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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#616 |
Electrician's Mate
![]() Join Date: Jan 2006
Posts: 139
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Hmm I think I MAY be onto the problem. It seems like Steam is trying to 'update' the game to vanilla after I install the mods, causing inconsistencies and corrupt files, etc. I've tried turning automatic updates off, but it keeps turning back on for some reason. I'm going to try disabling the mods, verify the file caches for SH4 and SH4UBM, update the game, disable further updates, and THEN try the mods.
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#617 |
Electrician's Mate
![]() Join Date: Jan 2006
Posts: 139
Downloads: 33
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GAAAH So after the long arduous process of uninstalling RFB, checking the file integrities, reinstalling RFB, and triple checking that auto updating is OFF, I go to launch the game, AND WHAT DOES IT DO?!?!? It bloody updates -_-
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#618 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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#619 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
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#620 |
Electrician's Mate
![]() Join Date: Jan 2006
Posts: 139
Downloads: 33
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So I finally got steam to verify everything, and managed to install RFB WITHOUT Steam updating the thing afterwards, still having the same problem
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#621 |
Swabbie
![]() Join Date: Apr 2010
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Brilliant! I think you're right!
I remember watching the depth charging from external camera and noticing some explosions at the tail ends of the DD's. Is this an SH4 bug, or RFB? -- flapjack |
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#622 |
Swabbie
![]() Join Date: Apr 2010
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I think the framerate slowdown has to do with a high number of high res textures. When I play the game with low-res textures, I don't have any slowdown whatsoever. Alt-tabbing works for a short while, but the problem comes back after a few minutes.
A potential solution might be dropping the resolution of some of the high-res textures. I'll play around with it to see what works without sacrificing too much visual quality. -- flapjack |
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#623 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
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The only issue I seem to have is after viewing the radar screen. When returning to the Bridge view, the ocean animation seems to get alittle choppy, sort of what happens after comeing out of TC. Like I said, I only see this after viewing the radar. Can anyone confirm / deny this?
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#624 |
Electrician's Mate
![]() Join Date: Jan 2002
Location: Dublin, Ireland
Posts: 137
Downloads: 56
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#625 |
Watch Officer
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Location: Yuba/Sutter, CA
Posts: 347
Downloads: 171
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#626 |
Electrician's Mate
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Location: Dublin, Ireland
Posts: 137
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Thought so too, but the ocean has all that original yellow stuff in it which I want to remove if possible?
Any suggestions? |
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#627 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
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There was a mod out there that removed the algae from the water. If I recall, it was called "Less Floaters" or something like that
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#628 | |
Watch Officer
![]() Join Date: Mar 2010
Location: Yuba/Sutter, CA
Posts: 347
Downloads: 171
Uploads: 0
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http://www.subsim.com/radioroom/showthread.php?t=152889 |
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#629 |
Electrician's Mate
![]() Join Date: Jan 2002
Location: Dublin, Ireland
Posts: 137
Downloads: 56
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Yippee, thanks BillBam!
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#630 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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Just an FYI: the new patch should be out by this coming weekend.
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