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Tails for GWX2.1
Hey < I know its trivial, However I wonder, Is there a way to get your tails back in GWX2.1 ? I dont get much time to play and having the tails makes it so much easier for me,,Especiall for intercept and so on,, Thanx in advance,:yep:
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You will find a file for that here: http://files.filefront.com/GWX20+Gre.../fileinfo.html . It will restore the contact tails in GWX. The file says 2.0 but they work fine with 2.1. It can be used with JSGME too; just use another mod as a guide to help you make it JSGME compatible (file structure, etc.). |
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Great deal lads !! Thanx so largly; I couldnt find the color one tho ?? Maybe too tired,,Maybe a Tinne or two too many ?? Nah no worries,,,:rock:
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contact colour
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http://files.filefront.com/GWX+Conta.../fileinfo.html |
I'll admit it - thanks to a mod made by Rubini I play with both tails and coloured contact lines. Why? Because my Kaleun has coloured pencils and my hydrophone guy can tell the difference between a merchant and a warship by screw revolutions.
I have a talented crew. :know: |
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Say there, you happen to have its name ?...... that would be mighty fine having those back in my game.. (make life so much easier) :smug: |
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"GWX-No Tail_Colored WarShip" (no tails but coloured contact lines) "GWX-Tails grey_Colored WarShip" (grey tails and coloured contact lines) You get the option. :) Thread here... http://www.subsim.com/radioroom/showthread.php?t=110141 |
Thank you very much JScones. :p
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