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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#196 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
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Dynamic Env SH5 Underwater in Tropical close to Sub Temperate area:
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#197 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
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Dynamic Env SH5 Underwater in zones near lands where is upwelling:
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#198 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Dynamic Env SH5 diferent upwellings areas in morning with big waves:
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#199 |
Ocean Warrior
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Location: Montreal, Canada
Posts: 2,776
Downloads: 833
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Dynamic Env SH5 upwelling areaa in very bad stormy weather:
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#200 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
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Dynamic Env SH5 - winter - spring season.... 10:00 GMT time..... weather: easy clouds... wind 15/s ... big waves... in al the pictures.... but the areas are diferent... try to observe the water and horizont colors specified to each area in the exacte same conditions:
Polar: ![]() Temperate: ![]() Sub Temperate: ![]() Tropical: ![]() Temperate upwelling areas: ![]() ![]() ![]() |
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#201 |
Watch
![]() Join Date: Mar 2011
Location: Uruguay where he sank the Graf Spee!!
Posts: 21
Downloads: 114
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Wooowwww, great pics.
I think it will be worth waiting for this mod, these new pictures are really very impressive. I have a question, there will be waves of this size? ![]() http://img860.imageshack.us/i/sh52011032203291070.jpg/ I have a set so the seaparameters.cfg, for winds of 15m / s the waves cover the submarine, I think is very realistic so the size of the waves at sea, but what is not very realistic that if I am in a port or a place where the waves are not very big, just have waves of that size to 15m / s. It may fix the waves according to the zone are very large and not in others, such as a port or bay? ![]() My English is not very good, I hope you understand what I say. ![]() Greetings and continuing the excellent work ![]()
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""Life, more intense than on the continents, more exuberant, more infinite, triumphant in all parts of the ocean, deadly element for humans, it is said, but vital to myriads of animals and me."" Captain Nemo Julio Verne ![]() |
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#202 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
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1) Dynamic Env SH5 waves (normal) 2) Dynamic Env SH5 waves (high) Sober is specialist in wave.... so i use for hig his wave mod v15 and for normal a wave mod made by me.... it will be place in the mod for everybody preferences ![]() Last edited by stoianm; 04-27-11 at 12:25 AM. |
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#203 |
Watch
![]() Join Date: Mar 2011
Location: Uruguay where he sank the Graf Spee!!
Posts: 21
Downloads: 114
Uploads: 0
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Now I understood well, thank you very much.
I'll miss the really big waves. ![]() But you are right, always distorts the wake of the sub. ![]() Greetings ![]()
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""Life, more intense than on the continents, more exuberant, more infinite, triumphant in all parts of the ocean, deadly element for humans, it is said, but vital to myriads of animals and me."" Captain Nemo Julio Verne ![]() |
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#204 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
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nice work!!!
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#205 |
Seaman
![]() Join Date: Feb 2010
Posts: 35
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This is excellent work ... and going to be well worth the wait .
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#206 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
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those many different weather cfg files are very important for the game, nice pictures
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Stormy...... |
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#207 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
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#208 |
Black Magic
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You can make the wakes stay. You just have to edit the controllers responsible for the wakes and set the min altitude lower, say like -3 or -4. IIRC they are currently at -2.
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#209 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#210 | |
Black Magic
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- calm seas - running ahead flank - diving the sub and seeing if the wake disappearing time is ok (which is dependent upon the sub's depth) |
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