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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 | |
Commodore
![]() Join Date: Jul 2008
Posts: 611
Downloads: 0
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Also kriller you mentioned the ghost people , and I have seen pics of it, but have never seen it myself, what "conditions" do they appear under?? |
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#77 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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This mod makes the water look the closest to real thing ive ever seen.
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Task Force industries "Taking control of the world, one mind at a time" |
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#78 |
Seaman
![]() Join Date: Dec 2007
Posts: 39
Downloads: 8
Uploads: 0
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Fantastic MoD!Release it ASAP or ill hack into your PC and steal all the files you have developed so far
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#79 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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The difference between competence and excellence is attention to detail. You personify that ethic, K2.
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#80 | |
Sea Lord
![]() Join Date: Aug 2007
Location: Too far from the Pacific right now...
Posts: 1,634
Downloads: 0
Uploads: 0
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BTW... stunning work K2! Those last screenies are incredible! ![]() ![]() ![]()
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RFB / RSRDC Beta Tester RFB / RSRDC Modding Forum: http://forum.kickinbak.com/index.php RFB Top Post link: http://www.subsim.com/radioroom/showthread.php?t=125529 RFB Loadout: RFB_V1.52_102408: RFB_V1.52_Patch_111608: RSRDC_RFBv15_V396 |
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#81 |
Watch
![]() Join Date: Jan 2006
Location: Estes Park, Colorado
Posts: 19
Downloads: 187
Uploads: 0
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Have quietly sat on my mushroom watching the mods going by and decided it was time to pipe up and say what wonderful work Leo(rip),Kriller, Ducimus and all the rest have done to make this a wonderful simulator to enjoy. Also...for those who scream that a mod has messed up your computer......99.9% of time I found it was something I did...not the modder. If all else fails.......READ THE DIRECTIONS! Just wanted to throw in my 2 cents on loss of texture in TC. I have noticed it only happens if weather changes in TC for me. Just a little wind or wave change seems to do it. Probably been looked at already...but thought I'd throw it out.
:hmm:
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I don't know what your talking about Mr. Cartwright,....do you sir? "Kraut Mueller" Windows Vista Ultimate Core2Duo3.00GHz 2.00 GB Ram NVIDIA GeForce9800GT |
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#82 | |
Commodore
![]() Join Date: Jul 2008
Posts: 611
Downloads: 0
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#83 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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#84 |
Navy Dude
![]() Join Date: Oct 2006
Location: California, USA
Posts: 176
Downloads: 4
Uploads: 0
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The stormy weather states really needing a reworking for a more realistic portrayal. So far those shots are looking pretty darn close.
![]() http://upload.wikimedia.org/wikipedi...t_scale_11.jpg |
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#85 | |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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Looking great, K2! ![]() |
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#86 | ||
Canadian Wolf
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#87 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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Looks great. One of my favroit mods is getting even better.
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Task Force industries "Taking control of the world, one mind at a time" |
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#88 | |
Sea Lord
![]() Join Date: Aug 2007
Location: Too far from the Pacific right now...
Posts: 1,634
Downloads: 0
Uploads: 0
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But I'm getting worried. You keep this up, nVidia and ATi will have to create new cards and drivers just to do your tweaking justice! ![]()
__________________
RFB / RSRDC Beta Tester RFB / RSRDC Modding Forum: http://forum.kickinbak.com/index.php RFB Top Post link: http://www.subsim.com/radioroom/showthread.php?t=125529 RFB Loadout: RFB_V1.52_102408: RFB_V1.52_Patch_111608: RSRDC_RFBv15_V396 |
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#89 | |
Soundman
![]() Join Date: Sep 2006
Location: Cucamonga
Posts: 142
Downloads: 21
Uploads: 0
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#90 |
Grey Wolf
![]() Join Date: Sep 2007
Posts: 921
Downloads: 75
Uploads: 0
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Feedback:
Water is too blue in the storms. As a great deal of the color comes from reflections under low light conditions, when you have a thick dark gray overcast, you should have water that is grayish in color, not blue. The light is not strong enough to cause the same coloration it does when the sun is out (blue wave length scattering), so color should shift in this case to a more reflective color. If you have some light poking through and the haze becomes bluish, then the water will have a bluish cast similar to the screen shots. Otherwise, with clouds and haze being gray, you'll only have traces of blue, usually more of a bluish green where there's foam, the bulk should have a grayish cast to it.
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 Last edited by swdw; 07-28-08 at 01:32 PM. |
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