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Old 08-18-11, 07:09 AM   #1966
frau kaleun
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Quote:
Originally Posted by fitzcarraldo View Post
With V15G2 patch OK, now I want to try the Surrender Patch. What is the compatible version for V15G2?
http://www.subsim.com/radioroom/showthread.php?t=186354

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Old 08-18-11, 07:15 AM   #1967
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Sometimes I ask myself: how do some kaleuns manage to detect enemy ships...?
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Old 08-18-11, 08:47 AM   #1968
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Default Air supply in U-boats (again)

I have received fresh information from my friend, a former U-boat officer, concerning use of compressed oxygen.

This link contains the original information, and subsequently the new information:
http://www.subsim.com/radioroom/showthread.php?t=185993

Unfortunately, it appears that no one really knows the answer today, despite my friend's searches in Germany. However, he is clear that - under normal circumstances - it was depletion of U-boat batteries that caused the U-boats to surface, not depletion of oxygen.

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Last edited by Stiebler; 08-18-11 at 08:58 AM.
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Old 08-19-11, 02:42 PM   #1969
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I started a new career with V15G2

However I get a CTD...no problem with V15G1

My mod list

GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
GWX - Axis Mediterranean Aircraft Skins
GWX - Enhanced Damage Effects
GWX - Integrated Orders
GWX - Late War Sensors Snorkel Antennas
GWX - Main movie - 'Das Boot'
GWX - No Medals on Crew
GWX - Open Hatch Mod
LifeBoats&Debris_v2_A
WideScreen_SH3_V1
Loading Screens Mod 2
MFM-Interim-Beta
MFMBeta-EnglishNames
MFM-EnglishNames
SH3MoonMod
USS_LongIsland
OLC's Modified Searchlight Beams for GWX3
OKW_Funkmod_v_1_2
EAX_Sound_Sim_SH3
SH3_oggvorbis3
Hitler Speaks
M.E.P v3
M.E.P v3-Patch
MEP v3 VisualSensors for gwx3
SH-5 Water for GWX 3.0 V0.9 20 Km Atlantic campaign (default)
Damage_caused_by_fires_TheDarkWraith
Aces' Crew On Deck - Stand alone mod v1 GWX Version
GWX-SmartKeys
Rbs1_SH4_Effects_GWX_30_71
Rbs10-enhancedoilexplosion
Rbs2-Forsoundsandstarshells
O2-Gauges v2
Bad Weather Fix V1.1 (FORTE)
MFM-v3-US+UK_Skins19390901
MFM-v3-Neutral-Skins-1940
Supplement to V15G2(JSGME)
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Old 08-19-11, 02:48 PM   #1970
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Quote:
Originally Posted by frau kaleun View Post
Danke, Frau Kaleun

I´m testing the V15G2 plus the Surrender Patch for V15G2, and all seems work fine.

Regards.

Fitzcarraldo
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Old 08-20-11, 05:03 AM   #1971
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@Robin: Long Mod-List. There is no other chance than to disable all MODS and see if there still occurs a CTD. Then, enable them one-by-one and see which MOD causes the problem. Also, sometimes a fresh sh3 install could help.

Last week, in a german forum there also were 2 reports of CTD in conjunction with my patches. But: In both cases, a corrupted sh3-installation was the reason (Frequently enabling / disabling a high number of MODs raises the chance for some old files remaining corrupting the sh3-installation). I have to re-install my sh3 every month because of that.

You could also send me a screenshot of the CTD - window which shows the contents of the CPU registers at CTD moment, which directly leads me to the code that is responsible for the CTD.
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Old 08-20-11, 05:52 AM   #1972
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Quote:
Originally Posted by h.sie View Post
@Robin: Long Mod-List. There is no other chance than to disable all MODS and see if there still occurs a CTD. Then, enable them one-by-one and see which MOD causes the problem. Also, sometimes a fresh sh3 install could help.

Last week, in a german forum there also were 2 reports of CTD in conjunction with my patches. But: In both cases, a corrupted sh3-installation was the reason (Frequently enabling / disabling a high number of MODs raises the chance for some old files remaining corrupting the sh3-installation). I have to re-install my sh3 every 2 months because of that.

You could also send me a screenshot of the CTD - window which shows the contents of the CPU registers at CTD moment, which directly leads me to the code that is responsible for the CTD.
thx mate....it is strange that V15G1 runs fine
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Old 08-20-11, 06:24 AM   #1973
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My tip for quick and clean installation.

1) Install clean Sh3

2) Install Supermod of your choice. Don't install any further MODs.

3) Compress the whole installation into one Archive (I recommend 7zip) and save that archive somewhere on your HDD.

Done.

For a clean re-install you simply need to delete the old install and extract the archive you've created in 3) above into the installation folder. That's it. That's what I do approx. every month, since I fiddle around a lot with installing / deinstalling MODS.

Note: Use this information on your own risk.
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Old 08-20-11, 07:51 AM   #1974
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Quote:
Originally Posted by h.sie View Post
My tip for quick and clean installation.

1) Install clean Sh3

2) Install Supermod of your choice. Don't install any further MODs.

3) Compress the whole installation into one Archive (I recommend 7zip) and save that archive somewhere on your HDD.

Done.

For a clean re-install you simply need to delete the old install and extract the archive you've created in 3) above into the installation folder. That's it. That's what I do approx. every month, since I fiddle around a lot with installing / deinstalling MODS.

Note: Use this information on your own risk.
Yes, and also you can have several installations with MultiSH3 (I have three installations: GWX, WAC and LSH3).

Regards.

Fitzcarraldo
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Old 08-20-11, 03:25 PM   #1975
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Quote:
Originally Posted by h.sie View Post
My tip for quick and clean installation.
Great idea. Would save a lot of time and trouble...
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Old 08-24-11, 10:18 PM   #1976
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Hmm, just sank hms rodney, proudly radioed in my sucess to bdu and got the message "dont sink neutral ships you amateur!". For some reason i always seem to get this msg after my first status report... Any ideas.

+ any chance of adding a keyboard command to switch to red light, others have tried but its my understanding that it was a hardcoded feature so no progress was ever made.
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Old 08-25-11, 02:40 AM   #1977
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@flakmonkey: You seem to have V15G1, right. That was a bug and has been fixed in V15G2.

It is not easy to add new commands. Currently very busy with other fixes, sorry.
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Old 08-25-11, 08:41 PM   #1978
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Just some feed back.

Enabling V15G2 on an existing career (while in port) ran fine, but resulted in CTD's when trying to load any save-games created after the patch had been applied.

Enabling V15G2 on a new career eliminated the CTD's on loading save-files.

Regarding the 4GB patch: I had originally posted here that using the NTCore patch, rather than the 4GB flag in the option selector seemed to produced different results. After h.sie pointed out that both methods produce files that are indistinguishable from each other, I took a more careful look and found that my problem lay in a corrupted install, and not in any bug with the patch or selector.

I've edited out my original comments in order to eliminate any further confusion on this matter.
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Last edited by Capt. Morgan; 08-28-11 at 02:52 PM.
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Old 08-26-11, 02:26 AM   #1979
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@CaptainMorgan: Easy solution for your problem: Never load a savegame created with an older patch version. Taking care for backward-compatibility would hinder my progress and isn't really necessary, since it is reasonable for everyone to patch only before a new career.


Regarding 4GB Patch: Was the CTD reproducable? Or did it occur only once? I ask, because I made a small test:

1) I applied the 4GB-patch using Stieblers Options Selector. Saved the patched file as sh3a.exe.

2) I applied the 4GB-patch using the NTCore from your post. Saved the patched file as sh3b.exe.

Compared both files using > fc /b sh3a.exe sh3b.exe

Result: Both files were exactly the same. No difference. Everyone can reproduce this test.

Your post above suggests that Stieblers Options Selector does something wrong. The little test above proved that this cannot be applicable.

So there must be a different reason for the CTD.

If one does a certain action called ABC, and after that a CTD occurs, one cannot automatically conclude, that action ABC is the cause of the CTD. One can only make an assumption, and this assumption must be proven to be true by an empirical analysis.

I have even heard of people who have CTD on a fresh and completely unmodded sh3 install: See here:

http://www.subsim.com/radioroom/showthread.php?t=187156

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Last edited by h.sie; 08-26-11 at 02:50 AM.
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Old 08-26-11, 10:51 AM   #1980
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Default Combined Surrender/Smoke-on-Horizon/CAM-ship patch released

My additional patch-kit for H.sie's V15G2 patch, containing the 'Surrender' and 'Smoke on Horizon' mods, has now been extended to include code for the CAM-ship.

For full details, read this post:
http://www.subsim.com/radioroom/show...8&postcount=10

Stiebler.
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