попробовать с модом от Onealex !
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04-10-22, 08:18 AM | #7 |
Ocean Warrior
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Great mod, thank you very much !
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
04-10-22, 04:10 PM | #8 |
Sea Lord
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Tga Filtre red
Good evening "diego" I come back to you...
I wanted to ask you would it be possible to change the angle of lighting of the red light filter and soften it a little... I really find it too red... sometimes even a little annoying... for comparison, see this.. OneAlex mod I find that it is perfect as its less light around the lens.. this lighting if you can do it on both scopes.. as well as the "wear effect" patina on the lenses of the binoculars and the uzo.. I also thank you for what is already done as well as the last update amicalement Kal Maximus U669 |
04-11-22, 08:20 AM | #9 |
Mate
Join Date: Mar 2018
Posts: 57
Downloads: 554
Uploads: 0
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Small fix for DGUI_Hardcore_v1.0, edit file "menu_1024_768.ini":
Code:
[G3F I349] ;ParentID=0x3F000000 ;Pos=1870,235,51,104 ParentID=0x3F010000 Pos=663,26,51,104 [G3F I350] ;Pos=0,-78,900,768 Pos=0,0,900,768 [G3F I351] ;Pos=0,-52,900,768 Pos=0,26,900,768 [G3F I352] ;Pos=0,-26,681,600 Pos=0,52,681,600 [G3F I353] ;Pos=0,0,681,600 Pos=0,78,681,600 Last edited by mazzi; 04-11-22 at 11:01 AM. |
04-11-22, 12:35 PM | #10 | |
Navy Seal
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Quote:
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04-11-22, 02:48 PM | #11 |
Sea Lord
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04-11-22, 03:03 PM | #12 |
Mate
Join Date: Mar 2018
Posts: 57
Downloads: 554
Uploads: 0
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It was: https://ibb.co/pfykQdq
It became: https://ibb.co/H7GB8GM Lower right corner. I don't know how this screen is called in English, you can get there by pressing F8. Last edited by mazzi; 04-11-22 at 03:11 PM. |
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