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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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[EDIT 2009-12-10]
Moin, OH_V3.09_RH released. actual: DD_OH_V3.09_20091209162038 check installation instruction / manual online (adobe online reader plugin needed) Special thanks go to Anvart for inspiring me regarding the use of StateMachineControllers that made the use of key commands possible to trigger the new animations. His knowledge about the non-standard use of the StateMachine System for animation of objects, using crew commands, has made it possible for OH to evolve a step further. HOW TO USE:
![]() ![]() This mod features:
![]() This mod will work with all installations of SHIII. However all mods that have altered: - cameras.dat will break / not work as expected. For those using a customized commands_**.cfg file I have included detailed information on what to do to make OH compatible with their version. Do not forget to make a save copy of the file in question before altering. ATTN: OLC GOLD MkII users ! Failure to enable the fix for OLC GOLD will result in the following problems: ![]() ![]() ![]() ATTN: users of nvdrifter´s 'DC Shake v2.01' ! 'DC Shake' will not work with OH when OLC´s MkII GOLD GUI is enabled. Both mods alter the 'cameras.dat'. Therefore both fixes contain adjusted versions of this file. To make them work together the files would have to be merged. The same applies for WAC users. If OH is enabled on top of WAC, 'DC Shake' will not work. If you apply the fix for 'DC Shake' all alterations to the cameras.dat introduced by WAC will fail. New 3d clickspots: Use the clickspots to access the respective view from any free cam. TypeIX clickspots are similar ![]() ![]() ![]() clickspots CR ![]() ![]() clickspots RR INSTALLATION ORDER:
FIXES fixes for
OH RELATED FIXES / FOLLOW UPS by OTHER MODDERS U-48Kriegsmarine has made a compatibility fix for Rubini´s Widescreen Mod. See the repsective thread here: http://www.subsim.com/radioroom/priv...pm&pmid=296159 Rapt0r has created ''Rapt0r's Instruments V3.0' mod. This mod ads even more immersion to OH by introducing new textures. Check out anything about this mod here: http://www.subsim.com/radioroom/showthread.php?t=158294 makman94 has created a fix to make OH work with his 'MaGui'. Download the fix from his FF page. See the respective post here: http://www.subsim.com/radioroom/show...postcount=1365 TWEAK FILES For those who want to change the triggering depth for the helmsmen vanishing, try these tweak files. Open them with MiniTweaker and change the values for "minimum" and "maximum". I recommend to use a max difference of 0.001 between both values. If you want to "disable" this feature, set both values to 0. KNOWN ISSUES 'LGN1' has reported a problem with conning deck cam. When selecting the watch officer the camera winds up and looks at the conning from high above. There´s two ways to solve the problem:
Thanks for the report, LGN1! Credits: (for more details see included installation instructions) - Urfisch / FliegenderFisch- LGN1 Download links: DD_OH_V3.09_20091209162038.7z DD_OH_V3.09_TweakFiles.7z DD_OH_V3.09_ConningDeckCam_Fix_20091210230737.7z Have fun, DD Read the included Installation Instructions. They contain detailed information about how to install / enable and how to use! RTFM - Read The F*cking Manual [/EDIT 2009-12-10] Last edited by DivingDuck; 12-15-09 at 07:32 AM. Reason: V3.09 available for download |
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#2 |
Sparky
![]() Join Date: May 2005
Location: Franken
Posts: 156
Downloads: 81
Uploads: 0
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WoW
Unbelievable great jop ![]() can't wait to see some ingame screenshots ![]()
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www.forces-of-war.biz |
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#3 |
Rear Admiral
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Very nice indeed,
but a question. what happens if you move into the Radio compartment? does the screen changes and do you see the control room when ur in it
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#4 |
Rear Admiral
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Is this possible? Nobody pinch me, i might wake up!
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#5 |
Weps
![]() Join Date: Nov 2006
Location: London, England (Usually in a pub...)
Posts: 358
Downloads: 49
Uploads: 0
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One word - WOW!!!!
![]() Superb job - this is excellent news! Px3000 |
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#6 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
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Incredible work, cant wait to see it textured!
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#7 | |
Lucky Jack
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#8 | |
Stowaway
Posts: n/a
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Last edited by Onkel Neal; 03-12-08 at 01:09 PM. |
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#9 |
Loader
![]() Join Date: Jul 2006
Location: Land of "Freezing my rear off"
Posts: 89
Downloads: 7
Uploads: 0
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Very awesome mod
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#10 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
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Hey DD, What happend to the other room?
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"Some ships are designed to sink… others require our assistance." ![]() |
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#11 |
Mate
![]() Join Date: Apr 2005
Location: Landsberg am Lech, Germany
Posts: 53
Downloads: 10
Uploads: 0
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I don't want to believe that this thread has ended up on page 2 of the mods workshop!
![]() DivingDuck, are there any news? Is it still reasonable to hope that some miracle will happen and we will have a third room? Or is it just not possible without an SDK? Thanks! Kai |
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#12 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Hi CSL,
there´s room for hope. This mod isn´t dead yet. As I have several queries about the captains position on conning tower I´m a little sidetracked at the moment. Didn´t use the MiniTweaker till now. But I´m thinking about writing a tweakfile for this issue. (http://www.subsim.com/radioroom/show...558#post487558) If I succeed, these files will be provided together with OH. But before I start another approach at the next compartment I have to dig deep to get the obs periscope moving up and down by key command. Regards, DD PS: From time to time I have to fresh up my mind modding one or another little thing that doesn´t directly belong to u-boat interior.
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#13 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
as announced above I´ve written some tweak files to change the captain´s viewpoint position. You may download them here. The following towers are included:
Regards, DD
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#14 |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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Is it true that this mod will not work with the stand alone 1 I Don't play this game online !
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#15 |
A-ganger
![]() Join Date: Feb 2007
Posts: 71
Downloads: 7
Uploads: 0
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Bought myself a type 9
![]() ![]() ![]() Anyone got a tested link please. |
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