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Old 09-12-08, 11:49 PM   #466
Topo65
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Amazing work! 60 FPS all time! Greats effects! I really enjoy it! Thanks, Kriller!

Q6600 + 4gb + FX9800GTX.

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Old 09-13-08, 02:11 AM   #467
Nisgeis
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Quote:
Originally Posted by Syxx_Killer
If I use the stock camera, will that mess anything up?
If you use the cameras.dat file from stock, it won't mess anything up. Some on the camera positions are changed by the submarine files and that may have an adverse effect if you changed them.
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Old 09-13-08, 03:01 AM   #468
The General
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Quote:
Originally Posted by Topo65
Amazing work! 60 FPS all time!
*The General spits tea all over the keyboard*

'60 fps' !? Wow, I can only dream of such power. I was happy with 24 fps
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Old 09-13-08, 03:06 AM   #469
The General
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By-the-way, is there anyway to move the default camera position in the control room? I like to stand near the aft
bulkhead and see all the crew at once. It helps with submersion.

I don't want much do I? :rotfl:
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Old 09-13-08, 04:36 AM   #470
Nisgeis
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Quote:
Originally Posted by The General
By-the-way, is there anyway to move the default camera position in the control room? I like to stand near the rear bulkhead and see all the crew at once.
This is off the top of my head, so may be wrong, but I think the positions for the station cameras are in the submarine .cam file. There's one for each type of sub. Open up the .cam file and look for something like dummy_controlroom and adjust the position of that.
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Old 09-13-08, 09:26 AM   #471
The General
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Default I don't like Ike

Stay safe all you folks in Texas.
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Old 09-13-08, 11:12 AM   #472
Freakwave
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Thank you all for your hard work

Cant wait to see how it looks.
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Old 09-13-08, 12:52 PM   #473
Captain Dave
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Thanks to all involved with this new Mod. I just purchased the 1.5 Add-on and will be looking forward to PE4s enhancement of my ocean cruises.
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Old 09-13-08, 12:58 PM   #474
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One word. Beautiful.
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Old 09-13-08, 01:25 PM   #475
Nisgeis
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Quote:
Originally Posted by swdw
Kriller- just noticed at 5m wind speed I get a small touch of the jello water close to the ship when on the bridge, and the small wavelets (the tiny ripples) tend to have a noticeable geometric pattern to them. I dunno if I'm the only one that picked it up, but then I've been told I have an ability to see patterns easily.

Am also getting some purple tint in the reflections on the water from the bridge without a cloud in the sky.. Time 10 am (6 hours after sunrise).
Were you getting the noticable pattern and the purple tint in the previous version? As far as I know, the only thing that has changed in the past couple of weeks is an increase of reflectivity in the scene.dat, to get around a problem with dark water at dusk and dawn. Is the purple water also at 5m/s?

Although the above water shaders were changed at the last minute (about 45 mins before the release was packaged up), they haven't been changed from the shaders in use for the past 2-3 weeks in the test version. The only thing that was removed was the shallow water colour, as it wasn't working 100%.

A change in reflectivity would account for the wavelets appearing differently, as after all the waves don't actually exist, they are only there because of the calculated reflections. Strange this is, Kriller only changed them for the dawn/dusk time period. :hmm:
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Old 09-13-08, 06:14 PM   #476
Torps
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Default Nice job Mate

I will be taking donations for Kriller :rotfl: Just Kidding.


Great work as always Kriller!





more pics at http://www.subsim.com/radioroom/show...08977&page=109
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Old 09-13-08, 09:57 PM   #477
kylania
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Is there still a 'no floaters' option for PE4? Or can you just use the same thing that worked with PE3?
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Old 09-13-08, 10:46 PM   #478
Task Force
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Was the blue coastline effect included in this release. My coast lines are the same as the ocean..
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Old 09-14-08, 04:31 AM   #479
kriller2
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Hi Kylania,
No I took it out because now the floaters are allmost transparent, but you can use the one from PE3.

Quote:
Originally Posted by kylania
Is there still a 'no floaters' option for PE4? Or can you just use the same thing that worked with PE3?
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Old 09-14-08, 04:34 AM   #480
kriller2
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Quote:
Originally Posted by Syxx_Killer
Quote:
Originally Posted by Egon01
Great job guys! Respect

BTW I have one question:

Glowing edges during night of all ships http://img84.imageshack.us/my.php?image=sh4ln0.jpg is it bug, did I do something wrong during installation or it should be like this ?

Cheers
Those glowing edges were introduced in patch 1.4 I believe.

I must say PE4 looks awesome! It is how SH4 should have been from the get go. Not only that, I get better FPS, too! Not having those white lines around the sub while submerged it so cool! I've just one question though. I actually kind of like the stock camera better than the modded ones. If I use the stock camera, will that mess anything up?
Thanks SyxxKiller, if you are playing stock SH4 + PE then it should be okay to use the stock camera if not then you might get a CTD as Ducimus changed alot of stuff in the camerafile.
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