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View Poll Results: How fast you want the Cloud's to move in the Sky
I like them the way they are 96 20.43%
I want them a Little Slower 94 20.00%
I want them a Lot Slower 157 33.40%
Please give us Optional Install's 142 30.21%
Multiple Choice Poll. Voters: 470. You may not vote on this poll

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Old 03-05-08, 03:16 AM   #3391
kriller2
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Default Patch with working camera and torpedo loadscreen

Apply this as the last mod in JSGME. It fixes the camera in the sonarroom and corrects the bug with a blank screen which could be seen if you clicked a crewmember allso the torpedo loadscreen is fixed. for SH 1.5
Patch 1.2 for Pacific Environments1.1 alpha


Camera corrected by Prologos, thanks Prologos for working on this

Allso posted at the main download screen for PE 1.1alpha
http://www.subsim.com/radioroom/show...postcount=3273
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Old 03-05-08, 08:47 AM   #3392
prologos
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Quote:
Originally Posted by kriller2
Apply this as the last mod in JSGME. It fixes the camera in the sonarroom and corrects the bug with a blank screen which could be seen if you clicked a crewmember allso the torpedo loadscreen is fixed. for SH 1.5
Patch 1.2 for Pacific Environments1.1 alpha


Camera corrected by Prologos, thanks Prologos for working on this

Allso posted at the main download screen for PE 1.1alpha
http://www.subsim.com/radioroom/show...postcount=3273
Don't mention
Glad to be of assistance
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Old 03-05-08, 08:59 AM   #3393
DrBeast
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Quote:
Originally Posted by prologos
Quote:
Originally Posted by kriller2
Apply this as the last mod in JSGME. It fixes the camera in the sonarroom and corrects the bug with a blank screen which could be seen if you clicked a crewmember allso the torpedo loadscreen is fixed. for SH 1.5
Patch 1.2 for Pacific Environments1.1 alpha


Camera corrected by Prologos, thanks Prologos for working on this

Allso posted at the main download screen for PE 1.1alpha
http://www.subsim.com/radioroom/show...postcount=3273
Don't mention
Glad to be of assistance
Speaking of my fellow countryman, when will the new loading screens will available kriller?
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Old 03-05-08, 11:38 AM   #3394
prologos
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Quote:
Originally Posted by DrBeast
Speaking of my fellow countryman, when will the new loading screens will available kriller?
The loading screens are overdued as a result of my exam schedule (which btw is completely over now) so don't shout at Kriller for that. You can shout at him on everything else on ROW freely though
As a sidenote I dare someone else to find me a EE country in which teachers go on a strike in the middle of the exam period. I also dare anybody to find me a country where the electrical company cuts off power for hours at a time in order to make their demands with the goverment be heard....
Anyway my schedule is ok now and I believe that you 'll have the screens pretty soon. I am currently trying to make the best possible main loading screen for ROW/SH4.
And now that I am thinking of it....A quick pole!
Would you prefer a main loading screen with a U-boat or with a Fleetboat? Be aware that if you choose a fleetboat you will forever be doomed to sail the pacific in 15m/sec winds surounded by the Jap Navy! So choose wisely
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Old 03-05-08, 03:52 PM   #3395
kylesplanet
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Fleetboat please!
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Old 03-05-08, 05:21 PM   #3396
Sturm
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Quote:
Originally Posted by kriller2
Apply this as the last mod in JSGME. It fixes the camera in the sonarroom and corrects the bug with a blank screen which could be seen if you clicked a crewmember allso the torpedo loadscreen is fixed. for SH 1.5
Hydrophone view works great now in IXD2.

Though there is still few problems.
1. In XVIII you can see the sonar guy when you go to hydrophone view.
2. If you click helmsman in both IXD2 and XVIII you get "Camera out of sectors" and the view is somewhere outside the interior 3d model.
3. If you go to radar view in IXD2 and XVIII and try manually rotate the radar antenna (Insert and Del keys) the view moves up and down.
4. If you go to Interior aft in either of the U-boats you get blank screen.

Other than that PE is working great with 1.5.
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Old 03-05-08, 06:42 PM   #3397
Digital_Trucker
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Quote:
Originally Posted by prologos
And now that I am thinking of it....A quick pole!
Would you prefer a main loading screen with a U-boat or with a Fleetboat? Be aware that if you choose a fleetboat you will forever be doomed to sail the pacific in 15m/sec winds surounded by the Jap Navy! So choose wisely
I vote fleetboat, but you can change the word "doomed" to the word "blessed"
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Old 03-06-08, 07:32 AM   #3398
DrBeast
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Quote:
Originally Posted by prologos
As a sidenote I dare someone else to find me a EE country in which teachers go on a strike in the middle of the exam period. I also dare anybody to find me a country where the electrical company cuts off power for hours at a time in order to make their demands with the goverment be heard....
I hear you my man...we've been out of power for about a couple of hours here at the Uni. The genius who designed which power outlets are connected to the generator should be shot! I can only pray and hope the power will be back before all my tissue samples and (damn expensive) reagents in the freezer get FUBARed Not to mention all the brown-outs that ruined my home computer's motherboard (nope, wasn't the PSU that was whining, after all), and now we have to fork out the cash for a new CPU, motherboard, RAM, graphics card and hard disk
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Old 03-06-08, 01:42 PM   #3399
kriller2
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Hi Dr. Beast, talk about badluck to top it all I have been sick with a virus and have a feber right now, but I have been trying to optimize the game, because I think it's strange how the FPS is so low when you are near a harbour or watching a ship explode close and... I did it! gained 10 -15 FPS by optimizing some of the textures with allmost no loss of quality in the game
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Old 03-06-08, 02:31 PM   #3400
prologos
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Quote:
Originally Posted by kriller2
Hi Dr. Beast, talk about badluck to top it all I have been sick with a virus and have a feber right now, but I have been trying to optimize the game, because I think it's strange how the FPS is so low when you are near a harbour or watching a ship explode close and... I did it! gained 10 -15 FPS by optimizing some of the textures with allmost no loss of quality in the game
I need to see that!! I have a 8800GTS and when I am in a harbor or near a burning ship my fps drop instantly! Usually if I Alt-Tab to desktop and back to SH they return to allmost normal numbers (25+fps) but it would be much more enjoyable if I didn't have to do this.

Dr beast I hope you saved your samples! I have lost a PC that way in the past. As for today... I went to the TEI (TEI is the term for the technological universities here in Greece for anybody who wonders what that means), in order to declare what courses I would take for the next semester but guess what??? Power out - so I have to go again tomorrow. I returned home , ate, took a nap (noon siesta - Greek - Mexican previlege) I wake up and......power out again. And this situation is going to continue for about a week with black-outs of increasing duration.

Oh and I allmost forgot... Get well soon K2!!!
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Old 03-06-08, 03:00 PM   #3401
Soundman
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Hi Kriller..Thanks for keeping up the good work. One thing i have noticed is that when in external view, I instantly lose about 10 to 12 FPS when viewing the rear of the boat. I tend to believe it must be something in the seafoam or spray. If I'm looking from the side view and pan enough to take the props out of view, the FPS instantly jumps back up. This also applies to any boat with a prop. In addition, if I'm looking at the boat at peroscope depth, the FPS stays good. That's why I'm assuming it must have to do with the foam or spray. I'm currently using GE Force 8600Gt with 169.25 drivers (the most current).
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Old 03-07-08, 02:33 AM   #3402
ATR-42
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Attention Nvidia Users!!

Quote:
Originally Posted by Defiance
Hiya's,
Nvidia users..................
...and make sure the driver option "antialiasing gamma correction" is set to Off
Def
Defiance you saved the day! my sun is shining!! with daves version Gamma correction would not effect the sun, but with Krillers updates it does. So if anyones having the red orb issue with their 8800/nvidia series cards tun OFF your gamma correction, globally and for the SH4 application.

Thanks Kriller and Thanks Defiance!!
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Old 03-07-08, 06:49 AM   #3403
kylesplanet
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Well I've tried all of the suggestions but I still have the red orb. I turned off the gamma correction and AA is at 4x:hmm: Maybe we can figure it out.

BTW, I'm running a 7950GT 1.4
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Old 03-07-08, 09:14 AM   #3404
ATR-42
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Kyle,
how much red orb are we talking about here? I get a shining sun until its about 60-70% covered by the horizon, then it turns more red less shining, but i THINK thats how its supposed to be??

before i had a red orb/yellow orb, no shining 12 hours a day.
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Old 03-07-08, 09:56 AM   #3405
Gunfighter
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Quote:
Originally Posted by ATR-42
Kyle,
how much red orb are we talking about here? I get a shining sun until its about 60-70% covered by the horizon, then it turns more red less shining, but i THINK thats how its supposed to be??

before i had a red orb/yellow orb, no shining 12 hours a day.
Hi ATR-42 took your advise and turned off Gamma Correction and got my lovely Sunshine back check out Screens on Screenshots and video thread "GUNFIGHTER"
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