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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2881 |
Stowaway
Posts: n/a
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Hi Trevally
![]() With the mod OH v 2.1 career should be started from the beginning? |
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#2882 | |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Berlin, Germany
Posts: 718
Downloads: 575
Uploads: 0
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#2883 |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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Thanks Trevally, been eagerly waiting on this one for awhile. New campaign here I come.
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#2884 |
Willing Webfooted Beast
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The update sounds good
![]() I think I'll finish my current career first though.
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#2885 |
Ensign
![]() Join Date: Jan 2007
Posts: 234
Downloads: 82
Uploads: 0
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Many thanks Trevally l e g e n d a r y
![]() I'm getting 404 on the harbour optional mod http://www.4sync.com/archive/kK5GNAx...rked_for_.html Cheers |
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#2886 | |
Navy Seal
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![]() I have taken it down so I can update it to the next version. Will be back very soon |
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#2887 |
Navy Seal
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UPDATE
Harbour Addition_Environment Enhancement Mod by HanSolo78 http://www.4sync.com/archive/VVnNT9Y...ronment_E.html Install after OHII v2.1 ![]() |
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#2888 |
Ensign
![]() Join Date: Jan 2007
Posts: 234
Downloads: 82
Uploads: 0
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Thanks mate for that fixup, cheers
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#2889 |
Navy Seal
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Thanks for the support everyone
![]() For those unsure whether to start a new campaign or not - I would always suggest that you should think where you are in your career. If you are playing a campaign that has been updated in the new v2.1 - there may be an odd glitch - this glitch will fix its self when you progress to the next campaign selection stage. If you are near the start (CoastalWaters)- I would start again - otherwise I would take a chance and uninstall v2 and replace with v2.1 (this may cause glitches) ![]() ![]() |
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#2890 |
Ensign
![]() Join Date: Jan 2007
Posts: 234
Downloads: 82
Uploads: 0
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If I may please a configuration question
Im doing some testing and I notice some mod enabler warnings between the various OH II mods. I currently have Generic Mod Enabler - v2.6.0.157 OPEN HORIZONS II_full v2.1 TDW_Mines_Subnets_Detectable_in_hydro (OH II v2.1) All sounds included Harbour_Addition_Environment_Enhancement_update_fo r_OHIIv2.1_By_Trevally In particular the harbour mod giving warnings about clobbering the all sounds included. Do I need to merge the two configs manually? Or is it a simple matter of changing the order? |
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#2891 | |||
Navy Seal
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![]() We may need to ask Volodya about checking this. His mod is the all sounds and it includes the extra harbour mods - but it is 188kb The file in harbour extras - updated by me - also has all sounds, but it is larger at 208kb ![]() So until Volodya can check this - I would use the larger one. I would check this myself - but the sound file is all noise to me ![]() |
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#2892 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Once again - THANK YOU, Trevally
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#2893 | ||
Ocean Warrior
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@Bathrone You should enable All sounds included on top/after the Harbour Addition mod.. or just replace HarAdd .sdl with the All sounds one.. @Trevally Check your PM.. RUS for 2.1 ready to start ![]()
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#2894 |
Navy Seal
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Thanks to Volodya
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#2895 |
Navy Seal
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Harbour addon mod updated with fixed sound file
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Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
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