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Old 06-13-07, 09:59 PM   #271
LukeFF
Silent Hunter
 
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
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Mraah, can I ask you to make one other set of markings for your BlueGreen spiderweb variant? Basically, this is what I'd like:
  • The same bearing numbers as on the Donut variant (0-30-60-90, etc)
  • A circle bordering the bottom edge of these numbers.
  • No bearing tick marks below or in between the bearing numbers.
In the end, it should look similiar to this:

http://www.usscobia.com/P2050014.jpg?%22

Thanks!
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Old 06-14-07, 12:15 AM   #272
Mraah
Engineer
 
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Location: Conning Tower - repairing the radar.
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Quote:
Originally Posted by LukeFF
Mraah, can I ask you to make one other set of markings for your BlueGreen spiderweb variant? Basically, this is what I'd like:
  • The same bearing numbers as on the Donut variant (0-30-60-90, etc)
  • A circle bordering the bottom edge of these numbers.
  • No bearing tick marks below or in between the bearing numbers.
In the end, it should look similiar to this:

http://www.usscobia.com/P2050014.jpg?%22

Thanks!
LukeFF,

Although DarkShip's the resident artist, this would be my rough draft of what you might be looking for from the photo ;
A self illuminating red overlay grid ....




Mraah
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Old 06-14-07, 12:36 AM   #273
CaptainCox
Sea Lord
 
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Cheers Mraah, have to check it this evening. Looks good but...all of them
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Old 06-14-07, 04:24 AM   #274
Bando
Commodore
 
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Cheers
You're the man, the main man
Mraah, good to have you aboard
cheers
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Old 06-14-07, 06:45 AM   #275
doc1133
Watch
 
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to Mraah

absolutly fantastic.
i wish i could do tweaking and modding, but havent got a cloo.
thank you so much for all your time and effort, it really is wonderfull.
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Old 06-14-07, 07:33 AM   #276
Redwine
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WOW !!!

AMAZING job Mraah !!!
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Old 06-14-07, 09:07 AM   #277
Rhodes
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=
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Old 06-14-07, 09:27 AM   #278
doc1133
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great mod,
but cant get close to scope,
have put in jsoft files and tweaks for close view,
but nothing happens.
please help
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Old 06-14-07, 10:45 AM   #279
Redwine
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Quote:
Originally Posted by doc1133
great mod,
but cant get close to scope,
have put in jsoft files and tweaks for close view,
but nothing happens.
please help
You must to use the inside free camera to have a closer view.

Sadly you will appears into the control room, then you must to "navigate" inside the sub with the free camera up to arrive to the conning tower and then you can have a close up of the radar screens....
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Old 06-14-07, 11:42 AM   #280
Bando
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I thought someone, somewhere modded this
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Old 06-14-07, 11:46 AM   #281
Canonicus
XO
 
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Quote:
Originally Posted by Redwine
Quote:
Originally Posted by doc1133
great mod,



but cant get close to scope,
have put in jsoft files and tweaks for close view,
but nothing happens.
please help
You must to use the inside free camera to have a closer view.

Sadly you will appears into the control room, then you must to "navigate" inside the sub with the free camera up to arrive to the conning tower and then you can have a close up of the radar screens....
Well.... Thats one way to get closer ....

But this is a better way, mate...
See this link...
http://www.subsim.com/radioroom/showthread.php?t=115800
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Old 06-14-07, 03:10 PM   #282
Redwine
Sea Lord
 
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Quote:
Originally Posted by Canonicus
Quote:
Originally Posted by Redwine
Quote:
Originally Posted by doc1133
great mod,



but cant get close to scope,
have put in jsoft files and tweaks for close view,
but nothing happens.
please help
You must to use the inside free camera to have a closer view.

Sadly you will appears into the control room, then you must to "navigate" inside the sub with the free camera up to arrive to the conning tower and then you can have a close up of the radar screens....
Well.... Thats one way to get closer ....

But this is a better way, mate...
See this link...
http://www.subsim.com/radioroom/showthread.php?t=115800

Yes... you are right, i forget that...

I made that using Hexeditor... look at page 9 of this present topic... i forget that sorry.

Too much mods !!! :rotfl:


@ Doc1133 :

If you have troubles to have the zoom in effect usiung minitweaker, you can try Hexediting the Camera file.

Look at the page 9 of this present topic, post #161

http://www.subsim.com/radioroom/show...&postcount=161
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Old 06-14-07, 04:22 PM   #283
Julius Caesar
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good stuff
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Old 06-14-07, 08:35 PM   #284
wstaub
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Thanks again guys for some really great work!
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Old 06-15-07, 01:17 AM   #285
panthercules
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OK - this is looking really fine, but I'm confused about the installation methodology. I D/L'ed the latest (1.22, full set of many different types), and decided to install one of the Bluegreen spider with dark versions. I really liked the smaller contact blips, so I also D/L'ed and installed that adjunct mod recommended at the end of the first post. I also wanted to get rid of the word "range" on the screen, so I D/L'ed that adjunct mod also recommended at the end of the first post. However, when I tried to install that last one with JSGME, it reported several conflicts with the first two mods.

Do you need to install all three mods to get rid of the word "Range" while still having the cool screen/overlay and the smaller blips, and, if so, is there a particular order that you need to install them in so as to get the best end result? Or is this not yet ready for prime time in terms of being able to get a fully-usable result when installing via JSGME?
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