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#1 |
Sailor man
![]() Join Date: Feb 2006
Posts: 48
Downloads: 40
Uploads: 0
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Hey < I know its trivial, However I wonder, Is there a way to get your tails back in GWX2.1 ? I dont get much time to play and having the tails makes it so much easier for me,,Especiall for intercept and so on,, Thanx in advance,
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#2 | |
Grey Wolf
![]() Join Date: Mar 2008
Posts: 913
Downloads: 16
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![]() You will find a file for that here: http://files.filefront.com/GWX20+Gre.../fileinfo.html . It will restore the contact tails in GWX. The file says 2.0 but they work fine with 2.1. It can be used with JSGME too; just use another mod as a guide to help you make it JSGME compatible (file structure, etc.). |
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#3 | |
Chief of the Boat
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#4 |
Sailor man
![]() Join Date: Feb 2006
Posts: 48
Downloads: 40
Uploads: 0
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Great deal lads !! Thanx so largly; I couldnt find the color one tho ?? Maybe too tired,,Maybe a Tinne or two too many ?? Nah no worries,,,
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#5 | |
Electrician's Mate
![]() Join Date: Oct 2007
Location: Portsmouth.England-20,000 leagues under the premiership
Posts: 132
Downloads: 314
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![]() http://files.filefront.com/GWX+Conta.../fileinfo.html
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Damn your eyes Mr. Christian ![]() |
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#6 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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I'll admit it - thanks to a mod made by Rubini I play with both tails and coloured contact lines. Why? Because my Kaleun has coloured pencils and my hydrophone guy can tell the difference between a merchant and a warship by screw revolutions.
I have a talented crew. ![]() |
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#7 | |
Loader
![]() Join Date: Mar 2005
Posts: 89
Downloads: 10
Uploads: 0
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Say there, you happen to have its name ?...... that would be mighty fine having those back in my game.. (make life so much easier) ![]()
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#8 | ||
Chief of the Boat
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#9 | ||
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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![]() Quote:
"GWX-No Tail_Colored WarShip" (no tails but coloured contact lines) "GWX-Tails grey_Colored WarShip" (grey tails and coloured contact lines) You get the option. ![]() Thread here... http://www.subsim.com/radioroom/showthread.php?t=110141 |
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