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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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EDIT: 04-SEP-2007
Buoy_Mod_V2.0 released. !!! DISABLE OLDER VERSIONS BEFORE USE !!! What´s new:
EDIT: 25-JUL-2007 Buoy_Mod_V1.0 released. ![]() I don´t call this my mod as many have worked hard to achieve this goal. I´m just the guy who put this together. This mod contains 6 buoys with flashing/steady lights and bell ringing sound. It´s best to use with the Campaign_SCR.mis. I hope someone more talented and familiar with mission editor takes up on this issue. Allthough I´ve created a little demo mission it is not intended to be used for single mission design only.
I´ve packed 3 different SH3.sdl files into the archive.
Enable this tiny addition, before running it the first time. Otherwise you will not hear any bellringing sound. READ THE INSTALLATION INSTRUCTIONS CAREFULLY !!! CREDITS GO TO (IN NO PARTICULAR ORDER):
Regards, DD
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Last edited by DivingDuck; 09-03-07 at 06:46 PM. Reason: 09/04/2007 - V2.0 released |
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#2 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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![]() ![]() ![]() ![]() ![]() ![]() ![]() This mod is absolutely marvellous. DEAR DD, THANK YOU VERY MUCH FOR YOUR HARD WORK. ![]() ![]() ![]() ![]() The unstoppable Diving_Duck strikes again !
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![]() Last edited by Alex; 07-10-07 at 09:59 AM. |
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#3 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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![]() Quote:
Agreed great work as ever DD |
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#4 | ||
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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![]() Quote:
![]() I've edited my message. ![]() :rotfl:
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#5 |
Weps
![]() Join Date: Oct 2006
Location: Jacksonville, FL
Posts: 351
Downloads: 69
Uploads: 0
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DD - this looks great! Appreciate all the tweaks you've made so far, too. Is there any way to add these to the campaign, or are these only usable in player-made single missions?
If only in player-made missions... is it possible to go into the campaign maps and manually add these? Sounds like a challenge, but if so I'd be willing to give it a shot. |
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#6 | |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
Quote:
Regards, DD
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