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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5776 |
Mate
![]() Join Date: Apr 2016
Location: Germany
Posts: 52
Downloads: 21
Uploads: 0
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I read it and i am in "Happy Times", but i still didnt get the VII B
am i supposed to get it automatically at the start of "Happy Times" or at a certain score?? Help Please Help Please, Please Help Last edited by KaleuJona; 05-02-16 at 11:50 AM. |
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#5777 |
Navy Seal
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@Vecko
To progress to the next campaign with the tonnage bug, is the only way to use silentotto and then rewrite your save cfg? SH5: TWoS/OHII Singleplay Campaign Progress - Workaround I thought I read one of your posts where the campaign will progress by date end if you are at sea? I am just thinking if there may be another way to achieve a pass for campaign objectives other than tonnage resulting in value points being awarded passing the campaign |
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#5778 |
Ace of the deep .
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I am sure you will come up with some way of progressing from each campaign without the tonnage bar . The only way I can go from coastal waters to happy times is by veckos fix .
Also if you start the game from Kiel and then go to Danzig will that circumvent the having to reload the campaign on campaign start . I hate it . |
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#5779 |
Navy Seal
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Yes - if this is the only way to progress, what a pain.
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#5780 | |
Navy Seal
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Value points has nothing to do with actual campaign transfers, they are only there to define victory/defeat message screen in between campaigns...
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#5781 |
Navy Seal
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Well to be fair there is value in value points as they are the system used to pass campaigns.
Value points can be awarded by more than just tonnage targets. Campaign.cfg not updating is an issue - however there are more files than that to control your career and advancement. Are they also broken? These files are updated at patrol end and start. If none of these files are working due to the tonnage bug - then the game is not worth working on. Does every one who plays this game have to to that workaround at the end of every campaign stage? If so - I cant imagine many people still running SH5 |
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#5782 | ||
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#5783 |
Navy Seal
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Does SH3 and 4 have the same issue?
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#5784 |
Navy Seal
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No, because SH developers back then didn't yet had such bright ideas like tonnage bar which can be filled with enemy, neutral or even friendly ships and "You suck if you don't sink 70.000 tons until 1939 ends" policy...
![]() You've played SH3/4, right?
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#5785 | |
Navy Seal
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![]() So I have been reading some of the threads related to the problem that I was interested in "the tonnage bar bug" So far it looks like MaMa had the right fix all along and the only user who it did not work for was Peter. Peters issue could well have been the orbiter issue by using TDWs patcher. That was not cleared up in the tread. So now to your fix. This fix as far as I can tell is to prevent the gamey jump from mid patrol to bunker or campaign screen with OHII (this is a stock campaign action, not OHII). Also for anyone who does not want to or does not work for, MaMa's fix. There is one issue with ending campaign by date (failed) rather than by value point (passed) is that under some circumstances this date can pass and the player can get stuck with their first camapign.cfg (they will never get a boat upgrade) So - when I was originally looking at ways to update the campaign to better fit the "no tonnage bar" improvement, I did not realise that the teleport back to base is an issue. |
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#5786 | |||||
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#5787 | |
Navy Seal
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![]() I have been reading the whole osi bug thread and wow what a lot of work by everyone. Well done all who helped ![]() The MaMa fix (not from Judge Dredd ![]() Hiding the tonnage bar is a must and now we should look at some edits to ensure that even with a hidden tonnage working away in the background it help and open flow campaign and not hindering it. Also with MaMas fix we can try and ensure the the campaigns end by date as I am sure you prefer. This could be done with some tweaks to how value point are passed. I hope this can also ensure no silly jump to base in mid attack, but rather a scripted end. As for gaps idea about having some dynamic campaign factors - I feel we could look at using "unique ships" perhas some missions that open with preset paths - your av captain may or may not get this option as it could be restricted by tonnage ( ![]() |
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#5788 |
Ace of the deep .
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I have had background services as default like forever . The tonnage bar does not work . Veckos workaround works . What about for OH3 an incorporation of the vecko campaign fixes etc and some new secondary missions , different spy insertion drop zones etc .
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#5789 |
Navy Seal
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Just send a request to get the MaMa fix stickied
![]() Sorry Sober, I missed your post. have you tried both of MaMas methods? |
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#5790 |
Ace of the deep .
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Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
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