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Old 08-25-13, 08:44 AM   #391
Macardigan
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Welcome back FIFI.
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my mod:
RPM Hydrophone 2.2 (updated July/06/2013)
http://www.subsim.com/radioroom/showthread.php?t=205625
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Old 08-25-13, 02:03 PM   #392
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Hi Fifi

I've re-edited my revision..
Submarine's .sim&cfg (modified for engine ratio patches) - http://www.4sync.com/archive/AFAqx42...dified_fo.html
You have to use this one instead of Stoianm pitch&roll + Real Battery Lifetime + U-boats.cfg's if you want.. whole info you can find in the readme file..
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Old 08-25-13, 02:25 PM   #393
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Question Volodya,

Why ~40nm at 4 knot underwater for all the subs? Did you made those settings to meet some changes from sub cfg file ?

Also I've noticed that game add aprox. 0.6 knots to all subs from what's written in sub's .sim file. , so if you set max speed to 17.9, in game it's going to be well above 18 knots...


@ Fifi, you should add Sober's "bad weather deck gun" mod, it's one of the most important game changing mods IMO...
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Old 08-25-13, 03:30 PM   #394
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Quote:
Originally Posted by vdr1981 View Post
..Why ~40nm at 4 knot underwater for all the subs? Did you made those settings to meet some changes from sub cfg file ?..
Have a look at this thread - http://www.subsim.com/radioroom/showthread.php?t=204703


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Originally Posted by vdr1981 View Post
..Also I've noticed that game add aprox. 0.6 knots to all subs from what's written in sub's .sim file. , so if you set max speed to 17.9, in game it's going to be well above 18 knots...
This is the real historical data.. I didn't test it in the game yet.. maybe later..

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Originally Posted by vdr1981 View Post
@ Fifi, you should add Sober's "bad weather deck gun" mod, it's one of the most important game changing mods IMO...
Better to use our Reworked U-boat Guns.. maybe someday Gap will release it.. I can upload beta version (only gun's .sim files)..
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Old 08-25-13, 03:44 PM   #395
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Quote:
Originally Posted by volodya61 View Post
Hi Fifi

I've re-edited my revision..
Submarine's .sim&cfg (modified for engine ratio patches) - http://www.4sync.com/archive/AFAqx42...dified_fo.html
You have to use this one instead of Stoianm pitch&roll + Real Battery Lifetime + U-boats.cfg's if you want.. whole info you can find in the readme file..
Ok, Volodya, will test it soon

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Better to use our Reworked U-boat Guns.. maybe someday Gap will release it.. I can upload beta version (only gun's .sim files)..
Sure, can test beta version!
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Old 08-25-13, 05:02 PM   #396
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Quote:
Originally Posted by Fifi View Post
Ok, Volodya, will test it soon
Sure, can test beta version!
This is not a test version in the usual sense of the word.. all tests were done long ago.. rather we can call it incomplete version.. there are only .sim files and there are no files with descriptions, I mean .upc files..
I'll upload it a bit later..
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Old 08-25-13, 05:12 PM   #397
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I thought it will take more time.. I'm uploading now another huge archive also..

Reworked U-boat Guns (incomplete version) - http://www.4sync.com/archive/ln2oGDg..._incomple.html
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Old 08-25-13, 06:34 PM   #398
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Thanks man. Will try that out
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Old 08-25-13, 10:16 PM   #399
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Changed for new version of RPM Hydrophone merchants 2.2.1 in first post
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Old 08-28-13, 07:52 PM   #400
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Hi Fifi

If you're going to use new fixed Submarine's .sim&.cfg you can find a link in the Sjizzles'es list thread..
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Old 08-28-13, 08:58 PM   #401
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Thanks my friend!

Added Submarine's .sim&cfg (modified for engine ratio + independent control patches) by Volodya in first post, instead of Stoianm pitch&roll + Real Battery Lifetime + U-boats.cfgs
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Old 08-29-13, 06:51 AM   #402
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Quote:
Originally Posted by Fifi View Post
Thanks my friend!
My pleasure
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Old 09-07-13, 05:49 AM   #403
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Is this Modlist just for SH veterans?
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Old 09-07-13, 05:56 AM   #404
Feuer Frei!
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Quote:
Originally Posted by SnipersHunter View Post
Is this Modlist just for SH veterans?
No. It doesn't discriminate.


Why?
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LINK TO MY SH 3 MODS
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Old 09-07-13, 06:01 AM   #405
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I just wanted to know it.
Thx for your answear
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