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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: Jan 2009
Location: Area 7
Posts: 110
Downloads: 86
Uploads: 0
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Hey guys,
Just wanted to start a thread where everyone could show the MOD's they're running and what install order they are using. You could even place a little note beside a MOD that conflicts with another and explain why you load this particular MOD lower in the order. This would be a great reference thread without having to scrounge through 100+ pages on each MOD release thread to find out if it needs to install before/after a particular MOD so as not to lose any functionality. I know JSGME shows conflicts but this will help everyone see what the conflict is and why a particular MOD should load before or after another. Heck, it may even help some that have there "MOD Soup" in a real mess right now. Oh well, thought it would help! ![]() ![]() Sudo (WIP) Current MOD List (Updated 9-1-2010 1:59PM) Generic Mod Enabler - v2.6.0.157 [E:\Program Files (x86)\Ubisoft\Silent Hunter 5\MODS] Environment 3.5 - Removed Submarine folder so UHS 1.4 is used without conflicts. Removed Climatezone files to eliminate CTD. AilClouds 3.0 AilSmoke 1.7 Enhanced FunelSmoke_by HanSolo78 RealSizeMoon - Need to find out if this is part of Env3.1 or if Env3.1 has the equivalent. SteelViking&Com Underwater ModV1.0 Window_Lights_Redone_Proper_V1.1 U-boat Historical Specifications 1.4 BRF 1.3 full - Removed the NCO_flower folder so it doesn't overwrite UHS 1.4 corvettes. BRF 1.1 HP balance Critical hits v 1.2 - Conflicts with UHS 1.4 "Shells.zon". Need to find out repercussions. Criticalhits1.1Torpedos Lite Campaign LC 1.2 Conus' Graphic Mod 1.1 SteelViking's Interior Mod V1.1 SteelViking's Interior Mod V1.1 patch V1.1.1 Nauticalwolf's Poster Mod Shadow Improvement Mod SteelViking's Sky Banding Mod Accurate German Flags 1.01 - Do I need this? I thought Conus' Graphic Mod had accurate German flags and this overwrites some files within Conus'.. Dooms Decks for VIIABC41 1.4 SKIN_SH5_Type-VIIC_North_Atlantic_Grime_Weathered A Fistful of Emblems v1.51 A Fistful of Emblems v1.51 (Weathered) MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible No magic skills v1.5 MCCD compatible RemoveLogoIntroTheDarkWraith Church's SHV 1.01 Keyboard Commands v1.1 NewUIs_TDC_4_1_0_ByTheDarkWraith NewUIs_TDC_4_1_0_alt_officer_wounded_by_naights NewUIs_TDC_4_1_0_ColoredShippingChart_by_reaper7 NewUIs_TDC_4_1_0_AltAdvSpeedGraphics_by_naights NewUIs_TDC_4_1_0_jimimadrids_map_tools NewUIs_TDC_4_1_0_6x_6x_7x_RAOBF_patch NewUIs_TDC_4_1_0_ERM_Reaper7_NightVision NewUIs_TDC_4_1_0_No_Contact_Colors NewUIs_TDC_4_1_0_No_Contact_Tails NewUIs_TDC_4_1_0_Sub_Warship_Merchant_Same_Shape NewUIs_TDC_4_1_0_No_Color_Dashed_Contact_Line NewUIs_TDC_4_1_0_Waypoint_Contacts_Same_Shape_No_C olor NewUIs_TDC_4_1_0_Waypoint_Contacts_No_Tails NewUIs_TDC_4_1_0_No_Hydrophone_On_Surface_No_Aircr aft_Spotting MRP 1.3+OPCF light MRP 16x9 patch Capthelms SH5 Audio Mod Touch up for Capthelm's Audio MightyFine Less Annoying Footsteps 1.0 Wordeees' Thunder IRAI_0_0_22_ByTheDarkWraith IRAI_0_0_22_No_hydrophone_on_surface Last edited by Sudo; 09-01-10 at 01:05 PM. Reason: Update MOD List |
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#2 |
Ace of the deep .
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check my sig for my mods list
Last edited by THE_MASK; 09-09-11 at 07:47 PM. |
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#3 | |
Black Magic
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#4 |
The Old Man
![]() Join Date: Dec 2007
Location: Stink Drunk in Trinidad
Posts: 1,572
Downloads: 138
Uploads: 0
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Generic Mod Enabler - v2.5.0.150
[C:\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags Capthelms SH5 Audio Mod Critical hits 1.1 Torpedos Critical hits v 1.2 Enhanced FunelSmoke_by HanSolo78 ImprovedWaves_Improved Pitch&Roll IRAI_0_0_12_ByTheDarkWraith Lite Campaign LC 1.2 Menu - Das Boot Underwater Theme MightyFine Crew Mod 1.2.1 Alt w beards MoraleMod NDB,NDH OM#1 - No Dialog Indicator No Damn Bubbles, No Damn Halo Mod Realistic ammo amount for AA and deck guns AilClouds 3.0 AilMoon 1.5 AilClimateZones 1.0 AilSmoke 1.7 AilRain 1.0 sobers base wave mechanics for SH5 v3 Nauticalwolf's_Poster_Mod_v1.0 SKIN_SH5_Type-VIIC_North_Atlantic_Grime_Weathered Shadow Improvement ModLR SteelViking's Interior Mod V1.0 WoGaDi Mod BetaSix NewUIs_TDC_3_9_2_ByTheDarkWraith SV&Com Underwater Mod
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"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. ![]() My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" ![]() A P-400 is a P-40 with a Zero after it. ![]() A proud member of the Wikipedia Haters Club |
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#5 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Here is my must have list:
Generic Mod Enabler - v2.5.0.150 [D:\Ubisoft\Silent Hunter 5\MODS] HiDef Realistic Interface V1.0 Environment 3.1 BRF 1.3 lite Capthelms Audio+SV Touch Ups U-boat Historical Specifications 1.4 SV&Com Underwater ModV0.1 SteelViking's Sky Banding Mod Shadow Improvement Mod Periscope Wire Old Style Explosions V1.1 IRAI_0_0_14_ByTheDarkWraith Enhanced FunelSmoke_by HanSolo78 Dooms Decks for VIIABC41 1.4 Conus' Graphic Mod R7Comp SteelViking's Interior Mod V1.1 SteelViking's Turm Emblem by Royale_Adio SD_MapCourseLine_big_arrows
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#6 |
Sailor man
![]() Join Date: Mar 2010
Posts: 43
Downloads: 191
Uploads: 0
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I need help to activate my mods
I am sorry to ask for help with this so many times to activate mods but it's really crazy modsd correctly order not to conflict with the files of each mod.
I need the help of an expert and I ordered the mod that I used in the simulation which is the order that the mods do not think any serious conflict in the simulation ![]() Uploaded with ImageShack.us |
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#7 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,771
Downloads: 171
Uploads: 0
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@ Silent Steel, you don't actually run MO according to your list?
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Sub captains go down with their ship! |
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#8 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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#9 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Where can I download "Balene-delfini-iceberg sound"-mod?
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U-552 Tiger IDF |
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#10 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered) Accurate German Flags Capthelms SH5 Audio Mod Church's SHV 1.01 Keyboard Commands v1.1 Enhanced FunelSmoke_by HanSolo78 Icebergs v1.3 - Vikingers Lite Campaign Compatible ImprovedWaves_Improved roll&pitch V1.1 Manual Targeting Training Missions MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible No 1-2-3 Torpedo Alignment No Damn Bubbles, No Damn Halo Mod RemoveLogoIntroTheDarkWraith Wordeees' Actual Footage Menu Uboat visual damage 1.0 - wamphyri Loading Screens Mod MightyFine Less Annoying Footsteps 1.0 SD_NewMapColors SD_MapCourseLine_no_arrows Environment 3.0 MOD Environment 3.1 MOD SteelViking's Interior Mod V1.1 sobers base wave mechanics for SH5 v3 sobers talking conning crew mod Floor Black Interior working dials v1_21 McHub532s Pictures for Krauters Submarine SH5 WoGaDi Mod BetaSix SV&Com Underwater Mod Shadow Improvement Mod AilClouds 3.0 AilSmoke 1.7 Damage assessment IRAI_0_0_14_ByTheDarkWraith U-boat Historical Specifications 1.4 SeaWolf torpedo tweak NewUIs_TDC_3_9_2_ByTheDarkWraith NewUIs_TDC_3_9_2_AltAdvSpeedGraphics_by_naights NewUIs_TDC_3_9_2_ColoredShippingChart_by_reaper7 MRP 1.3 light MRP 8x5 patch Free Cam Tweak 1.1 - Narrow BRF 1.3 full BRF 1.1 HP balance Old Style Explosions V1.1 Reboot's Hot Soup 1.0 Enhanced Ship Recon Manual V2.10
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#11 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Whoa Krauter, you don't need a lot of the mods you have there my friend. Since you are using my Interior mod V1.1 you don't need:
- Interior working dials - WoGaDi - Reboot's Hot soup - No Damn Bubbles No Damn Halo mod My mod does what all these do and much more. By installing these at the same time, you actual take away a lot of what my mod does because they overwrite each other's files.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#12 | |
Helmsman
![]() Join Date: Jan 2009
Location: Area 7
Posts: 110
Downloads: 86
Uploads: 0
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![]() ![]() I'm going to post my list shortly and I probably have some that are redundant with others. ![]() |
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#13 |
Loader
![]() Join Date: Jan 2011
Posts: 83
Downloads: 105
Uploads: 0
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good list
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#14 |
Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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Thought since I'm new to SH5 I would throw my mod list in. Are any of these in the wrong order or duplicative?
1 NewUIs_TDC_6_3_7_TDW 1a Manos Scopes-patch for 8x5 3 BRF 1.3 full 4 MightyFine Crew Mod 1.2.1 Alt w beards 5 Real Environment MOD 6 FX_Update_0_0_15_TDW 6b FX_Update_0_0_15_BARF_1_3_Full_Fix 7 IRAI_0_0_30_TDW= 8 DBSM SH5 v1.3 9 Trevally Tutorials - All v0.2 (for TDW UI)= |
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#15 |
Captain
![]() Join Date: Jun 2009
Location: Rotterdam - The Netherlands
Posts: 514
Downloads: 22
Uploads: 7
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I have almost the same as DavyJonesFootlocker. With DBSM (sound, music, speech) installed.
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