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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#121 |
Navy Dude
![]() Join Date: Sep 2004
Location: Downunder W.A. Sth.of the River
Posts: 174
Downloads: 36
Uploads: 0
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With the realism these mods do the game just gets better & better.
Thanks for the effort. ![]()
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Run Silent Run Deep!!!! 01.NSM4 Classic/.RFB v.1.52.1024+Patches 02.RFB Radar HotFix/RSRDC_RFBv15_V420+Patch2 03.Sobers_Better_Rocks & Sand 04.Small_Nav_Tools_w_Chrono 05.Brit_MkVIII_US_Mk28_Torps 06.ROW Sound effects.v.9/Enviromental 5.0 O/S Win10 Pro 64-Bit/Intel 64xQuad Core CPU i7-4790+3.60 Ghz 32gig RAM nVidia GeForce GTX-1650 Ti |
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#122 |
Navy Seal
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Just wondering how this project is coming along? One of the most anticipated mods in my book
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#123 |
Officer
![]() Join Date: Jan 2007
Location: england
Posts: 241
Downloads: 117
Uploads: 0
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any news on the mod
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#124 |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
Downloads: 209
Uploads: 0
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nice work man, quite a talent you've got there
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#125 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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Hmm, hadnt seen this thread yet... Very nice work, even tho I stay in the atlanic mainly, I sometimes venture to the picific. I always thought the fleet boats in 4 needed abit more on the inside.
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Task Force industries "Taking control of the world, one mind at a time" |
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#126 |
Officer
![]() Join Date: Jan 2007
Location: england
Posts: 241
Downloads: 117
Uploads: 0
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is this mod dead now or what i hope it is still being worked on
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#127 |
Rear Admiral
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I was in touch with CA last month about this. Long story short, he's super busy and doesn't have the time to work on it for the forseeable future. There's a bit more but thats the gist. I never wrote him back and forgot about this because i got his PM on the day i was getting PRK done on my eyes. I totaly forgot until i saw this thread being bumped.
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#128 |
Pacific Aces Dev Team
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We should ask flakmonkey to complete it
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One day I will return to sea ... |
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#129 |
Navy Seal
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Really wish someone would since it would really add to the game and prob look better than UBI's interior
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#130 |
Lucky Jack
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If I remember correctly there was an issue getting something with this to work in the game. Shader issue or something like that. IIRC it was but on the back burner at that time.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#131 | |
The Old Man
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Quote:
![]() My Current MODS: #1 PE4 Install main #3_PE4_c_Submarine_Stock_caustics_rolllpitch_deepe r #4 PE4 Ship_debris_SH4_with bodies #5_PE4_real_reflections_for_harbour_and_objects #6 PE4_high quality bow and stern wakes (stock SH4 lower FPS) AI-Boot-TypXXI Small Radar Contacts Stage 1 AI Sen Toku Webster's Real Lifeboats Fix for v1.5 Webster's New Sounds for SH4 Webster's Lite Fog v2 + 100' Underwater Visability ROW Sound Effect v_9 RSRDC_SH15_V550_Patched1.7z (1) RUIM v1.0 for SH4v1.5 (Hi-res) (2) RUIM v1.0 for SH4v1.5 Enlisted Ranks add-on (Hi-res) (3) RUIM v1.0 for SH4v1.5 Awards add-on (Hi-res) Radio_Stations My_MODS_for_RSRDC TheBeastBelow_SalmonSargo_MODPak_for_SH4_v1.5 SKIN_Sargo_Stock_Cleaned TheBeastBelow_GarTambor_MODPak_for_SH4_v1.5 SKIN_NSS_Tambor_Stock_Cleaned TheBeastBelow_Gato_MODPak_for_SH4_v1.5 SKIN_Gato_Stock_Cleaned TMO19_3D_Interiors My Loading screen Japanese merchants routes v2 JoC-Haifisch-SH4-1.0 Carotio_SH4-Seafloor2_256mb SKIN_NSS_Balao_Stock_Cleaned TheBeastBelow_Balao_MODPak_for_SH4_v1.5 Enviromental 4.2 Poul-Sound_for_SH4 Marine_Dat_1_5_Fixed Any suggestions? ![]() -TheBeast |
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#132 |
Watch
![]() Join Date: May 2008
Posts: 17
Downloads: 11
Uploads: 0
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I couldn't get the fix to work until I read some chap's post from the mod's page that mentioned that you have to delete marine2 file before applying the fix. Hope this helps
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#133 |
The Old Man
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What is the best 3D Modeling application for doing things like making new boats and or interiors?
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#134 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
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I don't think there is any application specifically dedicated for this task. So you need to stick with some commonly used program.
Blender is open source and widely used, with many tutorials available and so on. |
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#135 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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Just a question, can this be set into a seperate mod for 1.4 as I assume this is only for 1.5?
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