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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Mar 2007
Posts: 6
Downloads: 18
Uploads: 0
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I don't know if it can be called a mod, as it only modifies the torpedoes tooltips from submarine Torpedo Room. Maximum range and speed will be displayed for those who are not familiar with them.
Here is the download link and readme: http://files.filefront.com/7049738 Torpedo Data tooltip Basically, it just ads Maximum Range and Speed in the torpedoes tooltip for all the 6 types of torpedoes used in SH 4 Mark 10 3,500 yards (3,200 m) at 36 knots Mark 14 4,500 yards (4,100 m) at 46 knots OR 9,000 yards (8,200 m) at 31 knots Mark 16 13,700 yards (12,500 m) at 46 knots Mark 18 4,000 yards (3,650 m) at 29 knots/Electrical Mark 23 4,500 yards (4,100 m) at 46 knots Mark 27 5,000 yards (4,570 m) at 12 knots/Electrical The mod is JSGME ready. If you don't use JSGME, just ovewrite the menu.txt file in Silent HUnter 4/Data/Menu Cheers, Uzihead |
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#2 |
Commander
![]() Join Date: Dec 2001
Location: Newport Beach, CA
Posts: 470
Downloads: 41
Uploads: 0
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Oh, it is definitely a mod, and a very good one.
Oh, it is definitely a mod, and a very good one. A very handy tool indeed.
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Commander Hiram Cassedy: "Tigrone has saved the Air Force and is now returning to Iwo Jima with 28 rescued zoomies." B-29 SNUFFY & THE SHIF'LESS SKONKS among them. I've a broom at the mast said he, for the broom is a sign for me, that wherever I go, I sweep the mighty sea. |
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#3 |
Engineer
![]() Join Date: Mar 2005
Location: Boston
Posts: 213
Downloads: 51
Uploads: 0
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Sweet job mate! Is it possible to add weapon descriptions as well?
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#4 |
Ace of the Deep
![]() Join Date: Nov 2002
Location: No-good Missouri scum
Posts: 1,223
Downloads: 43
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Thanks Uzi!
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#5 |
Sonar Guy
![]() Join Date: Apr 2005
Location: People's Republic of Cambridge
Posts: 379
Downloads: 118
Uploads: 0
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nice one.
thanks! |
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#6 |
Ensign
![]() Join Date: Mar 2002
Location: England, Manchester.
Posts: 235
Downloads: 104
Uploads: 0
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Very cool....Just what we need instant data at out disposal...
Deep Six
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#7 |
XO
![]() Join Date: Apr 2005
Posts: 416
Downloads: 68
Uploads: 0
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This looks very handy, good job!
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#8 |
Swabbie
![]() Join Date: Mar 2007
Posts: 6
Downloads: 18
Uploads: 0
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I am also working on in-game documentation for guns and submarines classes. Unfortunately is not that easy as I thought...
Any suggestions are welcomed ![]() P.S. If you know how to add ships in the recognition manual, please private me. I want to add submarines info in the museum section. I is incredible how SH4 lacks documentation completly. Hopfully in the next patch... Last edited by uzihead; 03-28-07 at 03:49 AM. |
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#9 |
Commander
![]() Join Date: Mar 2006
Location: Netherlands
Posts: 466
Downloads: 54
Uploads: 0
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This will come in handy, thanks so much.
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Regardz, Von Hinten UC3 Nautilus' engineer for 45 minutes! ![]() |
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#10 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: UK
Posts: 683
Downloads: 104
Uploads: 1
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I'd also done this but hadn't got around to releasing it yet.
There is a new line command in the menu.txt ##NEWLINE## as well, which could be used but I havent tried it in a tooltip yet, seems to work in breifings though... |
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#11 |
Sparky
![]() Join Date: Jun 2006
Location: Sacramento CA.
Posts: 150
Downloads: 0
Uploads: 0
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Hey... I was looking for something like this.
![]() Thanks!!!!!
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#12 |
Commodore
![]() Join Date: Mar 2007
Location: Jersey Shore
Posts: 606
Downloads: 20
Uploads: 6
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Another post that linked to this mod got me thinking. The descriptions are nice but i wanted to know the Explosive power in each torpedo. I added the data here.
you can paste this into your MENU.TXT file of this mod. 5370=Mark 10 3,500 yards (3,200 m) at 36 knots Explosive Charge 497 lbs 5371=Mark 14 4,500 yards (4,100 m) at 46 knots OR 9,000 yards (8,200 m) at 31 knot Explosive Charge 643 lbs 5372=Mark 16 13,700 yards (12,500 m) at 46 knots Explosive Charge 943 lbs 5373=Mark 18 4,000 yards (3,650 m) at 29 knots Electrical Explosive Charge 575 lbs 5374=Mark 23 4,500 yards (4,100 m) at 46 knots Explosive Charge 643 lbs 5375=Mark 27 5,000 yards (4,570 m) at 12 knots Electrical Explosive Charge 95 lbs Nice Mod UZIHEAD, thanks!
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#13 |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
Uploads: 0
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Apparently RFB (and maybe other mods) already alter this menu.txt file - any chance you could post exactly what lines/sections you've changed in this file so we could make the changes manually?
Thanks ![]() [edit] - would it happen to be lines 5370-5375? If so, is it as simple as just pasting in the extra info you state in the readme into those lines after the torp names that are already there?
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#14 |
Commodore
![]() Join Date: Mar 2007
Location: Jersey Shore
Posts: 606
Downloads: 20
Uploads: 6
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exactly, just go to your active (modded/stock) menu.TXT file, scoll down to find the line numbers above then just paste that right over top of the lines as to replace them.
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Last edited by ATR-42; 04-28-07 at 03:00 PM. |
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#15 | |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
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![]() Quote:
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