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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Engineer
![]() Join Date: Apr 2005
Posts: 206
Downloads: 0
Uploads: 0
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#17 |
Eternal Patrol
![]() Join Date: Apr 2005
Location: U.S.
Posts: 202
Downloads: 0
Uploads: 0
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What a nice mod!
![]() I installed only the merchant-ship lights, figuring they wouldn't do much... Then around dawn, I hit a lone Victory-Cargo ship which didn't sink on the first shot. His light went on though, searching around for what hit 'em. This mod works very well. After seeing the ship, I installed the aircraft lights too. ___ U-214 this mod works fine with MVP.
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Avg. Joe |
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#18 |
Commander
![]() Join Date: Dec 2001
Location: Großbritannien
Posts: 452
Downloads: 48
Uploads: 0
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Just got it. Will try it out later.
Sounds like it makes a big difference and works like a charm. Many thanks CCIP! ![]() |
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#19 |
Frogman
![]() Join Date: Jun 2005
Posts: 296
Downloads: 91
Uploads: 0
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I love the aircraft with the lights! When SH3 first came out and I started browsing the boards, someone had a pic in their sig block of a submarine silhouetted against an attacking aircraft using its Leigh Light- I couldn't WAIT to see that in the game...what a disappointment!
Now, however, I can eagerly anticipate one of you posted just such a pic.... (You don't expect me to do that with MY boat, do you? :rotfl: ) |
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#20 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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Thanks CCIP,
![]() Download now! Rubini. |
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#21 |
Seaman
![]() Join Date: Sep 2005
Posts: 41
Downloads: 0
Uploads: 0
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This mod compitable with other mods? Or to put it another way is there any that it isnt?
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#22 | |
Navy Seal
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Otherwise.... all it does is fill otherwise-empty slots on units. ![]() |
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#23 |
Frogman
![]() Join Date: Jun 2005
Posts: 296
Downloads: 91
Uploads: 0
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So are there flares?
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#24 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
Uploads: 0
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CCIP - JSGME alerts me during installation that "ALB_B24Liberator.eqp" has already been altered by the "RUb1.43" mod.
Is this another type of loadout as you said? |
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#25 |
Navy Seal
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There's no flares on aircraft, no.
Ships do use starshells, but these are fired from normal guns, and fairly rarely. *** This is made with RUb 1.43 files, but technically should be compatible with other versions without a problem. It will not cause any conflicts, and I would expect at least the leigh lights to perhaps make it into future RUb. :hmm: |
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#26 | |
Frogman
![]() Join Date: Jun 2005
Posts: 296
Downloads: 91
Uploads: 0
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#27 |
GWX Project Director
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Thanks for this mod CCIP!
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#28 |
Weps
![]() Join Date: Apr 2005
Location: Australia
Posts: 366
Downloads: 17
Uploads: 0
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Thanks CCIP!
I'm a bit worried though, I've started a new career and I've got the U-502. The first u-boat to fall victim to leigh lights ![]() |
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#29 |
A-ganger
![]() Join Date: Apr 2005
Location: California, USA
Posts: 72
Downloads: 18
Uploads: 0
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Awesome CCIP!
Keep up the great mods! ![]() Anyway to increase the chance a wounded ship fires starshells? Just asking.... |
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#30 |
Navy Seal
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Not with anything I know...
I think it might be possible by creating a special gun that would fire starshells only, but that's not something I personally know how to do. I have a feeling it might be a bit tricky, and would certainly require someone who has looked into modifying things like that already. |
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