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Originally Posted by doulos05
One quick question, I know that in the basic version of the game, visible damage is only for show. Is that also true in NSM and in the new version for RFB?
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In the new ship damage mod, the torpedo holes show up where they are supposed to, so they aren't really for show. As RR writes, this is a total new damage mod and not a rework of NSM. Two of the most experienced modders in this community (Observer and Der Tedd Bär) are the masterminds behind this new mod.
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Also, I've never done any modding before for a game, but I'm an amateur programmer and if you guys need any code monkeys or lab rats, I'd be glad to help. I wasn't sure if I was going to try one of the "supermods" anytime soon, but if RFB includes the newest iteration of NSM... well, I'll have to fork out the $10 for the 1.5 patch a lot sooner than anticipated.
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You're welcome to check out our forum at
http://forum.kickinbak.com/index.php...647a9120c08614 . We're always looking for people to join up and make the mod even better.