SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-19-13, 04:44 AM   #11
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 7,124
Downloads: 605
Uploads: 44


Default

Quote:
Originally Posted by Traveller View Post
Readjusting the gamma game setting brighter can greatly unbalance the game in your favor, allowing you to see much farther at night than visual sensors allow. So be careful with that. The best advice I can give is to adjust the gamma to be able to spot a ship at night about the same time as your watch crew.

The darkness in v2.4 was added to simulate not being able to see enemy ships at night until much closer. So if you can't see well on your screen, that's intended and normal. But it also allows you to remain hidden in the cover of darkness for surface attacks and escaping. Before, you could easily see ships (and they could see you) at 10,000+ meters distance at night. But now you'll be lucky to spot them at 4,000-5,000 meters. To help accomplish this, I added a black fog 'effect' to the skyline at night.

Also, enemy coastal guns will no longer be able to spot you in the middle of the night at extremely long ranges. Plus I like Armistead's idea of making the moonlight brighter. I might try to add that to the patch.
I figured, well gamma is up pretty high, any higher it looks goofy.I was not complaining I like it for most part, just taking some adjustment, it's hard to aim torpedoes with TBT at night and see the longer range shots mandated by radar equipped enemy escorts and heavier screens for convoys as 1944 progresses being a problem, esp when the convoys move to the china coast and night surface attack is the only "safe" way to attack in most cases, save a few spots of deep water .I use to the TBT color filter mod, which usually allows just enough visibility to make a shot.Armistead's moon idea sounds good.Either way, I really like your mod thus far, great work.
Bubblehead1980 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:47 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.