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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#376 | |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
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![]() Hm...I had made a TM-compatible zone file for TM a while back. Did you use that one? Also, what do you mean by going nuts? CTD, slow-downs, wonky sinking behavior? I'll redownload TM to check, so feel free to PM me the link to the PE4 beta ![]() ETA: Yeah, rain-check on downloading TMaru...I have a notoriously slow connection today, I doubt I'll have downloaded its 350MB before I leave for home. Argh!
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#377 | ||
Ace of the Deep
![]() Join Date: Apr 2005
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SH4 runs okay with the TM-zone file you made, but then when I go to the menu screen and press "quit" my computer restarted without warning, so I tested the submarine mod with and without and the zonefile. It seems Ducimus have made some changes in the TM 1.5.2 :hmm: your location problems have first priority ,so only look at this if you have time
![]() Will send you the newest, check your PM soon. Quote:
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#378 | |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
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![]() I hope the connection problems will be gone tomorrow, so I can try and download both TMaru and RFB...hm no wait, I'll wait until the new release of RFB is out, with the new sinking model. Something tells me I'll "borrow" that part of the mod for my home-made brew (for personal use, of course!). Something tells me however, that these connection problems will persist, as long as they're installing the optical fiber network. You can't postpone releasing the mod a couple or three months, can you? :rotfl:
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#379 | |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
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#380 | |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
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#381 | ||
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
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#382 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
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Since yesterday I had it running some more, there were still some minor problems with slow moving waves, but as I said, 90% of the time it's excellent.
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#383 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
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(this picture is from the museum at 7 o'clock and the black sea is gone?)
![]() New bow wake which looks like water, I have used the stock shader for the bow wake, there were to many problems with the new one, but will look into it after release.. ![]() Sunset ![]() All the listed bugs is now corrected, so will release the mod friday as planned. Last edited by kriller2; 09-09-08 at 03:59 AM. |
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#384 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
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That looks so awesome! I can't wait for the release!
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#385 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
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Ditto!!
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#386 |
Swabbie
![]() Join Date: Sep 2008
Location: Denmark
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i can't waiting for it.
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#387 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
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#388 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
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Dave would be incredibly proud to see just how far you've taken this, K2.
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#389 | |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
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ZOOOOOOOOOOOOOOOOOOOOOOOOOMMMMM!!! *rushes off home to commence testing!* Hm...forgot I have to download and bring along TMaru as well! Bleh!
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#390 | ||
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
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Yes please do that, but wait untill I send you the new files, so you wont find the bugs again ![]() Will send the latest later today. |
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