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-   -   Sub Pens coordinates ....? (https://www.subsim.com/radioroom/showthread.php?t=101467)

Redwine 11-30-06 07:46 AM

Sub Pens coordinates ....?
 
Hi all...

Do somebody have the list sub pen coordinates and headings to locate the submarine at sub pens into UWAC V1.92 when start up a campaign mission ?

I need to test the subpens protection against enemy air raids on port.

Thanks in advance... :up::up:

bigboywooly 11-30-06 07:56 AM

IIRC isnt Lorient on the other bank in UWAC to everyone else ?

Redwine 11-30-06 08:55 AM

Quote:

Originally Posted by bigboywooly
IIRC isnt Lorient on the other bank in UWAC to everyone else ?

Scuse my bad english Bigboy, but i cant understand well... can you tell in another words ?, any way, lot of thanks in advance for your help and interest. :up::up:

bigboywooly 11-30-06 09:27 AM

Sorry Red
I should have checked first :oops:

It was another mod

Redwine 11-30-06 10:03 AM

Quote:

Originally Posted by bigboywooly
Sorry Red
I should have checked first :oops:

It was another mod

No problem BigBoy... you are welcome... :up:

11-30-06 11:03 AM

Check this link and search for [Unit 30]. That is where the german Naval bases begin.

http://membres.lycos.fr/stavinskyely...mpaign_LND.mis

Redwine 11-30-06 12:04 PM

Quote:

Originally Posted by waste gate
Check this link and search for [Unit 30]. That is where the german Naval bases begin.

http://membres.lycos.fr/stavinskyely...mpaign_LND.mis

Many thanks Waste gate, but sadly those coordinates doenst works on UWAC V1.92, may be they are for another MegaMod.... :up:

Look what happens at Lorient with those coordinates....


http://img153.imageshack.us/img153/6...0390gm1.th.jpg

A6Intruder 11-30-06 12:28 PM

Quote:

Originally Posted by Redwine
Hi all...

Do somebody have the list sub pen coordinates and headings to locate the submarine at sub pens into UWAC V1.92 when start up a campaign mission ?

I need to test the subpens protection against enemy air raids on port.

Thanks in advance... :up::up:

Do you mean this?

there are some Sub protection not far away, like in Brest
St-Nazaire, Bordeaux, Lorient, Bergen. So after a little
seeking and experiencing i've founded how to get my mission
starting under a nice Casemate protection.
To do that you have to modify the German Naval Base
in the Campaign_LND.mis. The part to modify are
the Long, Lat and sometimes Heading values.
So here are the modification to do
[Unit 34]
Name=La Spezia
Class=NavalBase
Type=407
...
Long=1182429.000000
Lat=5292077.000000
Heading=203.500000
[Unit 36]
Name=Bordeaux
Class=NavalBase
Type=407
...
Long=-103547.000000
Lat=5447197.000000
Heading=0.000000
[Unit 38]
Name=St. Nazaire
Class=NavalBase
Type=407
...
Long=-286409.000000
Lat=5673433.000000
Heading=180.000000
[Unit 39]
Name=Lorient
Class=NavalBase
Type=407
...
Long=-398895.000000
Lat=5728989.000000
Heading=180.000000 (edit: corrected the value from 135 to 180)
[Unit 40]
Name=Brest
Class=NavalBase
Type=407
....
Long=-534395.000000
Lat=5805818.000000
Heading=180.000000
[Unit 41]
Name=Bergen
Class=NavalBase
Type=407
...
Long=637589.000000
Lat=7249043.000000
Heading=270.000000


There, i've tried those position with an IXD2 (as it is
the longest U-Boat) and worked them until
the boat was centered and not touching anything around.

Greetings from Gremany:sunny:

sh3rules 11-30-06 12:50 PM

Thanks, I was also looking for this! :up:

Redwine 11-30-06 12:57 PM

Quote:

Originally Posted by A6Intruder
Do you mean this?
Greetings from Gremany:sunny:

Yes... A6 Intruder, but sadly your new coordinates seems to be for another MegaMod... i try the lorient coordinates i my present campaign and no way, i do not start inside the submarine "kindergarden" (subpen).

My sub appears into the pier terrace :dead: .... look the thumbnaul above.

I need the locations for UWAC V1.92... i have not too much experience opening the campaign files...

Any way, lot of thanks for help.... :up::up::up:

sergbuto 11-30-06 02:08 PM

Isn't it possible to get coordinates from a mission editor?

U-snafu 11-30-06 06:25 PM

Redwine, check Pm.

Quote:

Originally Posted by sergbuto
Isn't it possible to get coordinates from a mission editor?

That is what I found-- but even easier maybe---just drag and move the "lorient naval base" in the LND layer in editor to a posistion inside a pen and set correct heading. then just save as LND layer and the sub should start where the naval base was placed.

bigboywooly 11-30-06 06:29 PM

I think you need the coordinates in the Flotilla.cfg too

U-snafu 11-30-06 06:35 PM

Redwine-disregard my pm.


Quote:

Originally Posted by bigboywooly
I think you need the coordinates in the Flotilla.cfg too


Just shows that my "noob" still seeps through now and then.:oops: :nope: :rotfl:

bigboywooly 11-30-06 06:40 PM

Your not the only one in this matter

Rubini or Ducimus are the best to answer methinks

Didnt Ducimus do a how to for things including this ?

Must look up his last thread


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