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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How fast you want the Cloud's to move in the Sky | |||
I like them the way they are |
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96 | 20.43% |
I want them a Little Slower |
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94 | 20.00% |
I want them a Lot Slower |
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157 | 33.40% |
Please give us Optional Install's |
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142 | 30.21% |
Multiple Choice Poll. Voters: 470. You may not vote on this poll |
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Thread Tools | Display Modes |
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#1831 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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Somehow that "go to first unread post" button doesn't always know that I've looked at a page and not assimilated any of it yet
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#1832 |
Watch
![]() Join Date: Nov 2007
Location: Buffalo USA
Posts: 23
Downloads: 49
Uploads: 0
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Ahoy Leo;
me cat is in me lap as i try to type this, here are a few piccies of me first mission as promised with ROW in Full Affect... Print them up and leave em fer the nurses ![]() Yes folks this is from a 9500 pro thats getting 25-30 fps in the open ocean woot ![]() ![]() ![]() ![]() Baron - Loving Life.... reskin err paint job commin up soon ![]()
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#1833 |
Eternal Patrol
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@ BaronDeKalb: like your name, and your sig
![]() City class river ironclads forever! ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#1834 |
Lieutenant
![]() Join Date: Jul 2007
Location: Michigan USA
Posts: 263
Downloads: 67
Uploads: 0
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Hey guys,
I have quick question about ROW,I love it,but my sky looks blocky,were the colors come together it isn't smooth,I have a pic,hopefully you can see what I am talking about...Thanks ![]()
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David |
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#1835 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Hiya,
Welcome Aboard the forums ![]() Blocky, As-in horizontal lines ?? As if the different colours of the sky don't seem to merge very smoothly (blend together maybe a better description) ?? If that's what you mean i also get it but it's more visable underwater for me If so maybe when 1.4 patch/mods are updated some kind modder could add better blending (maybe limited to number of shadings i guess so dunno) Anyways post back if i'm off the beam with some pc specs (cpu/ram/vid etc) maybe easier to help if your seeing actual blocks and not linear lines Anyways Happy Hunting Have Fun Ciao Def |
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#1836 | |
Lieutenant
![]() Join Date: Jul 2007
Location: Michigan USA
Posts: 263
Downloads: 67
Uploads: 0
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This won't stop me from using it,i still love this mod ![]()
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David |
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#1837 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Hiya,
I assumed it was the merging, I am not a modder but am messing and wetting my toes paddling into stuff so to speak If there are a limited number of "bands" or Linear lines allowed to create the sky top to bottom so to speak, I very much doubt a smoother better blended sky could be got But if there are no limited or a least layers that can be released then well in the future we may have a very smooth blended sky area and even moreso a finer blended under water view ![]() May try and look into it Have Fun Ciao Def Ohh btw you know now you can call yourself a sh4 addict ![]() |
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#1838 | ||
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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![]() Quote:
![]() It's because the sh4-engine makes a transition between the sky-texture and ocean-texture. I tried as much as I could to make it go away with the enviroment textures for ROW,but the two textures changes colours diferently from each other during the day, sunset and sunrise so it's not an easy task, try enabling 2-4xAnitialiasing with your gfx-card and enable bloom under options helps a little. |
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#1839 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Hell Kriller your visuals are way better that stock and i know you and the gang involved worked your roe off (uk term) to get a plain scenery to what can be only described as frittin awesome
![]() I run sh4 on x8 AA/AF and will look for bloom setting ![]() I notice the 1.4 underwater (i turn off light shafts ![]() ![]() Well all's i want is row/tm and assorted minor mods varifyed as 1.4 compatable then i set sail to die err i mean sink loads of tannage he he Many Thanks for explanation Kriller2 ![]() Have Fun Ciao Def |
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#1840 |
Weps
![]() Join Date: Jul 2006
Location: Panzer barracks, Germany
Posts: 363
Downloads: 82
Uploads: 0
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Hey leo to a quick and healthy recovery and to live on doing what u love most, take care bro.
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![]() The mother ship,Coolermaster HAF, I7 intel overclock 4ghz, , 6gb mem, 5870 crossfire, soundblaster Xfi titanium , Oh and 52 inch samsung 750 120hz. 7.1 onkyo 1200 wattss system ![]() |
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#1841 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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![]() I did that and my plankton is the same as before. BTW you don't have to turn off light shafts,try leave it on, it will make the underwater scene look much better. |
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#1842 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Hiya
![]() I did a fresh install after a manual reg clean then rebooted and applied patch and rebooted Will wait for TM to be 1.4 compat then have my usual TM/ROW ![]() Late here in cold blightey, So i bid you all a G'night ![]() Ohh off to buy a new kb and mouse when i wake up he he so will give sh4 a good seeing to when i get back from shopping Logitech G15 keyboard and Logitech MX518 mouse, All i need from santa then is a 7.1 speaker system and a nice 2ms lcd monitor (alas i don't think i been good enough this year lmao) Will try lightshafts on ![]() Will let you know how my mods work later today (my time, tomorrow your time ![]() Ciao All The Best Have Fun Def |
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#1843 |
Captain
![]() Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
Uploads: 0
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Installed all of ROW and only ran into one problem so far . . . when the sea conditions were right for sea foam, the hi-rez sea foam turned everything into a permanent slide show. Before the patch, it would do this for a few seconds as the hi-rez textures loaded and then it would run smooth as before for the rest of the game. Other than that no problems as I just arrived at Hokkaido from Pearl Harbor.
I also went ahead and installed NSM 3.3 again but haven't engaged any merchants yet. If it doesn't like 1.4 I can always uninstall it. BTW, the International Dateline bug does indeed appear to be squashed. I crossed the 180 degree mark after Midway and created a pretend firing solution and sure enough the torpedo aiming track was still there. Very nice.
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Asus P8 Z68 Deluxe MoBo Intel Core i7 @ 4.4 GHz 16 GB RAM EVGA GTX Titan Black 1.5 T-byte HDD Antec 1 KW True Power Quattro PS |
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#1844 | |
Watch
![]() Join Date: Nov 2007
Location: Buffalo USA
Posts: 23
Downloads: 49
Uploads: 0
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I wasnt sure anyone would identify the BaronDeKalb which was renamed from the USS St. Louis #2 ![]() screaming bloody murder :rotfl: Of course they picked a great name for this IronClad as the Baron is a fascinating study in his own right and died fighting with his men, which seems to have been all he lived for in life... maybe we will get a ironclad mod one day :lmao: imagine seeing one in pearl harbor as your steaming out :hehe:... Baron...
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#1845 | ||
Captain
![]() Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
Uploads: 0
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How deep was the DeKalb's keel? How tall were the masts? Just curious for no particular reason in case you mod it into SH4.:rotfl:
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Asus P8 Z68 Deluxe MoBo Intel Core i7 @ 4.4 GHz 16 GB RAM EVGA GTX Titan Black 1.5 T-byte HDD Antec 1 KW True Power Quattro PS |
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