![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Navy Seal
![]() |
![]()
Arrrrrrr!
![]() ![]()
__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
![]() |
![]() |
![]() |
#2 | ||
Admiral
![]() |
![]() Quote:
The download site is here for CapnScurvy's Scopes Cheers Hey RR, how's the peanuts?? ![]()
__________________
The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
|
||
![]() |
![]() |
![]() |
#3 |
Swabbie
![]() Join Date: May 2008
Posts: 5
Downloads: 25
Uploads: 0
|
![]()
@Capnscurvy:
![]() I run SH4-1.5 with TMO and RSRDC TMO 371 is the mod compatible with this setup? thx again ![]() |
![]() |
![]() |
![]() |
#4 | ||
Admiral
![]() |
![]() Quote:
__________________
The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
|
||
![]() |
![]() |
![]() |
#5 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
Im not sure with what numbers is used in the mod here, but the good news is you can test the "optics" out your self.....and its rather easy If you like i can email you a mission for SH-4's subschool where you can test it with the below method. Test parameters: Vs. a Kiturin Maru that in the ONI-208-J manual is listed with a length of 427 ft. The Maru is listed with an A, with indicates that its certain data. Im hoping the dev's made the ship from good drawings ![]() Angular Length and Linier Lenght for this ship placed at 400 yards. is ((427ft. / 3) / 400 yards) * 57,3 = Angular Lenght (20,4°) So the Kiturin Maru should fill 20,4° of vision at 400 yards range The real scope has two levels of zoom, x1,5 and x6. It has some tickmarks horizontaly and verticaly. Each time there are three tics there is a hashmark. (see top post image in this post http://www.subsim.com/radioroom/showthread.php?t=134349) In x1,5 scope (low power) 20,4° is the same as 20,4 ticks in total as each tick mark is 1 deg. In x6 scope (high power) its 81,5 ticks in total as each tick here only represents 0,25 deg. The ship was in mission editor placed at 366 meters (equal to 400 yards), 732 meters, 1098 meters 1464 meters and 6862 meters away The targets should fill the below amount of tickmarks in your high power zoom (x6 zoom) and in low power zoom (x1,5 zoom) High - Low 81,6 - 20,4 at 400 yards 40,8 - 10,2 at 800 yards 27,2 - 6,8 at 1200 yards 4,4 - 1,1 at 7500 yards The formula to figure this out is the following: (ship lenth in yards / Range in yards ) * 57,3 = Angle in degree's In low zoom each tick is 1 deg. In High Zoom each tick is 0,25 deg. ------------------------------------------------ In my periscope mod i have the zoom levels of the scopes set to 1,5 and 6 and then i have calibrated the angular angle value so the linier length's of the Kiturin Maru is correct. And its correct at all ranges. This enables manual stadimeter shots without having to ID the ship first, It allso works 100% with the ship id'ed only when this is done you NEED to take the stadimeter reading from the point that has been entered into the ships dat file as the mastheight (it could be the funnelheight and then you need to take the reading on the funnel). I could point you around to different posts, but i would rather on request give you a guiding to how to fix it in your own install, as its a bit complicated to shuffel around to different postings. First of all test the scope you have now, it might be correct - making any further work redundant ![]() |
|
![]() |
![]() |
|
|