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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4006 | |
Watch
![]() Join Date: Mar 2013
Location: London, England.
Posts: 21
Downloads: 406
Uploads: 0
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As for the unfair answer, I can take that if it was something that I did wrong. Fairly new to SH5 modding so in all sense there is probably I something have done wrong.
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![]() Last edited by xSmithyx; 10-28-13 at 01:20 PM. Reason: Pictures. |
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#4007 |
Navy Seal
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#4008 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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Does Parts Magui V 3.01 and related mods have an option to show destroyed marks lilke New UIs for TDC does?
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JSGME help links and common error solutions |
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#4009 | ||
Navy Seal
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![]() These ships (cargo and rare cargo) will count towards the mission objective. The tankers and small coastal ships do not. So these ships are docked and although you got tonnage for them - not campaign points. The coastal ship was not docked but did not count as a target. When I made this mission - it was my plan the users would either attack the DDs, minelayers or subs. Where this is not the case I set the odd cargo or rare cargo to leave port and that would do. I did not think about harbour raiding (I should have made the patrol area smaller to not include the ports). I set ships in the ports to give them some life as I knew that someone would go look. Now to my unfair answer - I thought you had rushed the patrol and got there before the war started (glad I was wrong) ![]() Now to the fix TDW is going to look at the game code and we hope can make docked ships wake when attacked. Or restrict area as I said above. Quote:
![]() Gap, Gap - have you seen all the spam ![]() |
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#4010 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Simply intolerable
![]() ![]() Off topic: Trevally, I ad Targor are doing progress with the barrage balloons. Have you received Targor's PM? ![]() |
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#4011 |
Watch
![]() Join Date: Mar 2013
Location: London, England.
Posts: 21
Downloads: 406
Uploads: 0
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Ah right. That explains it! Will restart and will sink the DDs that I spent most of the time evading. Thanks for the help Trevally!
*I just edited my old post to remove the pictures so the page is not 10 kilometers long*
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#4012 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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I wouldnt restrict ... as tonnage is tonnage in a tonnage war
![]() It's the sensible thing to do with the element of surprise on your side I'd say. And with skeleton crews, these ships are just sitting ducks. It would be very unrealistic if an attack would insta-warp the crew out of their bars and brotels.
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0x0000005 ruïning your day when trying to load the patched sh5.exe ? Click. |
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#4013 | |
Navy Seal
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Keep your finger off the report button - he was only helping
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#4014 | ||
Navy Seal
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![]() If the chimney stack is smoking - its a fair target So the cargos that do leave port will count Quote:
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#4015 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() ![]() This is one of the vessels where I plan to fit the new barrage ballons: ![]() Slightly modified from mtns's barge which, on turn, is based on the analogous SHIII unit. Was it by the GWX team? Should we ask them or Uekel for permission to use it? |
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#4016 |
Stowaway
Posts: n/a
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If you mean the small coal tender in GWX, it was by Rowi58.
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#4017 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Thank you privateer, I will get in touch with him at the right time. By the way, do you happen to know if also the other tender named Schute_M1, which is featured in MTNS but not in GWX, is by the same author?
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#4018 |
Stowaway
Posts: n/a
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This is the only one I know about.
http://www.subsim.com/radioroom/down...do=file&id=814 |
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#4019 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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That is exactly the Schute_M1 barge that I was talking about, which seems a bigger variant of the one I am currently working on. At this point, I wonder if the latter is a SHIII stock unit
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#4020 |
Watch
![]() Join Date: Apr 2012
Location: at my desk...
Posts: 20
Downloads: 96
Uploads: 0
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Albino ships?
Hello everyone,
I've just got all my mods up and running, but when i was leaving port i noticed that one of the ships docked was completely white, and i figured it was just a missing texture that wasn't done yet, so i was like ok, that fine, but then i got my 1st contact, and once again, the ship was white. At this point i was confused, so i saved and restarted, still white, so i go into the museum and find several white ships in many nations, i seem to have all the texture files for the ships... Any idea on what my problem is? ![]() Example of white ship: ![]() |
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Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
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