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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#106 |
Stowaway
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I should add also that I listened to the entire 9 min loop amb_SubmarineInterior_Q.wav file, and the breathing noise is not present. Therefore it has to be an independent file somewhere.
Oh and thanks for the shift+s tip for extended conversation, appreciate it. Nice addition to the mod. |
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#107 |
Ensign
![]() Join Date: Apr 2007
Location: Poland
Posts: 231
Downloads: 44
Uploads: 0
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Maybe you have ghosts on your boat?
![]() Good luck with searching! ![]() BTW: I found and swap today anoying (for me..) dive alarm in speech folder from MFCM mod so... everything is possible ![]() |
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#108 | |
Planesman
![]() Join Date: Dec 2009
Posts: 191
Downloads: 172
Uploads: 0
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#109 |
Watch
![]() Join Date: Jul 2005
Posts: 16
Downloads: 263
Uploads: 0
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Great sound!
Are you still working on opening closing the torpedo hatches ?? again ![]() |
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#110 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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Uh Huh Uh Huh That's the way I like it. Uh Huh
(K.C. and the Sunshine Band)
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#111 |
Stowaway
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great work as always. thanks for the hard work.
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#112 | |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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Not funny I know but I couldn't resist.
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#113 |
Seaman
![]() Join Date: Aug 2007
Location: Cornwall UK
Posts: 38
Downloads: 70
Uploads: 0
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I got that to..every time I press "C" for crash dive I get a CTD. Can only Crash dive if I use the depth gauge
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#114 |
Officer
![]() Join Date: Sep 2002
Location: italy
Posts: 247
Downloads: 72
Uploads: 0
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It's possible to use this mod with 1.2 patch? If not,can you please update the mod? I miss it....
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#115 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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is patch 1.2 worth it ?
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Stormy...... |
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#116 |
Helmsman
![]() Join Date: Mar 2010
Location: Finland
Posts: 108
Downloads: 106
Uploads: 0
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I use this mod with patch 1.2. Haven't run into problems yet. Tried to find another good sound mod and did find good ones, but none of the others had the same atmosphere this mod has (even with its few annoyancies)... Great mod!
And no matter if the new patch wasn't what we hoped, it is better than nothing! |
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#117 |
Officer
![]() Join Date: Sep 2002
Location: italy
Posts: 247
Downloads: 72
Uploads: 0
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I dunno...i'm using the TDW UI and when i installed your mod i can't hold depth anymore. But i'm not sure if it's really your mod...
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#118 |
Helmsman
![]() Join Date: Mar 2010
Location: España
Posts: 105
Downloads: 472
Uploads: 0
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This is the best sound mod I've seen ... the total environment
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#119 |
Mate
![]() Join Date: Jul 2009
Location: the Netherlands
Posts: 55
Downloads: 53
Uploads: 0
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CTD when pressing C... any help?
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If you can't get things done when working together, you'd rather work alone. |
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#120 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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yes, here is a temp solution, it is already fixed for the upcoming version 1.2.
...open \data\cfg\commands.cfg find section: [Cmd201] Name=Crash_dive Contexts=1 MnID=0x3F230002 StringID=1035 Key0=0x43,s,C,"shift+C" HasDelayedExecution=Yes CommandClass=Depth ;Sound_0=ELO_Helm,MC_CR_CHIEF_33 ;Sound_1=ELO_Helm,MC_QRF_WATCH_29 ;Sound_0=ELO_Navig,MC_CR_NAV_Alarm <--- comment this line out using a ";" at the beginning. with upcomming version 1.2, i use a different method to play forward compartments rumble sounds while crash diving.
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Stormy...... |
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