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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#6781 |
Swabbie
![]() Join Date: Feb 2014
Posts: 9
Downloads: 21
Uploads: 0
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Hi fellas,
I am having an issue in SHIII with my game not loading - my only mod is Grey wolves, and I was surfaced (but rough seas) when I last saved. I'm fairly close to an enemy port, and have just taken out a fair number of enemy ships (25,000 tons). Keep in mind this is the second time this happened on this mission. The first time I saved when at periscope depth, rough seas, and pouring rain. The date is early Nov. 1942. Since part of 'Operation Torch' is scripted (and in progress in early Nov. '42), could it be some kind of big RAM requirement that is causing my game to not load? The main thing is not that it won't load, it's that I have no idea why..so it's likely to keep happening. Do any of you ever have problems with games not loading? If so, what was your workaround? BTW, I have played maybe ten missions prior to this with no loading problems - including those where I saved while submerged. Perhaps my problem is my old computer doesn't have enough RAM? I have 2gb, a 256 vid card, and a 2.5 gm processor. Apart from this issue, I've been having a lot of fun with SHIII/Grey Wolves. Thanks in advance for any help or advice. |
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#6782 | |
Medic
![]() Join Date: Dec 2011
Location: Oklahoma
Posts: 165
Downloads: 523
Uploads: 0
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#6783 | |
Chief of the Boat
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BTW your system specs are fine. |
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#6784 |
Swabbie
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 11
Downloads: 22
Uploads: 0
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Hello I am the Admin of the Steel Sharks and several of my members
who sailed out of the 7th Flotilla keep getting radio messages saying the base has now been changed to Kiel. This happens over and over and over again like every min. So one of my members went looking and found that the problem has to do with the English Nav and Grid Refs mod. So when you sail out of port on Sept. 1 1939 the message starts. It will stop in Oct. I am told. This is only in the 7th Flotilla not the 2nd Flotilla or the 1st Flotilla. Thanks Steel Sharks Admin
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#6785 |
Swabbie
![]() Join Date: Feb 2014
Posts: 9
Downloads: 21
Uploads: 0
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Thank you for the information guys - much appreciated. Let's just say I'm relieved that the source of the problem has been revealed. So all I have to do now is avoid those enemy ports when i save.
![]() I also get the 'base changed to kiel' message when I load a game. I simply press the pop up about 20 times quickly to make it go away. Never caused any other problems. Take care. |
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#6786 | |
Eternal Patrol
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I'm not sure why GWX put the 7th where they did. According to what I can find they were based at Kiel since June 1938.
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“Never do anything you can't take back.” —Rocky Russo |
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#6787 |
Watch
![]() Join Date: Feb 2014
Posts: 17
Downloads: 89
Uploads: 0
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What would be the best way of making SH3 in combination with this mod widescreen, 1920x1080?
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#6788 | |
Loader
![]() Join Date: Nov 2007
Location: U.S.A.
Posts: 85
Downloads: 40
Uploads: 0
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#6789 |
Bilge Rat
![]() Join Date: May 2014
Location: In a giant bucket
Posts: 1
Downloads: 3
Uploads: 0
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I cannot wait to try this!
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#6790 |
Growing Old Disgracefully
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A warm belated welcome “lordzachariah“ to the Subsim family.
![]() You will always find someone here to help you. ![]() Link to my SH4 - SH5 posts: ![]() Step By Step Tutorials & How To Do It http://www.subsim.com/radioroom/showthread.php?t=211804
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#6791 |
Chief of the Boat
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#6792 |
XO
![]() Join Date: May 2006
Location: Serbia
Posts: 420
Downloads: 15
Uploads: 0
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As first I want to say hello to my old friends from GWX team, I was really enjoyed to be a part of a testing crew. Many years I was away from SH3 and now I'm back. With a week or two of testing different mods now I'm ready to sail. I prefer the realistic way of playing. This game is a U-boat simulation at the first place. H.sie and Stiebler's patches are must with all options checked, especially torpedo faulure fix which simulate torpedo mistakes at the beginning of the war... Also a Hitman GUI is really a must. A couple of additional mods and that's it. I was tried and NYGM mod the newest version, very much like a smoke for ships, MEP is a also great addition in combination with it, but I don't have a feeling which I have with GWX. After all I'm glad to be a GWX user. Will try and WAC maybe, but it's time for enjoying with GWX. Going to sink something.
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#6793 |
Chief of the Boat
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#6794 |
Loader
![]() Join Date: Mar 2005
Posts: 89
Downloads: 10
Uploads: 0
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Wow- I return after a year or so and the board is still strong with the submarine. (cant believe its 9 years ago when I joined up)
Going to re-intall SH3 and of course this mod and brush away the cob webs and remember how rubbish I was playing this.. ![]()
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#6795 |
Chief of the Boat
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