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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Apr 2009
Posts: 27
Downloads: 2
Uploads: 0
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searching for community units mod
hello great community
can someone give me a link finding the very good COMMUNTIY UNITS mod? i would appreciate it very much i searched and searched and searched............................... ![]() |
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#2 |
Chief of the Boat
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#3 |
Watch
![]() Join Date: Apr 2009
Posts: 27
Downloads: 2
Uploads: 0
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i salute you jimmie thanks
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#4 |
Chief of the Boat
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Yer welcome
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#5 |
XO
![]() Join Date: Sep 2006
Location: Berlin, Germany
Posts: 408
Downloads: 124
Uploads: 0
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Don´t know what´s wrong but every FF-link i click here is dead. Is it me? Is it my computer? Aliens?
![]() Cleared browser cache, cookies etc. etc., no effect. Direct links to are not working, FF mainpage is also inacessible...
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~^~ War does not determine who is right - only who is left. ~^~ |
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#6 |
Chief of the Boat
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Just checked.....the access is intermittent, they must be doing some work on the servers. Give it an hour or so.
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#7 |
XO
![]() Join Date: Sep 2006
Location: Berlin, Germany
Posts: 408
Downloads: 124
Uploads: 0
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Thanks... so i hitted the downtime exactly the last 3 days
![]() I´ll try again later
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~^~ War does not determine who is right - only who is left. ~^~ |
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#8 |
Chief of the Boat
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Here is a Megaupload link for you both if your still experiencing difficulties:
http://www.megaupload.com/?d=7YJM5Q66 |
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#9 |
Watch
![]() Join Date: Apr 2009
Posts: 27
Downloads: 2
Uploads: 0
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downloading..............
downloading with second link jimmie i
![]() the community units mod is a fantastic mod oh yes almost forgot to ask how far is the Q ships mod? ![]() |
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#10 | |
Chief of the Boat
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http://files.filefront.com/Q+Ship+mo.../fileinfo.html FF is back up ![]() |
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#11 |
XO
![]() Join Date: Sep 2006
Location: Berlin, Germany
Posts: 408
Downloads: 124
Uploads: 0
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FF is still inacessible...
Jimbuna: Thanks for the alternative upload ![]()
__________________
~^~ War does not determine who is right - only who is left. ~^~ |
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#12 |
Seasoned Skipper
![]() Join Date: Oct 2006
Location: Belgium, mai 1940
Posts: 665
Downloads: 127
Uploads: 0
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im retesting the mod and can say i find some errors 20 of 40 ships done and at least with 5 of them won't load the game, it depends what year you start also
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IMMER WEITER ![]() Gramophone songs http://www.filefront.com/16221983/Ra...gs_Part_I.rar/ http://www.filefront.com/16227547/Ra...s_Part_II.rar/ http://www.filefront.com/16227839/Ra..._Part_III.rar/ |
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#13 | |
Chief of the Boat
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#14 | |
Chief of the Boat
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I've not had the time to look into why, so if you can update us on your findings that would be great ![]() |
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#15 |
Seasoned Skipper
![]() Join Date: Oct 2006
Location: Belgium, mai 1940
Posts: 665
Downloads: 127
Uploads: 0
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ill do , but first i was thinking when the museum can load and the campaign can that makes the ships oké, but that's not enough sometimes you can start campaign in 42 but not in 44 in same harbor and thats wierd becouse all ships are avalible between 39 and 45
![]() to make sure they are oké i look for a convoy and engage , 1 time i had a game crash with a ship by doing that
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IMMER WEITER ![]() Gramophone songs http://www.filefront.com/16221983/Ra...gs_Part_I.rar/ http://www.filefront.com/16227547/Ra...s_Part_II.rar/ http://www.filefront.com/16227839/Ra..._Part_III.rar/ |
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