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#1 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
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Hi all...
Do somebody have the list sub pen coordinates and headings to locate the submarine at sub pens into UWAC V1.92 when start up a campaign mission ? I need to test the subpens protection against enemy air raids on port. Thanks in advance... ![]() ![]() |
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#2 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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IIRC isnt Lorient on the other bank in UWAC to everyone else ?
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#3 | |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
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#4 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Sorry Red
I should have checked first ![]() It was another mod |
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#5 | |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
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#6 |
Stowaway
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Check this link and search for [Unit 30]. That is where the german Naval bases begin.
http://membres.lycos.fr/stavinskyely...mpaign_LND.mis |
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#7 | |
Seasoned Skipper
![]() Join Date: Aug 2006
Location: Germany
Posts: 663
Downloads: 22
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![]() Quote:
there are some Sub protection not far away, like in Brest St-Nazaire, Bordeaux, Lorient, Bergen. So after a little seeking and experiencing i've founded how to get my mission starting under a nice Casemate protection. To do that you have to modify the German Naval Base in the Campaign_LND.mis. The part to modify are the Long, Lat and sometimes Heading values. So here are the modification to do [Unit 34] Name=La Spezia Class=NavalBase Type=407 ... Long=1182429.000000 Lat=5292077.000000 Heading=203.500000 [Unit 36] Name=Bordeaux Class=NavalBase Type=407 ... Long=-103547.000000 Lat=5447197.000000 Heading=0.000000 [Unit 38] Name=St. Nazaire Class=NavalBase Type=407 ... Long=-286409.000000 Lat=5673433.000000 Heading=180.000000 [Unit 39] Name=Lorient Class=NavalBase Type=407 ... Long=-398895.000000 Lat=5728989.000000 Heading=180.000000 (edit: corrected the value from 135 to 180) [Unit 40] Name=Brest Class=NavalBase Type=407 .... Long=-534395.000000 Lat=5805818.000000 Heading=180.000000 [Unit 41] Name=Bergen Class=NavalBase Type=407 ... Long=637589.000000 Lat=7249043.000000 Heading=270.000000 There, i've tried those position with an IXD2 (as it is the longest U-Boat) and worked them until the boat was centered and not touching anything around. Greetings from Gremany ![]() |
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#8 |
Sonar Guy
![]() Join Date: Aug 2006
Location: Sailing the Seas of Lies
Posts: 393
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Thanks, I was also looking for this!
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#9 | |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
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![]() Quote:
My sub appears into the pier terrace ![]() I need the locations for UWAC V1.92... i have not too much experience opening the campaign files... Any way, lot of thanks for help.... ![]() ![]() ![]() |
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#11 | |
XO
![]() Join Date: Jun 2006
Location: North Carolina
Posts: 405
Downloads: 28
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Redwine, check Pm.
Quote:
__________________
.."Some men are born mediocre, some men acheive mediocrity, and some men have mediocrity thrust upon them"... |
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#12 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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I think you need the coordinates in the Flotilla.cfg too
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#13 | |
XO
![]() Join Date: Jun 2006
Location: North Carolina
Posts: 405
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Redwine-disregard my pm.
Quote:
Just shows that my "noob" still seeps through now and then. ![]() ![]()
__________________
.."Some men are born mediocre, some men acheive mediocrity, and some men have mediocrity thrust upon them"... |
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#14 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Your not the only one in this matter
Rubini or Ducimus are the best to answer methinks Didnt Ducimus do a how to for things including this ? Must look up his last thread |
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#15 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
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a) Drag the base in the mission editor to where you want it to be, that is, EXACTLY where you want to start (make sure you drag the German placeholder if the base changed hands during the war)* b) Grab the new lat/long coords and plug them into Flotilla.cfg at the appropriate place(s). The coords in Flotilla.cfg and the LND file MUST BE EXACTLY the same. Otherwise, you will most likely end up at 0' lat 0' long (ie just off the West African coast). c) If you have an existing career, you will also need to update your Careers_0.cfg file for the next patrol. *You can edit the LND mis file direct, but I think you'll find this the much easier way. |
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