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Old 09-29-07, 02:36 PM   #361
TheDarkWraith
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continuing on with the debris work I couldn't forget the non-survivors (he he...the dead floating ones):



Yes or no? I think it looks wonderful!
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Old 09-29-07, 02:38 PM   #362
A6Intruder
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Absolutly Y E S!
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Old 09-29-07, 02:50 PM   #363
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YES!

Please....
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Old 09-29-07, 03:08 PM   #364
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Quote:
Originally Posted by Racerboy
continuing on with the debris work I couldn't forget the non-survivors (he he...the dead floating ones):



Yes or no? I think it looks wonderful!
The pitty of war.
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Old 09-29-07, 03:09 PM   #365
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A no from me, it looks ghastly.
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Last edited by 3Jane; 09-29-07 at 06:16 PM.
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Old 09-29-07, 03:16 PM   #366
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YES, of course!
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Old 09-29-07, 03:28 PM   #367
TheDarkWraith
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Quote:
Originally Posted by 3Jane
A no form me, it looks ghastly.
Remember, as morbid as it seems, this really happened in the war. Bodies were ejected on explosions and floated on the water before sinking to the bottom. It's unavoidable with war at sea. I'm not trying to make some new effects just for eye candy, I'm doing it to recreate effects that are real and happened during that time.
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Old 09-29-07, 03:33 PM   #368
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A naval conflict without floating corpses is like tea without water!
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Old 09-29-07, 03:43 PM   #369
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Hmmm... not a very pleasant sight but then again, I suppose the North Atlantic between 1939 - 1945 was not a happy place to be. :hmm: Well done, once again. Out of curiosity, does the game maintain the bodies' ragdoll physics to go along with the wave action or do they float stiffly? If it's the latter it might not necessarily be unrealistic, though, since after a while the person would have started to undergo rigor mortis...

Is there a way to have different bodies/survivors? Perhaps an officers' model or one in civilian clothes? Maybe add tattered, oil-soaked clothing instead of the default clean shirt & pants? I have some experience reskinning human figures for SH3 so I can help if necessary.

As for the body parts, I wouldn't mind them personally as long as you can make a version of the mod without them.
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Old 09-29-07, 03:52 PM   #370
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Could you at least make it optional? :hmm: I mean, two versions of the mod...with and without bodies I understand you can't do it for each effect, but this one is pretty annoying for many people, so it could be worth it
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Old 09-29-07, 03:59 PM   #371
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Quote:
Originally Posted by Hitman
Could you at least make it optional? :hmm: I mean, two versions of the mod...with and without bodies I understand you can't do it for each effect, but this one is pretty annoying for many people, so it could be worth it
I didn't think this would strike such a nerve. What I will do is include a tweak file (as I always do) where you will be able to go in and change a value that decides whether the floating bodies are rendered or not.
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Old 09-29-07, 04:03 PM   #372
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Quote:
Originally Posted by Racerboy
Bodies were ejected on explosions and floated on the water before sinking to the bottom.
Many bodies were washed up on the west coast of Ireland the local authories and army reaped a very grim harvest during the war.
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Old 09-29-07, 04:09 PM   #373
TheDarkWraith
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Quote:
Originally Posted by iambecomelife
Hmmm... not a very pleasant sight but then again, I suppose the North Atlantic between 1939 - 1945 was not a happy place to be. :hmm: Well done, once again. Out of curiosity, does the game maintain the bodies' ragdoll physics to go along with the wave action or do they float stiffly? If it's the latter it might not necessarily be unrealistic, though, since after a while the person would have started to undergo rigor mortis...

They float stiffly. I could probably make them animated but the time and effort required for such a detail that doesn't last that long isn't worth the effort.

Is there a way to have different bodies/survivors? Perhaps an officers' model or one in civilian clothes? Maybe add tattered, oil-soaked clothing instead of the default clean shirt & pants? I have some experience reskinning human figures for SH3 so I can help if necessary.

I can make as many different bodies/survivors as needed. An Officers' model would be ideal! Currently I extracted the 3D model for the crewmember used by the game and made a new node for my floating bodies using it as the 3D model (with a new name of course). I did this so that the clothing can be changed! I can send you the TGA used for the clothing and you can make some different ones for this mod. Sound like a plan?
As far as making new crewmembers and officers I can send you the 3D model of the crewmember so you can get an idea of the size of the 3D model used. Maybe you can make some new positions of the body for this mod? I don't have the time to make new 3D models of crewmembers or make new ones for Officers so if anyone would like to help out and join my team on this mod PM me.

As for the body parts, I wouldn't mind them personally as long as you can make a version of the mod without them.

I'm leaving body parts out. It appears I struck a nerve with these floating bodies.
see above comments in yellow.
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Old 09-29-07, 04:29 PM   #374
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I need some BETA testers. Looking at my list of changes done and what's been added it all needs to be tested and tested and tested. Any takers? You will be testing the entire mod so far, there are no optionals (i.e. floating bodies and AI starshell gun). There is still more to add but I need to know that it's stable so far.
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Old 09-29-07, 05:13 PM   #375
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I'm at sea with W@W now, other wise i would've jumped at that offer!

But any way mate...keep rokcin and give us thefull war experiance!

Yes to War!
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