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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Black Magic
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v1.0.3 released. See post #1 for details
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#17 |
Officer
![]() Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
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__________________
![]() Rampage Formula X48+E8600@4600Mhz H24+Corsair H50+4X2Go GSkill Trident PC9600+Sapphire HD6870@ 960/4600Mhz+WD Raptor 74Go+WD CaviarBlack 500Gox2+Samsung F1 500Go+CoolerMaster M850W+7-64Bits
Last edited by pascal4541; 08-28-11 at 11:51 AM. |
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#18 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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Been needed for a long time. Great job TDW.
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__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#19 |
Black Magic
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#20 |
Officer
![]() Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
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"The path is too long. The file name must contain less than 260 characters, and directory name less than 248 characters."
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#21 |
Officer
![]() Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
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complete message:
System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must contain less than 260 characters, and directory name less than 248 characters. to System.IO.Path.SafeSetStackPointerValue (Char * buffer, Int32 index, Char value) to System.IO.Path.NormalizePathFast (String path, Boolean fullCheck) to System.IO.Path.GetFullPathInternal (String path) to System.IO.Directory.InternalGetFileDirectoryNames (String path, String userPathOriginal, searchPattern String, Boolean includeFile, Boolean INCLUDEDIRS, SearchOption SearchOption) to System.IO.Directory.GetDirectories (String path, String searchPattern, SearchOption SearchOption) to System.IO.Directory.GetDirectories (String path) to TheDarkWraith.SilentHunter5.JSGMEModValidator.GetM odConflictFilesRecursion (jsgmemodspath String, String modconflictname, modname String, String modconflictpath) to TheDarkWraith.SilentHunter5.JSGMEModValidator.JSGM EModValidator_Shown (Object sender, EventArgs e) to System.Windows.Forms.Form.OnShown (EventArgs e) to System.Windows.Forms.Control.InvokeMarshaledCallba ckHelper (Object obj) to System.Threading.ExecutionContext.runTryCode (Object userData) to System.Runtime.CompilerServices.RuntimeHelpers.Exe cuteCodeWithGuaranteedCleanup (TryCode code, CleanupCode backoutCode, Object userData) to System.Threading.ExecutionContext.Run (ExecutionContext ExecutionContext, ContextCallback callback, Object state) to System.Windows.Forms.Control.InvokeMarshaledCallba ck (ThreadMethodEntry tme) to System.Windows.Forms.Control.InvokeMarshaledCallba cks () Assemblies ************** ************** responsible mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5446 (Win7SP1GDR.050727-5400) CodeBase: file: / / / C: / Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll ---------------------------------------- JSGMEModValidator Assembly Version: 1.0.3.0 Win32 Version: 1.0.3.0 CodeBase: file: / / / C: / Users/ordinateur/Desktop/JSGMEModValidator_v1_0_3_ByTheDarkWraith/JSGMEModValidator.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5446 (Win7SP1GDR.050727-5400) CodeBase: ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5447 (Win7SP1GDR.050727-5400) CodeBase: file: / / / C: / Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400) CodeBase: file: / / / C: / Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Core Assembly Version: 3.5.0.0 Win32 Version: 3.5.30729.5420 built by: Win7SP1 CodeBase: file: / / / C: / Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400) CodeBase: ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400) CodeBase: file: / / / C: / Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Accessibility Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file: / / / C: / Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- mscorlib.resources Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5446 (Win7SP1GDR.050727-5400) CodeBase: file: / / / C: / Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll ---------------------------------------- System.Windows.Forms.resources Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400) CodeBase: ---------------------------------------- ************** JIT Debugging ************** To enable debugging just-in-time (JIT), the configuration file for this This application or computer (machine.config) must be set jitDebugging defined in Section System.Windows.Forms. The application must also be compiled with debugging activated. For example: <configuration> <system.windows.forms jitDebugging="true" /> </ Configuration> When debugging just-in-time is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. |
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#22 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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I have it.
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#23 |
Silent Hunter
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Great Tool, thanks TDW !!!
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#24 |
Black Magic
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v1.0.4 released. See post #1 for details
![]() Found error in app when multiple mods have conflicts with one mod (multiple mods overwrite files in one mod) Plus added ability to re-validate and save to text file |
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#25 |
Officer
![]() Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
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it's ok now
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#26 |
Samurai Navy
![]() Join Date: May 2006
Posts: 594
Downloads: 1367
Uploads: 0
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Thanks TDW....I think you got it!
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__________________
__________________________________________________ ________ __________________________________________________ ________ Joe ![]() ![]() |
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#27 |
Ace of the deep .
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NewUIs_TDC_6_7_0_ByTheDarkWraith conflicts with Speech fixes and additions (english version)
\data\Cfg\Message_NA.cfg \data\Objects\Sensors\UBoot_Sensors.sim \data\Objects\Sensors\UBoot_Sensors.sim \data\Objects\Sensors\UBoot_Sensors.fx \data\Objects\Sensors\UBoot_Sensors.GR2 \data\Objects\Sensors\UBoot_Sensors.sim Speech fixes and additions (english version) The only folders this mod has is Cfg and Sound . I cannot see how the Objects folder could be conflicting . |
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#28 | |
Black Magic
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![]() ![]() EDIT: Sounds like you have a corrupt speech fixes mod: Code:
JSGME Mod Validator v1.0.4 by TheDarkWraith C:\Users\CR\Desktop\JSGMEModValidator_v1_0_4_ByTheDarkWraith\jsgmemodvalidator.cfg exists=True Reading in items to look for in mods... not looking for any items using Silent Hunter V MODS installed: NewUIs_TDC_6_8_0_ByTheDarkWraith Speech fixes and additions (english version) Determining each mod conflict's conflicting files... Mod conflicts: Speech fixes and additions (english version) conflicts with NewUIs_TDC_6_8_0_ByTheDarkWraith \data\Cfg\Message_NA.cfg Validating mods... Validating C:\Games\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_8_0_ByTheDarkWraith C:\Games\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_8_0_ByTheDarkWraith installed correctly Validating C:\Games\Ubisoft\Silent Hunter 5\MODS\Speech fixes and additions (english version) C:\Games\Ubisoft\Silent Hunter 5\MODS\Speech fixes and additions (english version) installed correctly Last edited by TheDarkWraith; 08-28-11 at 07:36 PM. |
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#29 |
Black Magic
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Been thinking about what else this fine little app can do. What do you think about:
- when files conflict it checks the size and datetime stamp to see if they are the same or not - when you specify files to search for you can specify size,datetime stamp, ?? Thoughts ![]() |
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#30 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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What we do in life echoes in Eternity |
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