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Old 07-24-07, 10:46 AM   #136
DivingDuck
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Moin,

nearing completion:



Numbers shown can be controlled via *.eqp file.

Regards,
DD
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Old 07-24-07, 10:48 AM   #137
CapZap1970
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WOW DD, that looks really impressive!!! Congrats
CapZap
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Old 07-24-07, 11:58 AM   #138
dmlavan
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DD - Wow - this looks awesome. Will make you feel like you're entering/exiting a real port. Now all you have to do is mod random buoy movements as ships accidentally hit them and drag their anchors (just kidding!) Yet another great contribution you've made to the community - thanks!
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Old 07-24-07, 12:14 PM   #139
urfisch
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seems as if this mod will rock us everybody again!!!



nice work. and nice addition to the atmosphere...
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Old 07-24-07, 12:55 PM   #140
pontius
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Looking great, mate!
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Old 07-25-07, 07:35 AM   #141
TarJak
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Fanflobbintastic!
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Old 07-25-07, 08:55 AM   #142
DivingDuck
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Moin,


Buoy_Mod_V1.0 released.




I don´t call this my mod as many have worked hard to achieve this goal. I´m just the guy who put this together. This mod contains 6 buoys with flashing/steady lights and bell ringing sound. It´s best to use with the Campaign_SCR.mis. I hope someone more talented and familiar with mission editor takes up on this issue. Allthough I´ve created a little demo mission it is not intended to be used for single mission design only.
  • 2 different buoy models
  • 6 different buoys
  • transparent glass
  • flashing / steady light version
  • numbering plates (controllable via mission editor)
  • bell ringing sound
  • ambient sound
ATTENTION when installing and using this mod.

I´ve packed 3 different SH3.sdl files into the archive.
  • SH3.sdl_GWX103
  • SH3.sdl_NYGM
  • SH3.sdl_Stock
When installing, make sure to copy the respective SH3.sdl_??? from the Buoys_V1.0\documentation folder to ...\MODS\... .
Enable this tiny addition, before running it the first time.
Otherwise you will not hear any bellringing sound.


READ THE INSTALLATION INSTRUCTIONS CAREFULLY !!!



CREDITS GO TO (IN NO PARTICULAR ORDER):
  • trainer1942
    • revitalizing the original mod made by Gary
  • Gary
    • 3d model 1
    • 1930 model update
    • basic skins
  • Pontius
    • 3d model 2
    • basic skins
    • nautical advices
  • Rubini
    • info on how to make the buoys stationary / sample files
  • Ref
    • info on how to attach all new sound files / sample files
  • Alex
    • ambient sound
    • indefatigable sound mixing
  • KarlSteiner
    • info for technically correct texturing
    • lots of info about correct use of buoys
    • 3d models for use with further updates
  • GWX/NYGM
    • for giving permission to use their files


Forgot something: Buoy_Mod_V1.0 (ca 6.5MB)



Regards,
DD

Last edited by DivingDuck; 07-25-07 at 09:21 AM.
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Old 07-25-07, 09:12 AM   #143
Jimbuna
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Very impressive
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Old 07-25-07, 09:37 AM   #144
Alex
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!!
@ any moderator : Just edit the thread's title, maybe, to make it a [REL] and no more a [WIP] !
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Old 07-25-07, 10:08 AM   #145
bigboywooly
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Kudos DD
Very nice work mate
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Old 07-25-07, 10:24 AM   #146
Rubini
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Great DD!

BTW, any other link to download?:hmm:
(...I'm having problems with filefront (Always "no servers available" - for any file - I guess that perhaps this could be for latim america - i really don't know). I already tried firefox , etc.)
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Old 07-25-07, 10:40 AM   #147
Alex
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I 've uploaded it just for you, Rub', here it is : http://rapidshare.com/files/44969016..._1_.0.rar.html

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Old 07-25-07, 10:54 AM   #148
AOTD_MadMax
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Wow what an great work !

They are so fantastic that i would like to integrate them into my Modpack.

So who is the one who can give me the permission for that when you callin this not your own DD ?

This is an official question about the permission for using this mod in another modpack !

Greets

AOTD|MadMax
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Old 07-25-07, 12:18 PM   #149
Rubini
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Quote:
Originally Posted by Alex
I 've uploaded it just for you, Rub', here it is : http://rapidshare.com/files/44969016..._1_.0.rar.html

Thanks Alex!
Downloaded!
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Old 07-25-07, 12:26 PM   #150
bigboywooly
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Now all we need is some scripted
:rotfl:

Oh where to begin
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