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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9916 |
Growing Old Disgracefully
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Hi PLPG
Are your settings the same as in my picture? Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#9917 |
Swabbie
![]() Join Date: Oct 2013
Location: Poland, Zabrze
Posts: 14
Downloads: 138
Uploads: 0
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No, i have another, bigger.
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Kapitan Wolfgang Huncle,
dowodz±cy okrêtem U-52, typ : VIIB 7.Flottyla Wegner |
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#9918 |
Sparky
![]() Join Date: May 2007
Location: southwest ohio
Posts: 154
Downloads: 25
Uploads: 0
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well I'm pretty late to the Sh5 party. I always stayed away due to the arcadish play and bugs. But this mod makes this thing awesome so thank you.
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My old Warp to patrol area tutorial is below for SH4. It allows you to jump to the patrol zone. Just like we use to be able to do in SH 1. http://www.subsim.com/radioroom/showthread.php?t=158704 |
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#9919 | |
Argentinian Skipper
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Best regards and welcome! Fitzcarraldo ![]() |
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#9920 |
Electrician's Mate
![]() Join Date: Jun 2017
Posts: 134
Downloads: 45
Uploads: 0
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Hi Captains,
I just reinstalled my pc with Windows 10. Just to be sure before I make mistakes, is DirectX 9c still required with this Windows 10? Thanks |
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#9921 |
Sparky
![]() Join Date: May 2007
Location: southwest ohio
Posts: 154
Downloads: 25
Uploads: 0
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can you play this with 1.1 instead of 1.2? I refuse to make a uplay login and password.
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My old Warp to patrol area tutorial is below for SH4. It allows you to jump to the patrol zone. Just like we use to be able to do in SH 1. http://www.subsim.com/radioroom/showthread.php?t=158704 |
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#9922 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: Verona, Italy
Posts: 927
Downloads: 1435
Uploads: 0
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Parked under the balcony with my U-27 waiting Juliet finish makeup |
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#9923 |
Grey Wolf
![]() Join Date: Jul 2011
Location: Verona, Italy
Posts: 927
Downloads: 1435
Uploads: 0
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You can play TWoS just if your SH5.exe is update 1.2 version
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Parked under the balcony with my U-27 waiting Juliet finish makeup |
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#9924 |
Sparky
![]() Join Date: May 2007
Location: southwest ohio
Posts: 154
Downloads: 25
Uploads: 0
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So I have windows 10 and directx 10 already. it wont let me install 9c. So now what do I do?
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My old Warp to patrol area tutorial is below for SH4. It allows you to jump to the patrol zone. Just like we use to be able to do in SH 1. http://www.subsim.com/radioroom/showthread.php?t=158704 |
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#9925 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: Verona, Italy
Posts: 927
Downloads: 1435
Uploads: 0
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When you install TWoS you will be offered to install direct X9 you have to accept and everything will work ... even in Windows10 however if you have problems you can look here: Here's the fix. http://www.microsoft.com/en-us/downl...ils.aspx?id=35 Make sure you run the installer as administrator.!! But I repeat if you follow the installation instructions you will not have any problem With Windows 10
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Parked under the balcony with my U-27 waiting Juliet finish makeup Last edited by hauangua; 03-23-18 at 03:31 AM. |
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#9926 |
Electrician's Mate
![]() Join Date: Jun 2017
Posts: 134
Downloads: 45
Uploads: 0
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Ok I hope it won't screw up my DirectX 12 :-)
Thanks guyz |
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#9927 |
Navy Seal
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I really can't see any reason why something like that could happen. Dx installers do not work in that way and they will add only missing components.
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#9928 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: Verona, Italy
Posts: 927
Downloads: 1435
Uploads: 0
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and to reassure those who still have doubts this is the microsoft answer about Direct X9c and the recent versions of windows:
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Parked under the balcony with my U-27 waiting Juliet finish makeup Last edited by hauangua; 03-24-18 at 05:40 AM. |
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#9929 |
Swabbie
![]() Join Date: Mar 2018
Posts: 5
Downloads: 1
Uploads: 0
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When installing near the end of step one i get a pop-up telling me this:
"Cannot locate the file Resources\TWoS_Setup\Setup_Init.exe Check if you typed in the name correctly and try again." How to solve? Had it happen twice now. |
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#9930 |
Watch
![]() Join Date: Nov 2005
Posts: 27
Downloads: 74
Uploads: 0
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@vdr1981
I found the files zII, zUFLAK, zUndine, zVIIA, zVIIB, zVIIC, zVIIC41 in the folder Sea. But these files are incomplete clones that do not contain 3d model, sim, zon, etc !!! And in the CFG-File is also no link to an existing model for Basis to clonning! In addition, the folders do not belong in the See folder but in the Submarine Folder. And if you want to have submarines as environment objects, you also take the type 203, as with the correctly cloned submarines (II, UFLAK, VIIA, VIIB, VIIC, VIIC41) into Submariene Folder. I think you should remove the Folders zII, zUFLAK, zUndine, zVIIA, zVIIB, zVIIC, zVIIC41 and if entries in the Campaigne are on the correctly cloned submarines (II, UFLAK, VIIA, VIIB, VIIC, VIIC41) with type 203 change. Basically, it seems to me as if TWoS 2-3 Großmods (GWX 3.0 Gold, NYGM_TW, War Ace Campaign 4.1) were copied together, because many entries are not used by TWoS my knowledge. Or??? At least I have not found any hint so far on multi-install. Then I found a very small Bug in the NSS_Uboat7c41F.eqp: [Equipment 9] NodeName = A01 Link Name = NULL Start Date = 19400101 EndDate = 19451231 [Equipment 11] NodeName = A01 Link Name = Vierling_Soclu, data \ Objects \ Guns \ Vierling Start Date = 19400101 EndDate = 19451231 The same node is driven twice at the same date. I think the entry [Equipment 9] can be deleted and then you can renumber all the rest entries. Perhaps in addition to the great intro video and the unnecessary in all files program code is a cause for the longer start of the game. Which is not really bad, because mainly the mod does not crash or has strange behavior as it did at the beginning with GWX 1.0. There, the submerged submarines could not hold the depth and / or the depth readings were incorrect. At that time, for example, you had ordered a depth of 80, and in fact it was 90 meters, for example, to go to the boat ... well, no matter ....... long ago with such small problems. wish everyone a nice weekend |
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