![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
|
![]()
glad I wasn't losing my mind being one of the only ones seeing this LOL!!
![]() |
![]() |
![]() |
![]() |
#2 |
Commodore
![]() Join Date: Jul 2006
Posts: 625
Downloads: 5
Uploads: 0
|
![]()
ok fixed. The ammo bunker for the deckgun was responsible for the bug when it was damaged.
use the link on first page to download the latest version 3.2 |
![]() |
![]() |
![]() |
#3 |
Rear Admiral
![]() |
![]()
Thanks for all your hard work!
![]() |
![]() |
![]() |
![]() |
#4 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
|
![]() ![]() ![]() |
![]() |
![]() |
![]() |
#5 |
Weps
![]() Join Date: Jul 2007
Location: Canada
Posts: 361
Downloads: 5
Uploads: 0
|
I love this mod makes it much more realistic
YAY!!!!! 3.2 a new version |
![]() |
![]() |
![]() |
#6 | |
Torpedoman
![]() Join Date: Mar 2006
Location: Arizona
Posts: 115
Downloads: 272
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#7 | |
中国水兵
![]() Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
|
![]() Quote:
![]() Bill |
|
![]() |
![]() |
![]() |
#8 | |
Swabbie
![]() Join Date: Jul 2007
Posts: 8
Downloads: 0
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#9 | |
Seaman
![]() Join Date: Jul 2007
Posts: 35
Downloads: 0
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#10 | |
Commodore
![]() Join Date: Dec 2003
Location: Ontario, Canada
Posts: 624
Downloads: 87
Uploads: 0
|
![]()
The download doesn't seem to work I get this
Quote:
__________________
Ultima ratio regum. (The final argument of kings) - Inscription on french cannons, on order of Louis XIV ![]() |
|
![]() |
![]() |
![]() |
#11 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
|
![]()
can this be done in sh3 as well??
|
![]() |
![]() |
![]() |
#12 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
Downloads: 110
Uploads: 0
|
![]()
just an observation here but im of the opinion that maybe torps seem overpowered with this mod. every merchant ive sank so far has taken no more than 2 torps and has resulted in the ships back breaking and then sinkin in a few seconds.
wasnt ships sinkin this fast and in this way the exception, not the norm. dont get me wrong, it sure looks cool but for it to happen everytime just seems off. im runnin ROW (inc ROW classic zones special effects), RFB and of course NSM classic and NSM 3,3 hardcore torp mod bein installed last. RSRDC is installed last but this shouldnt affect your mod right? |
![]() |
![]() |
![]() |
#13 | |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
Uploads: 0
|
![]() Quote:
![]() ![]()
__________________
![]() ![]() ![]() Let the Beast inside you free! |
|
![]() |
![]() |
![]() |
#14 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
Downloads: 110
Uploads: 0
|
![]()
the US_Torpedoes.zon file from what file i might add old boy? i looked in the RSRD folder but that file aint there
Last edited by Laffertytig; 11-25-07 at 06:56 AM. |
![]() |
![]() |
![]() |
#15 | |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
Uploads: 0
|
![]() Quote:
The reason the ships from RSRDC will be unaffected (and retain their stock game sinking behavior) is, their .zon file hasn't been altered the way NSM alters all other ships' .zon file.
__________________
![]() ![]() ![]() Let the Beast inside you free! |
|
![]() |
![]() |
![]() |
|
|