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Old 08-24-07, 03:17 PM   #1
leovampire
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Default cool and thanks ahead of time WernerSobe

glad I wasn't losing my mind being one of the only ones seeing this LOL!!

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Old 08-24-07, 04:47 PM   #2
WernerSobe
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ok fixed. The ammo bunker for the deckgun was responsible for the bug when it was damaged.

use the link on first page to download the latest version 3.2
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Old 08-24-07, 04:50 PM   #3
Ducimus
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Thanks for all your hard work!
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Old 08-24-07, 04:51 PM   #4
Digital_Trucker
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Thanks for the fast resolution, Werner
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Old 08-24-07, 04:52 PM   #5
panzer 49th
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I love this mod makes it much more realistic

YAY!!!!! 3.2 a new version
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Old 08-24-07, 06:36 PM   #6
wovik
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Quote:
Originally Posted by WernerSobe
ok fixed. The ammo bunker for the deckgun was responsible for the bug when it was damaged.

use the link on first page to download the latest version 3.2
Is the Zones.cfg file the only change from version 3.1?
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Old 08-25-07, 10:20 AM   #7
billko
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Quote:
Originally Posted by WernerSobe
ok fixed. The ammo bunker for the deckgun was responsible for the bug when it was damaged.

use the link on first page to download the latest version 3.2
OMG, dude, you spend WAY too much time on this stuff! Get some rest! I appreciate the relentelss pursuit of the bug and squashing it. Also, thanks to everyone here for their valuable input. With several key witnesses with sharp-as-tacks recall and a few good advisors, the problem was solved!



Bill
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Old 08-27-07, 10:36 AM   #8
Wokcus
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Quote:
Originally Posted by WernerSobe
ok fixed. The ammo bunker for the deckgun was responsible for the bug when it was damaged.

use the link on first page to download the latest version 3.2
Awesome job Werner! Thanks again for all your hard work on this great mod.
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Old 09-10-07, 07:29 PM   #9
Theraven
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Quote:
Originally Posted by WernerSobe
ok fixed. The ammo bunker for the deckgun was responsible for the bug when it was damaged.

use the link on first page to download the latest version 3.2
Hi WernerSobe, I do appreciate your hard work on this mod, but I notice from reading the thread people reporting this problem with the column of smoke following their ship and your fix. I have the most recent version of your mod (only started using a few days ago) and I am experiencing this problem. Any idea if something else may be causing the problem?
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Old 09-05-07, 07:17 AM   #10
seaniam81
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The download doesn't seem to work I get this

Quote:
Your download has failed. We're sorry, but the file you're trying to download is temporarily unavailable. Please check back later.
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Old 11-20-07, 08:02 PM   #11
gimpy117
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can this be done in sh3 as well??
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Old 11-24-07, 06:29 AM   #12
Laffertytig
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just an observation here but im of the opinion that maybe torps seem overpowered with this mod. every merchant ive sank so far has taken no more than 2 torps and has resulted in the ships back breaking and then sinkin in a few seconds.

wasnt ships sinkin this fast and in this way the exception, not the norm. dont get me wrong, it sure looks cool but for it to happen everytime just seems off.

im runnin ROW (inc ROW classic zones special effects), RFB and of course NSM classic and NSM 3,3 hardcore torp mod bein installed last. RSRDC is installed last but this shouldnt affect your mod right?
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Old 11-24-07, 01:14 PM   #13
DrBeast
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Quote:
Originally Posted by Laffertytig
im runnin ROW (inc ROW classic zones special effects), RFB and of course NSM classic and NSM 3,3 hardcore torp mod bein installed last. RSRDC is installed last but this shouldnt affect your mod right?
It will affect only the ships added by RSRDC, as in they'll keep stock game sinking behavior. Also, if you find sinking ships too easy with this mod, delete the US_Torpedoes.zon file from the mod's Data\Library folder. Goes without saying that you'll have to disable the mod first, then delete the file, then enable the mod again Oh, I said that? Well, better safe than sorry
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Old 11-24-07, 08:52 PM   #14
Laffertytig
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the US_Torpedoes.zon file from what file i might add old boy? i looked in the RSRD folder but that file aint there

Last edited by Laffertytig; 11-25-07 at 06:56 AM.
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Old 11-25-07, 12:05 PM   #15
DrBeast
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Quote:
Originally Posted by Laffertytig
the US_Torpedoes.zon file from what file i might add old boy? i looked in the RSRD folder but that file aint there
Sorry, my bad. From NSM. I think Hardcore Torpedoes Mod only affects US_Torpedoes.sim.
The reason the ships from RSRDC will be unaffected (and retain their stock game sinking behavior) is, their .zon file hasn't been altered the way NSM alters all other ships' .zon file.
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